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1 #if 0  // Disabled until updated to use current API.
2 // Copyright 2019 Google LLC.
3 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4 #include "tools/fiddle/examples.h"
5 // HASH=d093aad721261f421c4bef4a296aab48
6 REG_FIDDLE(Image_getBackendTexture, 256, 256, false, 3) {
7 void draw(SkCanvas* canvas) {
8     GrContext* grContext = canvas->getGrContext();
9     if (!grContext) {
10         canvas->drawString("GPU only!", 20, 40, SkPaint());
11         return;
12     }
13     sk_sp<SkImage> imageFromBackend = SkImage::MakeFromAdoptedTexture(grContext, backEndTexture,
14             kBottomLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType);
15     GrBackendTexture textureFromImage = imageFromBackend->getBackendTexture(false);
16     if (!textureFromImage.isValid()) {
17         return;
18     }
19     sk_sp<SkImage> imageFromTexture = SkImage::MakeFromAdoptedTexture(grContext, textureFromImage,
20             kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType, kOpaque_SkAlphaType);
21     canvas->drawImage(imageFromTexture, 0, 0);
22     canvas->drawImage(imageFromBackend, 128, 128);
23 }
24 }  // END FIDDLE
25 #endif  // Disabled until updated to use current API.
26