1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkColorFilter.h"
13 #include "include/core/SkFilterQuality.h"
14 #include "include/core/SkFont.h"
15 #include "include/core/SkFontTypes.h"
16 #include "include/core/SkImage.h"
17 #include "include/core/SkImageInfo.h"
18 #include "include/core/SkPaint.h"
19 #include "include/core/SkPath.h"
20 #include "include/core/SkPathMeasure.h"
21 #include "include/core/SkPoint.h"
22 #include "include/core/SkRSXform.h"
23 #include "include/core/SkRect.h"
24 #include "include/core/SkRefCnt.h"
25 #include "include/core/SkScalar.h"
26 #include "include/core/SkShader.h"
27 #include "include/core/SkSize.h"
28 #include "include/core/SkString.h"
29 #include "include/core/SkSurface.h"
30 #include "include/core/SkTextBlob.h"
31 #include "include/core/SkTileMode.h"
32 #include "include/core/SkTypeface.h"
33 #include "include/core/SkTypes.h"
34 #include "include/core/SkVertices.h"
35 #include "include/effects/SkGradientShader.h"
36 #include "include/private/SkTemplates.h"
37 #include "src/core/SkAutoMalloc.h"
38 #include "src/core/SkFontPriv.h"
39 #include "tools/Resources.h"
40 #include "tools/ToolUtils.h"
41
42 #include <initializer_list>
43
44 class DrawAtlasGM : public skiagm::GM {
MakeAtlas(SkCanvas * caller,const SkRect & target)45 static sk_sp<SkImage> MakeAtlas(SkCanvas* caller, const SkRect& target) {
46 SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
47 auto surface(ToolUtils::makeSurface(caller, info));
48 SkCanvas* canvas = surface->getCanvas();
49 // draw red everywhere, but we don't expect to see it in the draw, testing the notion
50 // that drawAtlas draws a subset-region of the atlas.
51 canvas->clear(SK_ColorRED);
52
53 SkPaint paint;
54 paint.setBlendMode(SkBlendMode::kClear);
55 SkRect r(target);
56 r.inset(-1, -1);
57 // zero out a place (with a 1-pixel border) to land our drawing.
58 canvas->drawRect(r, paint);
59 paint.setBlendMode(SkBlendMode::kSrcOver);
60 paint.setColor(SK_ColorBLUE);
61 paint.setAntiAlias(true);
62 canvas->drawOval(target, paint);
63 return surface->makeImageSnapshot();
64 }
65
66 public:
DrawAtlasGM()67 DrawAtlasGM() {}
68
69 protected:
70
onShortName()71 SkString onShortName() override {
72 return SkString("draw-atlas");
73 }
74
onISize()75 SkISize onISize() override {
76 return SkISize::Make(640, 480);
77 }
78
onDraw(SkCanvas * canvas)79 void onDraw(SkCanvas* canvas) override {
80 const SkRect target = { 50, 50, 80, 90 };
81 auto atlas = MakeAtlas(canvas, target);
82
83 const struct {
84 SkScalar fScale;
85 SkScalar fDegrees;
86 SkScalar fTx;
87 SkScalar fTy;
88
89 void apply(SkRSXform* xform) const {
90 const SkScalar rad = SkDegreesToRadians(fDegrees);
91 xform->fSCos = fScale * SkScalarCos(rad);
92 xform->fSSin = fScale * SkScalarSin(rad);
93 xform->fTx = fTx;
94 xform->fTy = fTy;
95 }
96 } rec[] = {
97 { 1, 0, 10, 10 }, // just translate
98 { 2, 0, 110, 10 }, // scale + translate
99 { 1, 30, 210, 10 }, // rotate + translate
100 { 2, -30, 310, 30 }, // scale + rotate + translate
101 };
102
103 const int N = SK_ARRAY_COUNT(rec);
104 SkRSXform xform[N];
105 SkRect tex[N];
106 SkColor colors[N];
107
108 for (int i = 0; i < N; ++i) {
109 rec[i].apply(&xform[i]);
110 tex[i] = target;
111 colors[i] = 0x80FF0000 + (i * 40 * 256);
112 }
113
114 SkPaint paint;
115 paint.setFilterQuality(kLow_SkFilterQuality);
116 paint.setAntiAlias(true);
117
118 canvas->drawAtlas(atlas.get(), xform, tex, N, nullptr, &paint);
119 canvas->translate(0, 100);
120 canvas->drawAtlas(atlas.get(), xform, tex, colors, N, SkBlendMode::kSrcIn, nullptr, &paint);
121 }
122
123 private:
124 typedef GM INHERITED;
125 };
DEF_GM(return new DrawAtlasGM;)126 DEF_GM( return new DrawAtlasGM; )
127
128 ///////////////////////////////////////////////////////////////////////////////////////////////////
129
130 static void draw_text_on_path(SkCanvas* canvas, const void* text, size_t length,
131 const SkPoint xy[], const SkPath& path, const SkFont& font, const SkPaint& paint,
132 float baseline_offset) {
133 SkPathMeasure meas(path, false);
134
135 int count = font.countText(text, length, SkTextEncoding::kUTF8);
136 size_t size = count * (sizeof(SkRSXform) + sizeof(SkScalar));
137 SkAutoSMalloc<512> storage(size);
138 SkRSXform* xform = (SkRSXform*)storage.get();
139 SkScalar* widths = (SkScalar*)(xform + count);
140
141 // Compute a conservative bounds so we can cull the draw
142 const SkRect fontb = SkFontPriv::GetFontBounds(font);
143 const SkScalar max = SkTMax(SkTMax(SkScalarAbs(fontb.fLeft), SkScalarAbs(fontb.fRight)),
144 SkTMax(SkScalarAbs(fontb.fTop), SkScalarAbs(fontb.fBottom)));
145 const SkRect bounds = path.getBounds().makeOutset(max, max);
146
147 SkAutoTArray<SkGlyphID> glyphs(count);
148 font.textToGlyphs(text, length, SkTextEncoding::kUTF8, glyphs.get(), count);
149 font.getWidths(glyphs.get(), count, widths);
150
151 for (int i = 0; i < count; ++i) {
152 // we want to position each character on the center of its advance
153 const SkScalar offset = SkScalarHalf(widths[i]);
154 SkPoint pos;
155 SkVector tan;
156 if (!meas.getPosTan(xy[i].x() + offset, &pos, &tan)) {
157 pos = xy[i];
158 tan.set(1, 0);
159 }
160 pos += SkVector::Make(-tan.fY, tan.fX) * baseline_offset;
161
162 xform[i].fSCos = tan.x();
163 xform[i].fSSin = tan.y();
164 xform[i].fTx = pos.x() - tan.y() * xy[i].y() - tan.x() * offset;
165 xform[i].fTy = pos.y() + tan.x() * xy[i].y() - tan.y() * offset;
166 }
167
168 canvas->drawTextBlob(SkTextBlob::MakeFromRSXform(glyphs.get(), count * sizeof(SkGlyphID),
169 &xform[0], font, SkTextEncoding::kGlyphID),
170 0, 0, paint);
171
172 if (true) {
173 SkPaint p;
174 p.setStyle(SkPaint::kStroke_Style);
175 canvas->drawRect(bounds, p);
176 }
177 }
178
make_shader()179 static sk_sp<SkShader> make_shader() {
180 SkPoint pts[2] = {{0, 0}, {220, 0}};
181 SkColor colors[2] = {SK_ColorRED, SK_ColorBLUE};
182 return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kMirror);
183 }
184
drawTextPath(SkCanvas * canvas,bool doStroke)185 static void drawTextPath(SkCanvas* canvas, bool doStroke) {
186 const char text0[] = "ABCDFGHJKLMNOPQRSTUVWXYZ";
187 const int N = sizeof(text0) - 1;
188 SkPoint pos[N];
189
190 SkFont font;
191 font.setSize(100);
192
193 SkPaint paint;
194 paint.setShader(make_shader());
195 paint.setAntiAlias(true);
196 if (doStroke) {
197 paint.setStyle(SkPaint::kStroke_Style);
198 paint.setStrokeWidth(2.25f);
199 paint.setStrokeJoin(SkPaint::kRound_Join);
200 }
201
202 SkScalar x = 0;
203 for (int i = 0; i < N; ++i) {
204 pos[i].set(x, 0);
205 x += font.measureText(&text0[i], 1, SkTextEncoding::kUTF8, nullptr, &paint);
206 }
207
208 SkPath path;
209 const float baseline_offset = -5;
210
211 const SkPath::Direction dirs[] = {
212 SkPath::kCW_Direction, SkPath::kCCW_Direction,
213 };
214 for (auto d : dirs) {
215 path.reset();
216 path.addOval(SkRect::MakeXYWH(160, 160, 540, 540), d);
217 draw_text_on_path(canvas, text0, N, pos, path, font, paint, baseline_offset);
218 }
219
220 paint.reset();
221 paint.setStyle(SkPaint::kStroke_Style);
222 canvas->drawPath(path, paint);
223 }
224
225 DEF_SIMPLE_GM(drawTextRSXform, canvas, 430, 860) {
226 canvas->scale(0.5f, 0.5f);
227 const bool doStroke[] = { false, true };
228 for (auto st : doStroke) {
229 drawTextPath(canvas, st);
230 canvas->translate(0, 860);
231 }
232 }
233
234 // Exercise xform blob and its bounds
235 DEF_SIMPLE_GM(blob_rsxform, canvas, 500, 100) {
236 SkFont font;
237 font.setTypeface(ToolUtils::create_portable_typeface());
238 font.setSize(50);
239
240 const char text[] = "CrazyXform";
241 constexpr size_t len = sizeof(text) - 1;
242
243 SkRSXform xforms[len];
244 SkScalar scale = 1;
245 SkScalar x = 0, y = 0;
246 for (size_t i = 0; i < len; ++i) {
247 scale = SkScalarSin(i * SK_ScalarPI / (len-1)) * 0.75f + 0.5f;
248 xforms[i] = SkRSXform::Make(scale, 0, x, y);
249 x += 50 * scale;
250 }
251
252 auto blob = SkTextBlob::MakeFromRSXform(text, len, xforms, font);
253
254 SkPoint offset = { 20, 70 };
255 SkPaint paint;
256 paint.setColor(0xFFCCCCCC);
257 canvas->drawRect(blob->bounds().makeOffset(offset.fX, offset.fY), paint);
258 paint.setColor(SK_ColorBLACK);
259 canvas->drawTextBlob(blob, offset.fX, offset.fY, paint);
260 }
261
make_vertices(sk_sp<SkImage> image,const SkRect & r,SkColor color)262 static sk_sp<SkVertices> make_vertices(sk_sp<SkImage> image, const SkRect& r,
263 SkColor color) {
264 SkPoint pos[4];
265 r.toQuad(pos);
266 SkColor colors[4] = { color, color, color, color };
267 return SkVertices::MakeCopy(SkVertices::kTriangleFan_VertexMode, 4,
268 pos, pos, colors);
269 }
270
271 /*
272 * drawAtlas and drawVertices have several things in common:
273 * - can create compound "shaders", combining texture and colors
274 * - these are combined via an explicit blendmode
275 * - like drawImage, they only respect parts of the paint
276 * - colorfilter, imagefilter, blendmode, alpha
277 *
278 * This GM produces a series of pairs of images (atlas | vertices).
279 * Each pair should look the same, and each set shows a different combination
280 * of alpha | colorFilter | mode
281 */
282 DEF_SIMPLE_GM(compare_atlas_vertices, canvas, 560, 585) {
283 const SkRect tex = SkRect::MakeWH(128, 128);
284 const SkRSXform xform = SkRSXform::Make(1, 0, 0, 0);
285 const SkColor color = 0x884488CC;
286
287 auto image = GetResourceAsImage("images/mandrill_128.png");
288 auto verts = make_vertices(image, tex, color);
289 const sk_sp<SkColorFilter> filters[] = {
290 nullptr,
291 SkColorFilters::Blend(0xFF00FF88, SkBlendMode::kModulate),
292 };
293 const SkBlendMode modes[] = {
294 SkBlendMode::kSrcOver,
295 SkBlendMode::kPlus,
296 };
297
298 canvas->translate(10, 10);
299 SkPaint paint;
300 for (SkBlendMode mode : modes) {
301 for (float alpha : { 1.0f, 0.5f }) {
302 paint.setAlphaf(alpha);
303 canvas->save();
304 for (auto cf : filters) {
305 paint.setColorFilter(cf);
306 canvas->drawAtlas(image, &xform, &tex, &color, 1,
307 mode, &tex, &paint);
308 canvas->translate(128, 0);
309 paint.setShader(image->makeShader());
310 canvas->drawVertices(verts, mode, paint);
311 paint.setShader(nullptr);
312 canvas->translate(145, 0);
313 }
314 canvas->restore();
315 canvas->translate(0, 145);
316 }
317 }
318 }
319