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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/core/SkBlendMode.h"
10 #include "include/core/SkCanvas.h"
11 #include "include/core/SkColor.h"
12 #include "include/core/SkFont.h"
13 #include "include/core/SkMatrix.h"
14 #include "include/core/SkPaint.h"
15 #include "include/core/SkPoint.h"
16 #include "include/core/SkRect.h"
17 #include "include/core/SkScalar.h"
18 #include "include/core/SkShader.h"
19 #include "include/core/SkSize.h"
20 #include "include/core/SkString.h"
21 #include "include/core/SkTileMode.h"
22 #include "include/core/SkTypeface.h"
23 #include "include/core/SkTypes.h"
24 #include "include/effects/SkGradientShader.h"
25 #include "include/gpu/GrContext.h"
26 #include "include/private/GrTypesPriv.h"
27 #include "src/gpu/GrClip.h"
28 #include "src/gpu/GrPaint.h"
29 #include "src/gpu/GrRenderTargetContext.h"
30 #include "src/gpu/SkGr.h"
31 
32 #include <utility>
33 
34 static constexpr SkScalar kTileWidth = 40;
35 static constexpr SkScalar kTileHeight = 30;
36 
37 static constexpr int kRowCount = 4;
38 static constexpr int kColCount = 3;
39 
draw_text(SkCanvas * canvas,const char * text)40 static void draw_text(SkCanvas* canvas, const char* text) {
41     canvas->drawString(text, 0, 0, SkFont(nullptr, 12), SkPaint());
42 }
43 
draw_gradient_tiles(SkCanvas * canvas,bool alignGradients)44 static void draw_gradient_tiles(SkCanvas* canvas, bool alignGradients) {
45     // Always draw the same gradient
46     static constexpr SkPoint pts[] = { {0.f, 0.f}, {0.25f * kTileWidth, 0.25f * kTileHeight} };
47     static constexpr SkColor colors[] = { SK_ColorBLUE, SK_ColorWHITE };
48 
49     GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
50 
51     GrContext* context = canvas->getGrContext();
52 
53     auto gradient = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkTileMode::kMirror);
54     SkPaint paint;
55     paint.setShader(gradient);
56 
57     for (int i = 0; i < kRowCount; ++i) {
58         for (int j = 0; j < kColCount; ++j) {
59             SkRect tile = SkRect::MakeWH(kTileWidth, kTileHeight);
60             if (alignGradients) {
61                 tile.offset(j * kTileWidth, i * kTileHeight);
62             } else {
63                 canvas->save();
64                 canvas->translate(j * kTileWidth, i * kTileHeight);
65             }
66 
67             unsigned aa = SkCanvas::kNone_QuadAAFlags;
68             if (i == 0) {
69                 aa |= SkCanvas::kTop_QuadAAFlag;
70             }
71             if (i == kRowCount - 1) {
72                 aa |= SkCanvas::kBottom_QuadAAFlag;
73             }
74             if (j == 0) {
75                 aa |= SkCanvas::kLeft_QuadAAFlag;
76             }
77             if (j == kColCount - 1) {
78                 aa |= SkCanvas::kRight_QuadAAFlag;
79             }
80 
81             if (rtc) {
82                 // Use non-public API to leverage general GrPaint capabilities
83                 SkMatrix view = canvas->getTotalMatrix();
84                 GrPaint grPaint;
85                 SkPaintToGrPaint(context, rtc->colorSpaceInfo(), paint, view, &grPaint);
86                 rtc->fillRectWithEdgeAA(GrNoClip(), std::move(grPaint), GrAA::kYes,
87                                         static_cast<GrQuadAAFlags>(aa), view, tile);
88             } else {
89                 // Fallback to solid color on raster backend since the public API only has color
90                 SkColor color = alignGradients ? SK_ColorBLUE
91                                                : (i * kColCount + j) % 2 == 0 ? SK_ColorBLUE
92                                                                               : SK_ColorWHITE;
93                 canvas->experimental_DrawEdgeAAQuad(
94                         tile, nullptr, static_cast<SkCanvas::QuadAAFlags>(aa), color,
95                         SkBlendMode::kSrcOver);
96             }
97 
98             if (!alignGradients) {
99                 // Pop off the matrix translation when drawing unaligned
100                 canvas->restore();
101             }
102         }
103     }
104 }
105 
draw_color_tiles(SkCanvas * canvas,bool multicolor)106 static void draw_color_tiles(SkCanvas* canvas, bool multicolor) {
107     for (int i = 0; i < kRowCount; ++i) {
108         for (int j = 0; j < kColCount; ++j) {
109             SkRect tile = SkRect::MakeXYWH(j * kTileWidth, i * kTileHeight, kTileWidth, kTileHeight);
110 
111             SkColor4f color;
112             if (multicolor) {
113                 color = {(i + 1.f) / kRowCount, (j + 1.f) / kColCount, .4f, 1.f};
114             } else {
115                 color = {.2f, .8f, .3f, 1.f};
116             }
117 
118             unsigned aa = SkCanvas::kNone_QuadAAFlags;
119             if (i == 0) {
120                 aa |= SkCanvas::kTop_QuadAAFlag;
121             }
122             if (i == kRowCount - 1) {
123                 aa |= SkCanvas::kBottom_QuadAAFlag;
124             }
125             if (j == 0) {
126                 aa |= SkCanvas::kLeft_QuadAAFlag;
127             }
128             if (j == kColCount - 1) {
129                 aa |= SkCanvas::kRight_QuadAAFlag;
130             }
131 
132             canvas->experimental_DrawEdgeAAQuad(
133                     tile, nullptr, static_cast<SkCanvas::QuadAAFlags>(aa), color.toSkColor(),
134                     SkBlendMode::kSrcOver);
135         }
136     }
137 }
138 
draw_tile_boundaries(SkCanvas * canvas,const SkMatrix & local)139 static void draw_tile_boundaries(SkCanvas* canvas, const SkMatrix& local) {
140     // Draw grid of red lines at interior tile boundaries.
141     static constexpr SkScalar kLineOutset = 10.f;
142     SkPaint paint;
143     paint.setAntiAlias(true);
144     paint.setColor(SK_ColorRED);
145     paint.setStyle(SkPaint::kStroke_Style);
146     paint.setStrokeWidth(0.f);
147     for (int x = 1; x < kColCount; ++x) {
148         SkPoint pts[] = {{x * kTileWidth, 0}, {x * kTileWidth, kRowCount * kTileHeight}};
149         local.mapPoints(pts, 2);
150         SkVector v = pts[1] - pts[0];
151         v.setLength(v.length() + kLineOutset);
152         canvas->drawLine(pts[1] - v, pts[0] + v, paint);
153     }
154     for (int y = 1; y < kRowCount; ++y) {
155         SkPoint pts[] = {{0, y * kTileHeight}, {kTileWidth * kColCount, y * kTileHeight}};
156         local.mapPoints(pts, 2);
157         SkVector v = pts[1] - pts[0];
158         v.setLength(v.length() + kLineOutset);
159         canvas->drawLine(pts[1] - v, pts[0] + v, paint);
160     }
161 }
162 
163 // Tile renderers (column variation)
164 typedef void (*TileRenderer)(SkCanvas*);
165 static TileRenderer kTileSets[] = {
__anon106198490102() 166     [](SkCanvas* canvas) { draw_gradient_tiles(canvas, /* aligned */ false); },
__anon106198490202() 167     [](SkCanvas* canvas) { draw_gradient_tiles(canvas, /* aligned */ true); },
__anon106198490302() 168     [](SkCanvas* canvas) { draw_color_tiles(canvas, /* multicolor */ false); },
__anon106198490402() 169     [](SkCanvas* canvas) { draw_color_tiles(canvas, /* multicolor */true); },
170 };
171 static const char* kTileSetNames[] = { "Local", "Aligned", "Green", "Multicolor" };
172 static_assert(SK_ARRAY_COUNT(kTileSets) == SK_ARRAY_COUNT(kTileSetNames), "Count mismatch");
173 
174 namespace skiagm {
175 
176 class DrawQuadSetGM : public GM {
177 private:
onShortName()178     SkString onShortName() override { return SkString("draw_quad_set"); }
onISize()179     SkISize onISize() override { return SkISize::Make(800, 800); }
180 
onDraw(SkCanvas * canvas)181     void onDraw(SkCanvas* canvas) override {
182         SkMatrix rowMatrices[5];
183         // Identity
184         rowMatrices[0].setIdentity();
185         // Translate/scale
186         rowMatrices[1].setTranslate(5.5f, 20.25f);
187         rowMatrices[1].postScale(.9f, .7f);
188         // Rotation
189         rowMatrices[2].setRotate(20.0f);
190         rowMatrices[2].preTranslate(15.f, -20.f);
191         // Skew
192         rowMatrices[3].setSkew(.5f, .25f);
193         rowMatrices[3].preTranslate(-30.f, 0.f);
194         // Perspective
195         SkPoint src[4];
196         SkRect::MakeWH(kColCount * kTileWidth, kRowCount * kTileHeight).toQuad(src);
197         SkPoint dst[4] = {{0, 0},
198                           {kColCount * kTileWidth + 10.f, 15.f},
199                           {kColCount * kTileWidth - 28.f, kRowCount * kTileHeight + 40.f},
200                           {25.f, kRowCount * kTileHeight - 15.f}};
201         SkAssertResult(rowMatrices[4].setPolyToPoly(src, dst, 4));
202         rowMatrices[4].preTranslate(0.f, +10.f);
203         static const char* matrixNames[] = { "Identity", "T+S", "Rotate", "Skew", "Perspective" };
204         static_assert(SK_ARRAY_COUNT(matrixNames) == SK_ARRAY_COUNT(rowMatrices), "Count mismatch");
205 
206         // Print a column header
207         canvas->save();
208         canvas->translate(110.f, 20.f);
209         for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSetNames); ++j) {
210             draw_text(canvas, kTileSetNames[j]);
211             canvas->translate(kColCount * kTileWidth + 30.f, 0.f);
212         }
213         canvas->restore();
214         canvas->translate(0.f, 40.f);
215 
216         // Render all tile variations
217         for (size_t i = 0; i < SK_ARRAY_COUNT(rowMatrices); ++i) {
218             canvas->save();
219             canvas->translate(10.f, 0.5f * kRowCount * kTileHeight);
220             draw_text(canvas, matrixNames[i]);
221 
222             canvas->translate(100.f, -0.5f * kRowCount * kTileHeight);
223             for (size_t j = 0; j < SK_ARRAY_COUNT(kTileSets); ++j) {
224                 canvas->save();
225                 draw_tile_boundaries(canvas, rowMatrices[i]);
226 
227                 canvas->concat(rowMatrices[i]);
228                 kTileSets[j](canvas);
229                 // Undo the local transformation
230                 canvas->restore();
231                 // And advance to the next column
232                 canvas->translate(kColCount * kTileWidth + 30.f, 0.f);
233             }
234             // Reset back to the left edge
235             canvas->restore();
236             // And advance to the next row
237             canvas->translate(0.f, kRowCount * kTileHeight + 20.f);
238         }
239     }
240 };
241 
242 DEF_GM(return new DrawQuadSetGM();)
243 
244 } // namespace skiagm
245