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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrDeferredProxyUploader_DEFINED
9 #define GrDeferredProxyUploader_DEFINED
10 
11 #include "include/core/SkRefCnt.h"
12 #include "include/private/SkSemaphore.h"
13 #include "src/core/SkAutoPixmapStorage.h"
14 #include "src/core/SkMakeUnique.h"
15 
16 #include "src/gpu/GrOpFlushState.h"
17 #include "src/gpu/GrTextureProxyPriv.h"
18 
19 /**
20  * GrDeferredProxyUploader assists with threaded generation of textures. Currently used by both
21  * software clip masks, and the software path renderer. The calling code typically needs to store
22  * some additional data (T) for use on the worker thread. GrTDeferredProxyUploader allows storing
23  * such data. The common flow is:
24  *
25  * 1) A GrTDeferredProxyUploader is created, with some payload (eg an SkPath to draw).
26  *    The uploader is owned by the proxy that it's going to populate.
27  * 2) A task is created with a pointer to the uploader. A worker thread executes that task, using
28  *    the payload data to allocate and fill in the fPixels pixmap.
29  * 3) The worker thread calls signalAndFreeData(), which notifies the main thread that the pixmap
30  *    is ready, and then deletes the payload data (which is no longer needed).
31  * 4) In parallel to 2-3, on the main thread... Some op is created that refers to the proxy. When
32  *    that op is added to an op list, the op list retains a pointer to the "deferred" proxies.
33  * 5) At flush time, the op list ensures that the deferred proxies are instantiated, then calls
34  *    scheduleUpload on those proxies, which calls scheduleUpload on the uploader (below).
35  * 6) scheduleUpload defers the upload even further, by adding an ASAPUpload to the flush.
36  * 7) When the ASAP upload happens, we wait to make sure that the pixels are marked ready
37  *    (from step #3 on the worker thread). Then we perform the actual upload to the texture.
38  *    Finally, we call resetDeferredUploader, which deletes the uploader object, causing fPixels
39  *    to be freed.
40  */
41 class GrDeferredProxyUploader : public SkNoncopyable {
42 public:
GrDeferredProxyUploader()43     GrDeferredProxyUploader() : fScheduledUpload(false), fWaited(false) {}
44 
~GrDeferredProxyUploader()45     virtual ~GrDeferredProxyUploader() {
46         // In normal usage (i.e., through GrTDeferredProxyUploader) this will be redundant
47         this->wait();
48     }
49 
scheduleUpload(GrOpFlushState * flushState,GrTextureProxy * proxy)50     void scheduleUpload(GrOpFlushState* flushState, GrTextureProxy* proxy) {
51         if (fScheduledUpload) {
52             // Multiple references to the owning proxy may have caused us to already execute
53             return;
54         }
55 
56         auto uploadMask = [this, proxy](GrDeferredTextureUploadWritePixelsFn& writePixelsFn) {
57             this->wait();
58             GrColorType pixelColorType = SkColorTypeToGrColorType(this->fPixels.info().colorType());
59             // If the worker thread was unable to allocate pixels, this check will fail, and we'll
60             // end up drawing with an uninitialized mask texture, but at least we won't crash.
61             if (this->fPixels.addr()) {
62                 writePixelsFn(proxy, 0, 0, this->fPixels.width(), this->fPixels.height(),
63                               pixelColorType, this->fPixels.addr(), this->fPixels.rowBytes());
64             }
65             // Upload has finished, so tell the proxy to release this GrDeferredProxyUploader
66             proxy->texPriv().resetDeferredUploader();
67         };
68         flushState->addASAPUpload(std::move(uploadMask));
69         fScheduledUpload = true;
70     }
71 
signalAndFreeData()72     void signalAndFreeData() {
73         this->freeData();
74         fPixelsReady.signal();
75     }
76 
getPixels()77     SkAutoPixmapStorage* getPixels() { return &fPixels; }
78 
79 protected:
wait()80     void wait() {
81         if (!fWaited) {
82             fPixelsReady.wait();
83             fWaited = true;
84         }
85     }
86 
87 private:
freeData()88     virtual void freeData() {}
89 
90     SkAutoPixmapStorage fPixels;
91     SkSemaphore fPixelsReady;
92     bool fScheduledUpload;
93     bool fWaited;
94 };
95 
96 template <typename T>
97 class GrTDeferredProxyUploader : public GrDeferredProxyUploader {
98 public:
99     template <typename... Args>
GrTDeferredProxyUploader(Args &&...args)100     GrTDeferredProxyUploader(Args&&... args)
101         : fData(skstd::make_unique<T>(std::forward<Args>(args)...)) {
102     }
103 
~GrTDeferredProxyUploader()104     ~GrTDeferredProxyUploader() override {
105         // We need to wait here, so that we don't free fData before the worker thread is done
106         // with it. (This happens if the proxy is deleted early due to a full clear or failure
107         // of an op list to instantiate).
108         this->wait();
109     }
110 
data()111     T& data() { return *fData; }
112 
113 private:
freeData()114     void freeData() override {
115         fData.reset();
116     }
117 
118     std::unique_ptr<T> fData;
119 };
120 
121 #endif
122