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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/private/SkSemaphore.h"
9 #include "src/core/SkMakeUnique.h"
10 #include "src/core/SkTaskGroup.h"
11 #include "src/core/SkTraceEvent.h"
12 #include "src/gpu/GrAuditTrail.h"
13 #include "src/gpu/GrCaps.h"
14 #include "src/gpu/GrClip.h"
15 #include "src/gpu/GrContextPriv.h"
16 #include "src/gpu/GrDeferredProxyUploader.h"
17 #include "src/gpu/GrGpuResourcePriv.h"
18 #include "src/gpu/GrOpFlushState.h"
19 #include "src/gpu/GrOpList.h"
20 #include "src/gpu/GrProxyProvider.h"
21 #include "src/gpu/GrRecordingContextPriv.h"
22 #include "src/gpu/GrRenderTargetContextPriv.h"
23 #include "src/gpu/GrSWMaskHelper.h"
24 #include "src/gpu/GrSoftwarePathRenderer.h"
25 #include "src/gpu/GrSurfaceContextPriv.h"
26 #include "src/gpu/geometry/GrShape.h"
27 #include "src/gpu/ops/GrDrawOp.h"
28 
29 ////////////////////////////////////////////////////////////////////////////////
30 GrPathRenderer::CanDrawPath
onCanDrawPath(const CanDrawPathArgs & args) const31 GrSoftwarePathRenderer::onCanDrawPath(const CanDrawPathArgs& args) const {
32     // Pass on any style that applies. The caller will apply the style if a suitable renderer is
33     // not found and try again with the new GrShape.
34     if (!args.fShape->style().applies() && SkToBool(fProxyProvider) &&
35         (args.fAAType == GrAAType::kCoverage || args.fAAType == GrAAType::kNone)) {
36         // This is the fallback renderer for when a path is too complicated for the GPU ones.
37         return CanDrawPath::kAsBackup;
38     }
39     return CanDrawPath::kNo;
40 }
41 
42 ////////////////////////////////////////////////////////////////////////////////
get_unclipped_shape_dev_bounds(const GrShape & shape,const SkMatrix & matrix,SkIRect * devBounds)43 static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix,
44                                            SkIRect* devBounds) {
45     SkRect shapeBounds = shape.styledBounds();
46     if (shapeBounds.isEmpty()) {
47         return false;
48     }
49     SkRect shapeDevBounds;
50     matrix.mapRect(&shapeDevBounds, shapeBounds);
51     // Even though these are "unclipped" bounds we still clip to the int32_t range.
52     // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints
53     // would round down to this value when cast to a float, but who really cares.
54     // INT32_MIN is exactly representable.
55     static constexpr int32_t kMaxInt = 2147483520;
56     if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) {
57         return false;
58     }
59     // Make sure that the resulting SkIRect can have representable width and height
60     if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt ||
61         SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) {
62         return false;
63     }
64     shapeDevBounds.roundOut(devBounds);
65     return true;
66 }
67 
68 // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there
69 // is no intersection.
GetShapeAndClipBounds(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,const SkMatrix & matrix,SkIRect * unclippedDevShapeBounds,SkIRect * clippedDevShapeBounds,SkIRect * devClipBounds)70 bool GrSoftwarePathRenderer::GetShapeAndClipBounds(GrRenderTargetContext* renderTargetContext,
71                                                    const GrClip& clip,
72                                                    const GrShape& shape,
73                                                    const SkMatrix& matrix,
74                                                    SkIRect* unclippedDevShapeBounds,
75                                                    SkIRect* clippedDevShapeBounds,
76                                                    SkIRect* devClipBounds) {
77     // compute bounds as intersection of rt size, clip, and path
78     clip.getConservativeBounds(renderTargetContext->width(),
79                                renderTargetContext->height(),
80                                devClipBounds);
81 
82     if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) {
83         *unclippedDevShapeBounds = SkIRect::EmptyIRect();
84         *clippedDevShapeBounds = SkIRect::EmptyIRect();
85         return false;
86     }
87     if (!clippedDevShapeBounds->intersect(*devClipBounds, *unclippedDevShapeBounds)) {
88         *clippedDevShapeBounds = SkIRect::EmptyIRect();
89         return false;
90     }
91     return true;
92 }
93 
94 ////////////////////////////////////////////////////////////////////////////////
95 
DrawNonAARect(GrRenderTargetContext * renderTargetContext,GrPaint && paint,const GrUserStencilSettings & userStencilSettings,const GrClip & clip,const SkMatrix & viewMatrix,const SkRect & rect,const SkMatrix & localMatrix)96 void GrSoftwarePathRenderer::DrawNonAARect(GrRenderTargetContext* renderTargetContext,
97                                            GrPaint&& paint,
98                                            const GrUserStencilSettings& userStencilSettings,
99                                            const GrClip& clip,
100                                            const SkMatrix& viewMatrix,
101                                            const SkRect& rect,
102                                            const SkMatrix& localMatrix) {
103     renderTargetContext->priv().stencilRect(clip, &userStencilSettings, std::move(paint), GrAA::kNo,
104                                             viewMatrix, rect, &localMatrix);
105 }
106 
DrawAroundInvPath(GrRenderTargetContext * renderTargetContext,GrPaint && paint,const GrUserStencilSettings & userStencilSettings,const GrClip & clip,const SkMatrix & viewMatrix,const SkIRect & devClipBounds,const SkIRect & devPathBounds)107 void GrSoftwarePathRenderer::DrawAroundInvPath(GrRenderTargetContext* renderTargetContext,
108                                                GrPaint&& paint,
109                                                const GrUserStencilSettings& userStencilSettings,
110                                                const GrClip& clip,
111                                                const SkMatrix& viewMatrix,
112                                                const SkIRect& devClipBounds,
113                                                const SkIRect& devPathBounds) {
114     SkMatrix invert;
115     if (!viewMatrix.invert(&invert)) {
116         return;
117     }
118 
119     SkRect rect;
120     if (devClipBounds.fTop < devPathBounds.fTop) {
121         rect.iset(devClipBounds.fLeft, devClipBounds.fTop,
122                   devClipBounds.fRight, devPathBounds.fTop);
123         DrawNonAARect(renderTargetContext, GrPaint::Clone(paint), userStencilSettings, clip,
124                       SkMatrix::I(), rect, invert);
125     }
126     if (devClipBounds.fLeft < devPathBounds.fLeft) {
127         rect.iset(devClipBounds.fLeft, devPathBounds.fTop,
128                   devPathBounds.fLeft, devPathBounds.fBottom);
129         DrawNonAARect(renderTargetContext, GrPaint::Clone(paint), userStencilSettings, clip,
130                       SkMatrix::I(), rect, invert);
131     }
132     if (devClipBounds.fRight > devPathBounds.fRight) {
133         rect.iset(devPathBounds.fRight, devPathBounds.fTop,
134                   devClipBounds.fRight, devPathBounds.fBottom);
135         DrawNonAARect(renderTargetContext, GrPaint::Clone(paint), userStencilSettings, clip,
136                       SkMatrix::I(), rect, invert);
137     }
138     if (devClipBounds.fBottom > devPathBounds.fBottom) {
139         rect.iset(devClipBounds.fLeft, devPathBounds.fBottom,
140                   devClipBounds.fRight, devClipBounds.fBottom);
141         DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip,
142                       SkMatrix::I(), rect, invert);
143     }
144 }
145 
DrawToTargetWithShapeMask(sk_sp<GrTextureProxy> proxy,GrRenderTargetContext * renderTargetContext,GrPaint && paint,const GrUserStencilSettings & userStencilSettings,const GrClip & clip,const SkMatrix & viewMatrix,const SkIPoint & textureOriginInDeviceSpace,const SkIRect & deviceSpaceRectToDraw)146 void GrSoftwarePathRenderer::DrawToTargetWithShapeMask(
147         sk_sp<GrTextureProxy> proxy,
148         GrRenderTargetContext* renderTargetContext,
149         GrPaint&& paint,
150         const GrUserStencilSettings& userStencilSettings,
151         const GrClip& clip,
152         const SkMatrix& viewMatrix,
153         const SkIPoint& textureOriginInDeviceSpace,
154         const SkIRect& deviceSpaceRectToDraw) {
155     SkMatrix invert;
156     if (!viewMatrix.invert(&invert)) {
157         return;
158     }
159 
160     SkRect dstRect = SkRect::Make(deviceSpaceRectToDraw);
161 
162     // We use device coords to compute the texture coordinates. We take the device coords and apply
163     // a translation so that the top-left of the device bounds maps to 0,0, and then a scaling
164     // matrix to normalized coords.
165     SkMatrix maskMatrix = SkMatrix::MakeTrans(SkIntToScalar(-textureOriginInDeviceSpace.fX),
166                                               SkIntToScalar(-textureOriginInDeviceSpace.fY));
167     maskMatrix.preConcat(viewMatrix);
168     paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(
169             std::move(proxy), maskMatrix, GrSamplerState::Filter::kNearest));
170     DrawNonAARect(renderTargetContext, std::move(paint), userStencilSettings, clip, SkMatrix::I(),
171                   dstRect, invert);
172 }
173 
make_deferred_mask_texture_proxy(GrRecordingContext * context,SkBackingFit fit,int width,int height)174 static sk_sp<GrTextureProxy> make_deferred_mask_texture_proxy(GrRecordingContext* context,
175                                                               SkBackingFit fit,
176                                                               int width, int height) {
177     GrProxyProvider* proxyProvider = context->priv().proxyProvider();
178     const GrCaps* caps = context->priv().caps();
179 
180     GrSurfaceDesc desc;
181     desc.fWidth = width;
182     desc.fHeight = height;
183     desc.fConfig = kAlpha_8_GrPixelConfig;
184 
185     const GrBackendFormat format = caps->getDefaultBackendFormat(GrColorType::kAlpha_8,
186                                                                  GrRenderable::kNo);
187 
188     return proxyProvider->createProxy(format, desc, GrRenderable::kNo, 1, kTopLeft_GrSurfaceOrigin,
189                                       fit, SkBudgeted::kYes, GrProtected::kNo);
190 }
191 
192 namespace {
193 
194 /**
195  * Payload class for use with GrTDeferredProxyUploader. The software path renderer only draws
196  * a single path into the mask texture. This stores all of the information needed by the worker
197  * thread's call to drawShape (see below, in onDrawPath).
198  */
199 class SoftwarePathData {
200 public:
SoftwarePathData(const SkIRect & maskBounds,const SkMatrix & viewMatrix,const GrShape & shape,GrAA aa)201     SoftwarePathData(const SkIRect& maskBounds, const SkMatrix& viewMatrix, const GrShape& shape,
202                      GrAA aa)
203             : fMaskBounds(maskBounds)
204             , fViewMatrix(viewMatrix)
205             , fShape(shape)
206             , fAA(aa) {}
207 
getMaskBounds() const208     const SkIRect& getMaskBounds() const { return fMaskBounds; }
getViewMatrix() const209     const SkMatrix* getViewMatrix() const { return &fViewMatrix; }
getShape() const210     const GrShape& getShape() const { return fShape; }
getAA() const211     GrAA getAA() const { return fAA; }
212 
213 private:
214     SkIRect fMaskBounds;
215     SkMatrix fViewMatrix;
216     GrShape fShape;
217     GrAA fAA;
218 };
219 
220 // When the SkPathRef genID changes, invalidate a corresponding GrResource described by key.
221 class PathInvalidator : public SkPathRef::GenIDChangeListener {
222 public:
PathInvalidator(const GrUniqueKey & key,uint32_t contextUniqueID)223     PathInvalidator(const GrUniqueKey& key, uint32_t contextUniqueID)
224             : fMsg(key, contextUniqueID) {}
225 
226 private:
227     GrUniqueKeyInvalidatedMessage fMsg;
228 
onChange()229     void onChange() override {
230         SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg);
231     }
232 };
233 
234 }
235 
236 ////////////////////////////////////////////////////////////////////////////////
237 // return true on success; false on failure
onDrawPath(const DrawPathArgs & args)238 bool GrSoftwarePathRenderer::onDrawPath(const DrawPathArgs& args) {
239     GR_AUDIT_TRAIL_AUTO_FRAME(args.fRenderTargetContext->auditTrail(),
240                               "GrSoftwarePathRenderer::onDrawPath");
241     if (!fProxyProvider) {
242         return false;
243     }
244 
245     SkASSERT(!args.fShape->style().applies());
246     // We really need to know if the shape will be inverse filled or not
247     // If the path is hairline, ignore inverse fill.
248     bool inverseFilled = args.fShape->inverseFilled() &&
249                         !IsStrokeHairlineOrEquivalent(args.fShape->style(),
250                                                       *args.fViewMatrix, nullptr);
251 
252     SkIRect unclippedDevShapeBounds, clippedDevShapeBounds, devClipBounds;
253     // To prevent overloading the cache with entries during animations we limit the cache of masks
254     // to cases where the matrix preserves axis alignment.
255     bool useCache = fAllowCaching && !inverseFilled && args.fViewMatrix->preservesAxisAlignment() &&
256                     args.fShape->hasUnstyledKey() && (GrAAType::kCoverage == args.fAAType);
257 
258     if (!GetShapeAndClipBounds(args.fRenderTargetContext,
259                                *args.fClip, *args.fShape,
260                                *args.fViewMatrix, &unclippedDevShapeBounds,
261                                &clippedDevShapeBounds,
262                                &devClipBounds)) {
263         if (inverseFilled) {
264             DrawAroundInvPath(args.fRenderTargetContext, std::move(args.fPaint),
265                               *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix,
266                               devClipBounds, unclippedDevShapeBounds);
267         }
268         return true;
269     }
270 
271     const SkIRect* boundsForMask = &clippedDevShapeBounds;
272     if (useCache) {
273         // Use the cache only if >50% of the path is visible.
274         int unclippedWidth = unclippedDevShapeBounds.width();
275         int unclippedHeight = unclippedDevShapeBounds.height();
276         int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight);
277         int64_t clippedArea = sk_64_mul(clippedDevShapeBounds.width(),
278                                         clippedDevShapeBounds.height());
279         int maxTextureSize = args.fRenderTargetContext->caps()->maxTextureSize();
280         if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
281             unclippedHeight > maxTextureSize) {
282             useCache = false;
283         } else {
284             boundsForMask = &unclippedDevShapeBounds;
285         }
286     }
287 
288     GrUniqueKey maskKey;
289     if (useCache) {
290         // We require the upper left 2x2 of the matrix to match exactly for a cache hit.
291         SkScalar sx = args.fViewMatrix->get(SkMatrix::kMScaleX);
292         SkScalar sy = args.fViewMatrix->get(SkMatrix::kMScaleY);
293         SkScalar kx = args.fViewMatrix->get(SkMatrix::kMSkewX);
294         SkScalar ky = args.fViewMatrix->get(SkMatrix::kMSkewY);
295         static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
296         GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + args.fShape->unstyledKeySize(),
297                                      "SW Path Mask");
298 #if defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) || defined(OHOS_STANDARD_SYSTEM)
299         // Fractional translate does not affect caching on Android. This is done for better cache
300         // hit ratio and speed, but it is matching HWUI behavior, which doesn't consider the matrix
301         // at all when caching paths.
302         SkFixed fracX = 0;
303         SkFixed fracY = 0;
304 #else
305         SkScalar tx = args.fViewMatrix->get(SkMatrix::kMTransX);
306         SkScalar ty = args.fViewMatrix->get(SkMatrix::kMTransY);
307         // Allow 8 bits each in x and y of subpixel positioning.
308         SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00;
309         SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00;
310 #endif
311         builder[0] = SkFloat2Bits(sx);
312         builder[1] = SkFloat2Bits(sy);
313         builder[2] = SkFloat2Bits(kx);
314         builder[3] = SkFloat2Bits(ky);
315         // Distinguish between hairline and filled paths. For hairlines, we also need to include
316         // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that
317         // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers
318         // all cases we might see.
319         uint32_t styleBits = args.fShape->style().isSimpleHairline() ?
320                              ((args.fShape->style().strokeRec().getCap() << 1) | 1) : 0;
321         builder[4] = fracX | (fracY >> 8) | (styleBits << 16);
322         args.fShape->writeUnstyledKey(&builder[5]);
323     }
324 
325     sk_sp<GrTextureProxy> proxy;
326     if (useCache) {
327         proxy = fProxyProvider->findOrCreateProxyByUniqueKey(maskKey, GrColorType::kAlpha_8,
328                                                              kTopLeft_GrSurfaceOrigin);
329     }
330     if (!proxy) {
331         SkBackingFit fit = useCache ? SkBackingFit::kExact : SkBackingFit::kApprox;
332         GrAA aa = GrAA(GrAAType::kCoverage == args.fAAType);
333 
334         SkTaskGroup* taskGroup = nullptr;
335         if (auto direct = args.fContext->priv().asDirectContext()) {
336             taskGroup = direct->priv().getTaskGroup();
337         }
338 
339         if (taskGroup) {
340             proxy = make_deferred_mask_texture_proxy(args.fContext, fit,
341                                                      boundsForMask->width(),
342                                                      boundsForMask->height());
343             if (!proxy) {
344                 return false;
345             }
346 
347             auto uploader = skstd::make_unique<GrTDeferredProxyUploader<SoftwarePathData>>(
348                     *boundsForMask, *args.fViewMatrix, *args.fShape, aa);
349             GrTDeferredProxyUploader<SoftwarePathData>* uploaderRaw = uploader.get();
350 
351             auto drawAndUploadMask = [uploaderRaw] {
352                 TRACE_EVENT0("skia.gpu", "Threaded SW Mask Render");
353                 GrSWMaskHelper helper(uploaderRaw->getPixels());
354                 if (helper.init(uploaderRaw->data().getMaskBounds())) {
355                     helper.drawShape(uploaderRaw->data().getShape(),
356                                      *uploaderRaw->data().getViewMatrix(),
357                                      SkRegion::kReplace_Op, uploaderRaw->data().getAA(), 0xFF);
358                 } else {
359                     SkDEBUGFAIL("Unable to allocate SW mask.");
360                 }
361                 uploaderRaw->signalAndFreeData();
362             };
363             taskGroup->add(std::move(drawAndUploadMask));
364             proxy->texPriv().setDeferredUploader(std::move(uploader));
365         } else {
366             GrSWMaskHelper helper;
367             if (!helper.init(*boundsForMask)) {
368                 return false;
369             }
370             helper.drawShape(*args.fShape, *args.fViewMatrix, SkRegion::kReplace_Op, aa, 0xFF);
371             proxy = helper.toTextureProxy(args.fContext, fit);
372         }
373 
374         if (!proxy) {
375             return false;
376         }
377         if (useCache) {
378             SkASSERT(proxy->origin() == kTopLeft_GrSurfaceOrigin);
379             fProxyProvider->assignUniqueKeyToProxy(maskKey, proxy.get());
380             args.fShape->addGenIDChangeListener(
381                     sk_make_sp<PathInvalidator>(maskKey, args.fContext->priv().contextID()));
382         }
383     }
384     if (inverseFilled) {
385         DrawAroundInvPath(args.fRenderTargetContext, GrPaint::Clone(args.fPaint),
386                           *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix, devClipBounds,
387                           unclippedDevShapeBounds);
388     }
389     DrawToTargetWithShapeMask(
390             std::move(proxy), args.fRenderTargetContext, std::move(args.fPaint),
391             *args.fUserStencilSettings, *args.fClip, *args.fViewMatrix,
392             SkIPoint{boundsForMask->fLeft, boundsForMask->fTop}, *boundsForMask);
393 
394     return true;
395 }
396