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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/gl/GrGLContext.h"
9 #include "src/gpu/gl/GrGLGLSL.h"
10 #include "src/sksl/SkSLCompiler.h"
11 
12 #ifdef SK_BUILD_FOR_ANDROID
13 #include <sys/system_properties.h>
14 #endif
15 
16 ////////////////////////////////////////////////////////////////////////////////
17 
Make(sk_sp<const GrGLInterface> interface,const GrContextOptions & options)18 std::unique_ptr<GrGLContext> GrGLContext::Make(sk_sp<const GrGLInterface> interface,
19                                                const GrContextOptions& options) {
20     if (!interface->validate()) {
21         return nullptr;
22     }
23 
24     const GrGLubyte* verUByte;
25     GR_GL_CALL_RET(interface.get(), verUByte, GetString(GR_GL_VERSION));
26     const char* ver = reinterpret_cast<const char*>(verUByte);
27 
28     const GrGLubyte* rendererUByte;
29     GR_GL_CALL_RET(interface.get(), rendererUByte, GetString(GR_GL_RENDERER));
30     const char* renderer = reinterpret_cast<const char*>(rendererUByte);
31 
32     ConstructorArgs args;
33     args.fGLVersion = GrGLGetVersionFromString(ver);
34     if (GR_GL_INVALID_VER == args.fGLVersion) {
35         return nullptr;
36     }
37 
38     if (!GrGLGetGLSLGeneration(interface.get(), &args.fGLSLGeneration)) {
39         return nullptr;
40     }
41 
42     args.fVendor = GrGLGetVendor(interface.get());
43 
44     args.fRenderer = GrGLGetRendererFromStrings(renderer, interface->fExtensions);
45 
46     GrGLGetANGLEInfoFromString(renderer, &args.fANGLEBackend, &args.fANGLEVendor,
47                                &args.fANGLERenderer);
48 
49     /*
50      * Qualcomm drivers for the 3xx series have a horrendous bug with some drivers. Though they
51      * claim to support GLES 3.00, some perfectly valid GLSL300 shaders will only compile with
52      * #version 100, and will fail to compile with #version 300 es.  In the long term, we
53      * need to lock this down to a specific driver version.
54      * ?????/2019 - Qualcomm has fixed this for Android O+ devices (API 26+)
55      * ?????/2015 - This bug is still present in Lollipop pre-mr1
56      * 06/18/2015 - This bug does not affect the nexus 6 (which has an Adreno 4xx).
57      */
58 #ifdef SK_BUILD_FOR_ANDROID
59     if (!options.fDisableDriverCorrectnessWorkarounds &&
60         kAdreno3xx_GrGLRenderer == args.fRenderer) {
61         char androidAPIVersion[PROP_VALUE_MAX];
62         int strLength = __system_property_get("ro.build.version.sdk", androidAPIVersion);
63         if (strLength == 0 || atoi(androidAPIVersion) < 26) {
64             args.fGLSLGeneration = k110_GrGLSLGeneration;
65         }
66     }
67 #endif
68 
69     // Many ES3 drivers only advertise the ES2 image_external extension, but support the _essl3
70     // extension, and require that it be enabled to work with ESSL3. Other devices require the ES2
71     // extension to be enabled, even when using ESSL3. Some devices appear to only support the ES2
72     // extension. As an extreme (optional) solution, we can fallback to using ES2 shading language
73     // if we want to prioritize external texture support. skbug.com/7713
74     if (GR_IS_GR_GL_ES(interface->fStandard) &&
75         options.fPreferExternalImagesOverES3 &&
76         !options.fDisableDriverCorrectnessWorkarounds &&
77         interface->hasExtension("GL_OES_EGL_image_external") &&
78         args.fGLSLGeneration >= k330_GrGLSLGeneration &&
79         !interface->hasExtension("GL_OES_EGL_image_external_essl3") &&
80         !interface->hasExtension("OES_EGL_image_external_essl3")) {
81         args.fGLSLGeneration = k110_GrGLSLGeneration;
82     }
83 
84     GrGLGetDriverInfo(interface->fStandard, args.fVendor, renderer, ver,
85                       &args.fDriver, &args.fDriverVersion);
86 
87     args.fContextOptions = &options;
88     args.fInterface = std::move(interface);
89 
90     return std::unique_ptr<GrGLContext>(new GrGLContext(std::move(args)));
91 }
92 
~GrGLContext()93 GrGLContext::~GrGLContext() {
94     delete fCompiler;
95 }
96 
compiler() const97 SkSL::Compiler* GrGLContext::compiler() const {
98     if (!fCompiler) {
99         fCompiler = new SkSL::Compiler();
100     }
101     return fCompiler;
102 }
103 
GrGLContextInfo(ConstructorArgs && args)104 GrGLContextInfo::GrGLContextInfo(ConstructorArgs&& args) {
105     fInterface = std::move(args.fInterface);
106     fGLVersion = args.fGLVersion;
107     fGLSLGeneration = args.fGLSLGeneration;
108     fVendor = args.fVendor;
109     fRenderer = args.fRenderer;
110     fDriver = args.fDriver;
111     fDriverVersion = args.fDriverVersion;
112     fANGLEBackend = args.fANGLEBackend;
113     fANGLEVendor = args.fANGLEVendor;
114     fANGLERenderer = args.fANGLERenderer;
115 
116     fGLCaps = sk_make_sp<GrGLCaps>(*args.fContextOptions, *this, fInterface.get());
117 }
118