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1 #region Copyright notice and license
2 
3 // Copyright 2015 gRPC authors.
4 //
5 // Licensed under the Apache License, Version 2.0 (the "License");
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
8 //
9 //     http://www.apache.org/licenses/LICENSE-2.0
10 //
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an "AS IS" BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
16 
17 #endregion
18 
19 using System;
20 using System.IO;
21 using System.Linq;
22 using Grpc.Core;
23 using Grpc.Core.Internal;
24 using Grpc.Core.Utils;
25 using NUnit.Framework;
26 
27 namespace Grpc.Core.Tests
28 {
29     public class ServerTest
30     {
31         [Test]
StartAndShutdownServer()32         public void StartAndShutdownServer()
33         {
34             Server server = new Server
35             {
36                 Ports = { new ServerPort("localhost", ServerPort.PickUnused, ServerCredentials.Insecure) }
37             };
38             server.Start();
39             server.ShutdownAsync().Wait();
40         }
41 
42         [Test]
StartAndKillServer()43         public void StartAndKillServer()
44         {
45             Server server = new Server
46             {
47                 Ports = { new ServerPort("localhost", ServerPort.PickUnused, ServerCredentials.Insecure) }
48             };
49             server.Start();
50             server.KillAsync().Wait();
51         }
52 
53         [Test]
PickUnusedPort()54         public void PickUnusedPort()
55         {
56             Server server = new Server
57             {
58                 Ports = { new ServerPort("localhost", ServerPort.PickUnused, ServerCredentials.Insecure) }
59             };
60 
61             var boundPort = server.Ports.Single();
62             Assert.AreEqual(0, boundPort.Port);
63             Assert.Greater(boundPort.BoundPort, 0);
64 
65             server.Start();
66             server.ShutdownAsync().Wait();
67         }
68 
69         [Test]
StartThrowsWithUnboundPorts()70         public void StartThrowsWithUnboundPorts()
71         {
72             int twiceBoundPort = 9999;
73             Server server = new Server(new[] { new ChannelOption(ChannelOptions.SoReuseport, 0) })
74             {
75                 Ports = {
76                     new ServerPort("localhost", twiceBoundPort, ServerCredentials.Insecure),
77                     new ServerPort("localhost", twiceBoundPort, ServerCredentials.Insecure)
78                 }
79             };
80             Assert.Throws(typeof(IOException), () => server.Start());
81             server.ShutdownAsync().Wait();
82         }
83 
84         [Test]
CannotModifyAfterStarted()85         public void CannotModifyAfterStarted()
86         {
87             Server server = new Server
88             {
89                 Ports = { new ServerPort("localhost", ServerPort.PickUnused, ServerCredentials.Insecure) }
90             };
91             server.Start();
92             Assert.Throws(typeof(InvalidOperationException), () => server.Ports.Add("localhost", 9999, ServerCredentials.Insecure));
93             Assert.Throws(typeof(InvalidOperationException), () => server.Services.Add(ServerServiceDefinition.CreateBuilder().Build()));
94 
95             server.ShutdownAsync().Wait();
96         }
97 
98         [Test]
UnstartedServerCanBeShutdown()99         public void UnstartedServerCanBeShutdown()
100         {
101             var server = new Server();
102             server.ShutdownAsync().Wait();
103             Assert.Throws(typeof(InvalidOperationException), () => server.Start());
104         }
105 
106         [Test]
UnstartedServerDoesNotPreventShutdown()107         public void UnstartedServerDoesNotPreventShutdown()
108         {
109             // just create a server, don't start it, and make sure it doesn't prevent shutdown.
110             var server = new Server();
111         }
112     }
113 }
114