1 /*
2 * Copyright © 2014-2015 Red Hat, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "config.h"
25
26 #include <limits.h>
27 #include <math.h>
28 #include <string.h>
29 #include "linux/input.h"
30
31 #include "util-input-event.h"
32 #include "evdev-mt-touchpad.h"
33
34 #define DEFAULT_BUTTON_ENTER_TIMEOUT ms2us(100)
35 #define DEFAULT_BUTTON_LEAVE_TIMEOUT ms2us(300)
36
37 /*****************************************
38 * BEFORE YOU EDIT THIS FILE, look at the state diagram in
39 * doc/touchpad-softbutton-state-machine.svg (generated with
40 * https://draw.io).
41 * Any changes in this file must be represented in the diagram.
42 *
43 * The state machine only affects the soft button area code.
44 */
45
46 static inline const char*
button_state_to_str(enum button_state state)47 button_state_to_str(enum button_state state)
48 {
49 switch(state) {
50 CASE_RETURN_STRING(BUTTON_STATE_NONE);
51 CASE_RETURN_STRING(BUTTON_STATE_AREA);
52 CASE_RETURN_STRING(BUTTON_STATE_BOTTOM);
53 CASE_RETURN_STRING(BUTTON_STATE_TOP);
54 CASE_RETURN_STRING(BUTTON_STATE_TOP_NEW);
55 CASE_RETURN_STRING(BUTTON_STATE_TOP_TO_IGNORE);
56 CASE_RETURN_STRING(BUTTON_STATE_IGNORE);
57 }
58 return NULL;
59 }
60
61 static inline const char*
button_event_to_str(enum button_event event)62 button_event_to_str(enum button_event event)
63 {
64 switch(event) {
65 CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_R);
66 CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_M);
67 CASE_RETURN_STRING(BUTTON_EVENT_IN_BOTTOM_L);
68 CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_R);
69 CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_M);
70 CASE_RETURN_STRING(BUTTON_EVENT_IN_TOP_L);
71 CASE_RETURN_STRING(BUTTON_EVENT_IN_AREA);
72 CASE_RETURN_STRING(BUTTON_EVENT_UP);
73 CASE_RETURN_STRING(BUTTON_EVENT_PRESS);
74 CASE_RETURN_STRING(BUTTON_EVENT_RELEASE);
75 CASE_RETURN_STRING(BUTTON_EVENT_TIMEOUT);
76 }
77 return NULL;
78 }
79
80 static inline bool
is_inside_bottom_button_area(const struct tp_dispatch * tp,const struct tp_touch * t)81 is_inside_bottom_button_area(const struct tp_dispatch *tp,
82 const struct tp_touch *t)
83 {
84 return t->point.y >= tp->buttons.bottom_area.top_edge;
85 }
86
87 static inline bool
is_inside_bottom_right_area(const struct tp_dispatch * tp,const struct tp_touch * t)88 is_inside_bottom_right_area(const struct tp_dispatch *tp,
89 const struct tp_touch *t)
90 {
91 return is_inside_bottom_button_area(tp, t) &&
92 t->point.x > tp->buttons.bottom_area.rightbutton_left_edge;
93 }
94
95 static inline bool
is_inside_bottom_middle_area(const struct tp_dispatch * tp,const struct tp_touch * t)96 is_inside_bottom_middle_area(const struct tp_dispatch *tp,
97 const struct tp_touch *t)
98 {
99 return is_inside_bottom_button_area(tp, t) &&
100 !is_inside_bottom_right_area(tp, t) &&
101 t->point.x > tp->buttons.bottom_area.middlebutton_left_edge;
102 }
103
104 static inline bool
is_inside_bottom_left_area(const struct tp_dispatch * tp,const struct tp_touch * t)105 is_inside_bottom_left_area(const struct tp_dispatch *tp,
106 const struct tp_touch *t)
107 {
108 return is_inside_bottom_button_area(tp, t) &&
109 !is_inside_bottom_middle_area(tp, t) &&
110 !is_inside_bottom_right_area(tp, t);
111 }
112
113 static inline bool
is_inside_top_button_area(const struct tp_dispatch * tp,const struct tp_touch * t)114 is_inside_top_button_area(const struct tp_dispatch *tp,
115 const struct tp_touch *t)
116 {
117 return t->point.y <= tp->buttons.top_area.bottom_edge;
118 }
119
120 static inline bool
is_inside_top_right_area(const struct tp_dispatch * tp,const struct tp_touch * t)121 is_inside_top_right_area(const struct tp_dispatch *tp,
122 const struct tp_touch *t)
123 {
124 return is_inside_top_button_area(tp, t) &&
125 t->point.x > tp->buttons.top_area.rightbutton_left_edge;
126 }
127
128 static inline bool
is_inside_top_left_area(const struct tp_dispatch * tp,const struct tp_touch * t)129 is_inside_top_left_area(const struct tp_dispatch *tp,
130 const struct tp_touch *t)
131 {
132 return is_inside_top_button_area(tp, t) &&
133 t->point.x < tp->buttons.top_area.leftbutton_right_edge;
134 }
135
136 static inline bool
is_inside_top_middle_area(const struct tp_dispatch * tp,const struct tp_touch * t)137 is_inside_top_middle_area(const struct tp_dispatch *tp,
138 const struct tp_touch *t)
139 {
140 return is_inside_top_button_area(tp, t) &&
141 t->point.x >= tp->buttons.top_area.leftbutton_right_edge &&
142 t->point.x <= tp->buttons.top_area.rightbutton_left_edge;
143 }
144
145 static void
tp_button_set_enter_timer(struct tp_dispatch * tp,struct tp_touch * t)146 tp_button_set_enter_timer(struct tp_dispatch *tp, struct tp_touch *t)
147 {
148 libinput_timer_set(&t->button.timer,
149 t->time + DEFAULT_BUTTON_ENTER_TIMEOUT);
150 }
151
152 static void
tp_button_set_leave_timer(struct tp_dispatch * tp,struct tp_touch * t)153 tp_button_set_leave_timer(struct tp_dispatch *tp, struct tp_touch *t)
154 {
155 libinput_timer_set(&t->button.timer,
156 t->time + DEFAULT_BUTTON_LEAVE_TIMEOUT);
157 }
158
159 /*
160 * tp_button_set_state, change state and implement on-entry behavior
161 * as described in the state machine diagram.
162 */
163 static void
tp_button_set_state(struct tp_dispatch * tp,struct tp_touch * t,enum button_state new_state,enum button_event event)164 tp_button_set_state(struct tp_dispatch *tp,
165 struct tp_touch *t,
166 enum button_state new_state,
167 enum button_event event)
168 {
169 libinput_timer_cancel(&t->button.timer);
170
171 t->button.state = new_state;
172
173 switch (t->button.state) {
174 case BUTTON_STATE_NONE:
175 t->button.current = 0;
176 break;
177 case BUTTON_STATE_AREA:
178 t->button.current = BUTTON_EVENT_IN_AREA;
179 break;
180 case BUTTON_STATE_BOTTOM:
181 t->button.current = event;
182 break;
183 case BUTTON_STATE_TOP:
184 break;
185 case BUTTON_STATE_TOP_NEW:
186 t->button.current = event;
187 tp_button_set_enter_timer(tp, t);
188 break;
189 case BUTTON_STATE_TOP_TO_IGNORE:
190 tp_button_set_leave_timer(tp, t);
191 break;
192 case BUTTON_STATE_IGNORE:
193 t->button.current = 0;
194 break;
195 }
196 }
197
198 static void
tp_button_none_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)199 tp_button_none_handle_event(struct tp_dispatch *tp,
200 struct tp_touch *t,
201 enum button_event event)
202 {
203 switch (event) {
204 case BUTTON_EVENT_IN_BOTTOM_R:
205 case BUTTON_EVENT_IN_BOTTOM_M:
206 case BUTTON_EVENT_IN_BOTTOM_L:
207 tp_button_set_state(tp, t, BUTTON_STATE_BOTTOM, event);
208 break;
209 case BUTTON_EVENT_IN_TOP_R:
210 case BUTTON_EVENT_IN_TOP_M:
211 case BUTTON_EVENT_IN_TOP_L:
212 tp_button_set_state(tp, t, BUTTON_STATE_TOP_NEW, event);
213 break;
214 case BUTTON_EVENT_IN_AREA:
215 tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
216 break;
217 case BUTTON_EVENT_UP:
218 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
219 break;
220 case BUTTON_EVENT_PRESS:
221 case BUTTON_EVENT_RELEASE:
222 case BUTTON_EVENT_TIMEOUT:
223 break;
224 }
225 }
226
227 static void
tp_button_area_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)228 tp_button_area_handle_event(struct tp_dispatch *tp,
229 struct tp_touch *t,
230 enum button_event event)
231 {
232 switch (event) {
233 case BUTTON_EVENT_IN_BOTTOM_R:
234 case BUTTON_EVENT_IN_BOTTOM_M:
235 case BUTTON_EVENT_IN_BOTTOM_L:
236 case BUTTON_EVENT_IN_TOP_R:
237 case BUTTON_EVENT_IN_TOP_M:
238 case BUTTON_EVENT_IN_TOP_L:
239 case BUTTON_EVENT_IN_AREA:
240 break;
241 case BUTTON_EVENT_UP:
242 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
243 break;
244 case BUTTON_EVENT_PRESS:
245 case BUTTON_EVENT_RELEASE:
246 case BUTTON_EVENT_TIMEOUT:
247 break;
248 }
249 }
250
251 /**
252 * Release any button in the bottom area, provided it started within a
253 * threshold around start_time (i.e. simultaneously with the other touch
254 * that triggered this call).
255 */
256 static inline void
tp_button_release_other_bottom_touches(struct tp_dispatch * tp,uint64_t other_start_time)257 tp_button_release_other_bottom_touches(struct tp_dispatch *tp,
258 uint64_t other_start_time)
259 {
260 struct tp_touch *t;
261
262 tp_for_each_touch(tp, t) {
263 uint64_t tdelta;
264
265 if (t->button.state != BUTTON_STATE_BOTTOM ||
266 t->button.has_moved)
267 continue;
268
269 if (other_start_time > t->button.initial_time)
270 tdelta = other_start_time - t->button.initial_time;
271 else
272 tdelta = t->button.initial_time - other_start_time;
273
274 if (tdelta > ms2us(80))
275 continue;
276
277 t->button.has_moved = true;
278 }
279 }
280
281 static void
tp_button_bottom_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)282 tp_button_bottom_handle_event(struct tp_dispatch *tp,
283 struct tp_touch *t,
284 enum button_event event)
285 {
286 switch (event) {
287 case BUTTON_EVENT_IN_BOTTOM_R:
288 case BUTTON_EVENT_IN_BOTTOM_M:
289 case BUTTON_EVENT_IN_BOTTOM_L:
290 if (event != t->button.current)
291 tp_button_set_state(tp,
292 t,
293 BUTTON_STATE_BOTTOM,
294 event);
295 break;
296 case BUTTON_EVENT_IN_TOP_R:
297 case BUTTON_EVENT_IN_TOP_M:
298 case BUTTON_EVENT_IN_TOP_L:
299 case BUTTON_EVENT_IN_AREA:
300 tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
301
302 /* We just transitioned one finger from BOTTOM to AREA,
303 * if there are other fingers in BOTTOM that started
304 * simultaneously with this finger, release those fingers
305 * because they're part of a gesture.
306 */
307 tp_button_release_other_bottom_touches(tp,
308 t->button.initial_time);
309 break;
310 case BUTTON_EVENT_UP:
311 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
312 break;
313 case BUTTON_EVENT_PRESS:
314 case BUTTON_EVENT_RELEASE:
315 case BUTTON_EVENT_TIMEOUT:
316 break;
317 }
318 }
319
320 static void
tp_button_top_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)321 tp_button_top_handle_event(struct tp_dispatch *tp,
322 struct tp_touch *t,
323 enum button_event event)
324 {
325 switch (event) {
326 case BUTTON_EVENT_IN_BOTTOM_R:
327 case BUTTON_EVENT_IN_BOTTOM_M:
328 case BUTTON_EVENT_IN_BOTTOM_L:
329 tp_button_set_state(tp, t, BUTTON_STATE_TOP_TO_IGNORE, event);
330 break;
331 case BUTTON_EVENT_IN_TOP_R:
332 case BUTTON_EVENT_IN_TOP_M:
333 case BUTTON_EVENT_IN_TOP_L:
334 if (event != t->button.current)
335 tp_button_set_state(tp,
336 t,
337 BUTTON_STATE_TOP_NEW,
338 event);
339 break;
340 case BUTTON_EVENT_IN_AREA:
341 tp_button_set_state(tp, t, BUTTON_STATE_TOP_TO_IGNORE, event);
342 break;
343 case BUTTON_EVENT_UP:
344 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
345 break;
346 case BUTTON_EVENT_PRESS:
347 case BUTTON_EVENT_RELEASE:
348 case BUTTON_EVENT_TIMEOUT:
349 break;
350 }
351 }
352
353 static void
tp_button_top_new_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)354 tp_button_top_new_handle_event(struct tp_dispatch *tp,
355 struct tp_touch *t,
356 enum button_event event)
357 {
358 switch(event) {
359 case BUTTON_EVENT_IN_BOTTOM_R:
360 case BUTTON_EVENT_IN_BOTTOM_M:
361 case BUTTON_EVENT_IN_BOTTOM_L:
362 tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
363 break;
364 case BUTTON_EVENT_IN_TOP_R:
365 case BUTTON_EVENT_IN_TOP_M:
366 case BUTTON_EVENT_IN_TOP_L:
367 if (event != t->button.current)
368 tp_button_set_state(tp,
369 t,
370 BUTTON_STATE_TOP_NEW,
371 event);
372 break;
373 case BUTTON_EVENT_IN_AREA:
374 tp_button_set_state(tp, t, BUTTON_STATE_AREA, event);
375 break;
376 case BUTTON_EVENT_UP:
377 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
378 break;
379 case BUTTON_EVENT_PRESS:
380 tp_button_set_state(tp, t, BUTTON_STATE_TOP, event);
381 break;
382 case BUTTON_EVENT_RELEASE:
383 break;
384 case BUTTON_EVENT_TIMEOUT:
385 tp_button_set_state(tp, t, BUTTON_STATE_TOP, event);
386 break;
387 }
388 }
389
390 static void
tp_button_top_to_ignore_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)391 tp_button_top_to_ignore_handle_event(struct tp_dispatch *tp,
392 struct tp_touch *t,
393 enum button_event event)
394 {
395 switch(event) {
396 case BUTTON_EVENT_IN_TOP_R:
397 case BUTTON_EVENT_IN_TOP_M:
398 case BUTTON_EVENT_IN_TOP_L:
399 if (event == t->button.current)
400 tp_button_set_state(tp,
401 t,
402 BUTTON_STATE_TOP,
403 event);
404 else
405 tp_button_set_state(tp,
406 t,
407 BUTTON_STATE_TOP_NEW,
408 event);
409 break;
410 case BUTTON_EVENT_IN_BOTTOM_R:
411 case BUTTON_EVENT_IN_BOTTOM_M:
412 case BUTTON_EVENT_IN_BOTTOM_L:
413 case BUTTON_EVENT_IN_AREA:
414 break;
415 case BUTTON_EVENT_UP:
416 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
417 break;
418 case BUTTON_EVENT_PRESS:
419 case BUTTON_EVENT_RELEASE:
420 break;
421 case BUTTON_EVENT_TIMEOUT:
422 tp_button_set_state(tp, t, BUTTON_STATE_IGNORE, event);
423 break;
424 }
425 }
426
427 static void
tp_button_ignore_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event)428 tp_button_ignore_handle_event(struct tp_dispatch *tp,
429 struct tp_touch *t,
430 enum button_event event)
431 {
432 switch (event) {
433 case BUTTON_EVENT_IN_BOTTOM_R:
434 case BUTTON_EVENT_IN_BOTTOM_M:
435 case BUTTON_EVENT_IN_BOTTOM_L:
436 case BUTTON_EVENT_IN_TOP_R:
437 case BUTTON_EVENT_IN_TOP_M:
438 case BUTTON_EVENT_IN_TOP_L:
439 case BUTTON_EVENT_IN_AREA:
440 break;
441 case BUTTON_EVENT_UP:
442 tp_button_set_state(tp, t, BUTTON_STATE_NONE, event);
443 break;
444 case BUTTON_EVENT_PRESS:
445 t->button.current = BUTTON_EVENT_IN_AREA;
446 break;
447 case BUTTON_EVENT_RELEASE:
448 break;
449 case BUTTON_EVENT_TIMEOUT:
450 break;
451 }
452 }
453
454 static void
tp_button_handle_event(struct tp_dispatch * tp,struct tp_touch * t,enum button_event event,uint64_t time)455 tp_button_handle_event(struct tp_dispatch *tp,
456 struct tp_touch *t,
457 enum button_event event,
458 uint64_t time)
459 {
460 enum button_state current = t->button.state;
461
462 switch(t->button.state) {
463 case BUTTON_STATE_NONE:
464 tp_button_none_handle_event(tp, t, event);
465 break;
466 case BUTTON_STATE_AREA:
467 tp_button_area_handle_event(tp, t, event);
468 break;
469 case BUTTON_STATE_BOTTOM:
470 tp_button_bottom_handle_event(tp, t, event);
471 break;
472 case BUTTON_STATE_TOP:
473 tp_button_top_handle_event(tp, t, event);
474 break;
475 case BUTTON_STATE_TOP_NEW:
476 tp_button_top_new_handle_event(tp, t, event);
477 break;
478 case BUTTON_STATE_TOP_TO_IGNORE:
479 tp_button_top_to_ignore_handle_event(tp, t, event);
480 break;
481 case BUTTON_STATE_IGNORE:
482 tp_button_ignore_handle_event(tp, t, event);
483 break;
484 }
485
486 if (current != t->button.state)
487 evdev_log_debug(tp->device,
488 "button state: touch %d from %-20s event %-24s to %-20s\n",
489 t->index,
490 button_state_to_str(current),
491 button_event_to_str(event),
492 button_state_to_str(t->button.state));
493 }
494
495 static inline void
tp_button_check_for_movement(struct tp_dispatch * tp,struct tp_touch * t)496 tp_button_check_for_movement(struct tp_dispatch *tp, struct tp_touch *t)
497 {
498 struct device_coords delta;
499 struct phys_coords mm;
500 double vector_length;
501
502 if (t->button.has_moved)
503 return;
504
505 switch (t->button.state) {
506 case BUTTON_STATE_NONE:
507 case BUTTON_STATE_AREA:
508 case BUTTON_STATE_TOP:
509 case BUTTON_STATE_TOP_NEW:
510 case BUTTON_STATE_TOP_TO_IGNORE:
511 case BUTTON_STATE_IGNORE:
512 /* No point calculating if we're not going to use it */
513 return;
514 case BUTTON_STATE_BOTTOM:
515 break;
516 }
517
518 delta.x = t->point.x - t->button.initial.x;
519 delta.y = t->point.y - t->button.initial.y;
520 mm = evdev_device_unit_delta_to_mm(tp->device, &delta);
521 vector_length = hypot(mm.x, mm.y);
522
523 if (vector_length > 5.0 /* mm */) {
524 t->button.has_moved = true;
525
526 tp_button_release_other_bottom_touches(tp,
527 t->button.initial_time);
528 }
529 }
530
531 void
tp_button_handle_state(struct tp_dispatch * tp,uint64_t time)532 tp_button_handle_state(struct tp_dispatch *tp, uint64_t time)
533 {
534 struct tp_touch *t;
535
536 tp_for_each_touch(tp, t) {
537 if (t->state == TOUCH_NONE || t->state == TOUCH_HOVERING)
538 continue;
539
540 if (t->state == TOUCH_BEGIN) {
541 t->button.initial = t->point;
542 t->button.initial_time = time;
543 t->button.has_moved = false;
544 }
545
546 if (t->state == TOUCH_END) {
547 tp_button_handle_event(tp, t, BUTTON_EVENT_UP, time);
548 } else if (t->dirty) {
549 enum button_event event;
550
551 if (is_inside_bottom_button_area(tp, t)) {
552 if (is_inside_bottom_right_area(tp, t))
553 event = BUTTON_EVENT_IN_BOTTOM_R;
554 else if (is_inside_bottom_middle_area(tp, t))
555 event = BUTTON_EVENT_IN_BOTTOM_M;
556 else
557 event = BUTTON_EVENT_IN_BOTTOM_L;
558
559 /* In the bottom area we check for movement
560 * within the area. Top area - meh */
561 tp_button_check_for_movement(tp, t);
562 } else if (is_inside_top_button_area(tp, t)) {
563 if (is_inside_top_right_area(tp, t))
564 event = BUTTON_EVENT_IN_TOP_R;
565 else if (is_inside_top_middle_area(tp, t))
566 event = BUTTON_EVENT_IN_TOP_M;
567 else
568 event = BUTTON_EVENT_IN_TOP_L;
569 } else {
570 event = BUTTON_EVENT_IN_AREA;
571 }
572
573 tp_button_handle_event(tp, t, event, time);
574 }
575 if (tp->queued & TOUCHPAD_EVENT_BUTTON_RELEASE)
576 tp_button_handle_event(tp, t, BUTTON_EVENT_RELEASE, time);
577 if (tp->queued & TOUCHPAD_EVENT_BUTTON_PRESS)
578 tp_button_handle_event(tp, t, BUTTON_EVENT_PRESS, time);
579 }
580 }
581
582 static void
tp_button_handle_timeout(uint64_t now,void * data)583 tp_button_handle_timeout(uint64_t now, void *data)
584 {
585 struct tp_touch *t = data;
586
587 tp_button_handle_event(t->tp, t, BUTTON_EVENT_TIMEOUT, now);
588 }
589
590 void
tp_process_button(struct tp_dispatch * tp,const struct input_event * e,uint64_t time)591 tp_process_button(struct tp_dispatch *tp,
592 const struct input_event *e,
593 uint64_t time)
594 {
595 uint32_t mask = 1 << (e->code - BTN_LEFT);
596
597 /* Ignore other buttons on clickpads */
598 if (tp->buttons.is_clickpad && e->code != BTN_LEFT) {
599 evdev_log_bug_kernel(tp->device,
600 "received %s button event on a clickpad\n",
601 libevdev_event_code_get_name(EV_KEY, e->code));
602 return;
603 }
604
605 if (e->value) {
606 tp->buttons.state |= mask;
607 tp->queued |= TOUCHPAD_EVENT_BUTTON_PRESS;
608 } else {
609 tp->buttons.state &= ~mask;
610 tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
611 }
612 }
613
614 void
tp_release_all_buttons(struct tp_dispatch * tp,uint64_t time)615 tp_release_all_buttons(struct tp_dispatch *tp,
616 uint64_t time)
617 {
618 if (tp->buttons.state) {
619 tp->buttons.state = 0;
620 tp->queued |= TOUCHPAD_EVENT_BUTTON_RELEASE;
621 }
622 }
623
624 static void
tp_init_softbuttons(struct tp_dispatch * tp,struct evdev_device * device)625 tp_init_softbuttons(struct tp_dispatch *tp,
626 struct evdev_device *device)
627 {
628 double width, height;
629 struct device_coords edges;
630 int mb_le, mb_re; /* middle button left/right edge */
631 struct phys_coords mm = { 0.0, 0.0 };
632
633 evdev_device_get_size(device, &width, &height);
634
635 /* button height: 10mm or 15% or the touchpad height,
636 whichever is smaller */
637 if (height * 0.15 > 10)
638 mm.y = height - 10;
639 else
640 mm.y = height * 0.85;
641
642 mm.x = width * 0.5;
643 edges = evdev_device_mm_to_units(device, &mm);
644 tp->buttons.bottom_area.top_edge = edges.y;
645 tp->buttons.bottom_area.rightbutton_left_edge = edges.x;
646
647 tp->buttons.bottom_area.middlebutton_left_edge = INT_MAX;
648
649 /* if middlebutton emulation is enabled, don't init a software area */
650 if (device->middlebutton.want_enabled)
651 return;
652
653 /* The middle button is 25% of the touchpad and centered. Many
654 * touchpads don't have markings for the middle button at all so we
655 * need to make it big enough to reliably hit it but not too big so
656 * it takes away all the space.
657 *
658 * On touchpads with visible markings we reduce the size of the
659 * middle button since users have a visual guide.
660 */
661 if (evdev_device_has_model_quirk(device,
662 QUIRK_MODEL_TOUCHPAD_VISIBLE_MARKER)) {
663 mm.x = width/2 - 5; /* 10mm wide */
664 edges = evdev_device_mm_to_units(device, &mm);
665 mb_le = edges.x;
666
667 mm.x = width/2 + 5; /* 10mm wide */
668 edges = evdev_device_mm_to_units(device, &mm);
669 mb_re = edges.x;
670 } else {
671 mm.x = width * 0.375;
672 edges = evdev_device_mm_to_units(device, &mm);
673 mb_le = edges.x;
674
675 mm.x = width * 0.625;
676 edges = evdev_device_mm_to_units(device, &mm);
677 mb_re = edges.x;
678 }
679
680 tp->buttons.bottom_area.middlebutton_left_edge = mb_le;
681 tp->buttons.bottom_area.rightbutton_left_edge = mb_re;
682 }
683
684 void
tp_init_top_softbuttons(struct tp_dispatch * tp,struct evdev_device * device,double topbutton_size_mult)685 tp_init_top_softbuttons(struct tp_dispatch *tp,
686 struct evdev_device *device,
687 double topbutton_size_mult)
688 {
689 struct device_coords edges;
690
691 if (tp->buttons.has_topbuttons) {
692 /* T440s has the top button line 5mm from the top, event
693 analysis has shown events to start down to ~10mm from the
694 top - which maps to 15%. We allow the caller to enlarge the
695 area using a multiplier for the touchpad disabled case. */
696 double topsize_mm = 10 * topbutton_size_mult;
697 struct phys_coords mm;
698 double width, height;
699
700 evdev_device_get_size(device, &width, &height);
701
702 mm.x = width * 0.60;
703 mm.y = topsize_mm;
704 edges = evdev_device_mm_to_units(device, &mm);
705 tp->buttons.top_area.bottom_edge = edges.y;
706 tp->buttons.top_area.rightbutton_left_edge = edges.x;
707
708 mm.x = width * 0.40;
709 edges = evdev_device_mm_to_units(device, &mm);
710 tp->buttons.top_area.leftbutton_right_edge = edges.x;
711 } else {
712 tp->buttons.top_area.bottom_edge = INT_MIN;
713 }
714 }
715
716 static inline uint32_t
tp_button_config_click_get_methods(struct libinput_device * device)717 tp_button_config_click_get_methods(struct libinput_device *device)
718 {
719 struct evdev_device *evdev = evdev_device(device);
720 struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
721 uint32_t methods = LIBINPUT_CONFIG_CLICK_METHOD_NONE;
722
723 if (tp->buttons.is_clickpad) {
724 methods |= LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
725 if (tp->has_mt)
726 methods |= LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER;
727 }
728
729 if (evdev->model_flags & EVDEV_MODEL_APPLE_TOUCHPAD_ONEBUTTON)
730 methods |= LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER;
731
732 return methods;
733 }
734
735 static void
tp_switch_click_method(struct tp_dispatch * tp)736 tp_switch_click_method(struct tp_dispatch *tp)
737 {
738 /*
739 * All we need to do when switching click methods is to change the
740 * bottom_area.top_edge so that when in clickfinger mode the bottom
741 * touchpad area is not dead wrt finger movement starting there.
742 *
743 * We do not need to take any state into account, fingers which are
744 * already down will simply keep the state / area they have assigned
745 * until they are released, and the post_button_events path is state
746 * agnostic.
747 */
748
749 switch (tp->buttons.click_method) {
750 case LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS:
751 tp_init_softbuttons(tp, tp->device);
752 break;
753 case LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER:
754 case LIBINPUT_CONFIG_CLICK_METHOD_NONE:
755 tp->buttons.bottom_area.top_edge = INT_MAX;
756 break;
757 }
758 }
759
760 static enum libinput_config_status
tp_button_config_click_set_method(struct libinput_device * device,enum libinput_config_click_method method)761 tp_button_config_click_set_method(struct libinput_device *device,
762 enum libinput_config_click_method method)
763 {
764 struct evdev_device *evdev = evdev_device(device);
765 struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
766
767 tp->buttons.click_method = method;
768 tp_switch_click_method(tp);
769
770 return LIBINPUT_CONFIG_STATUS_SUCCESS;
771 }
772
773 static enum libinput_config_click_method
tp_button_config_click_get_method(struct libinput_device * device)774 tp_button_config_click_get_method(struct libinput_device *device)
775 {
776 struct evdev_device *evdev = evdev_device(device);
777 struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
778
779 return tp->buttons.click_method;
780 }
781
782 static enum libinput_config_click_method
tp_click_get_default_method(struct tp_dispatch * tp)783 tp_click_get_default_method(struct tp_dispatch *tp)
784 {
785 struct evdev_device *device = tp->device;
786
787 if (evdev_device_has_model_quirk(device, QUIRK_MODEL_CHROMEBOOK) ||
788 evdev_device_has_model_quirk(device, QUIRK_MODEL_SYSTEM76_BONOBO) ||
789 evdev_device_has_model_quirk(device, QUIRK_MODEL_SYSTEM76_GALAGO) ||
790 evdev_device_has_model_quirk(device, QUIRK_MODEL_SYSTEM76_KUDU) ||
791 evdev_device_has_model_quirk(device, QUIRK_MODEL_CLEVO_W740SU) ||
792 evdev_device_has_model_quirk(device, QUIRK_MODEL_APPLE_TOUCHPAD_ONEBUTTON))
793 return LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER;
794
795 if (!tp->buttons.is_clickpad)
796 return LIBINPUT_CONFIG_CLICK_METHOD_NONE;
797 else if (evdev_device_has_model_quirk(device, QUIRK_MODEL_APPLE_TOUCHPAD))
798 return LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER;
799
800 return LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS;
801 }
802
803 static enum libinput_config_click_method
tp_button_config_click_get_default_method(struct libinput_device * device)804 tp_button_config_click_get_default_method(struct libinput_device *device)
805 {
806 struct evdev_device *evdev = evdev_device(device);
807 struct tp_dispatch *tp = (struct tp_dispatch*)evdev->dispatch;
808
809 return tp_click_get_default_method(tp);
810 }
811
812 void
tp_clickpad_middlebutton_apply_config(struct evdev_device * device)813 tp_clickpad_middlebutton_apply_config(struct evdev_device *device)
814 {
815 struct tp_dispatch *tp = (struct tp_dispatch*)device->dispatch;
816
817 if (!tp->buttons.is_clickpad ||
818 tp->buttons.state != 0)
819 return;
820
821 if (device->middlebutton.want_enabled ==
822 device->middlebutton.enabled)
823 return;
824
825 device->middlebutton.enabled = device->middlebutton.want_enabled;
826 if (tp->buttons.click_method ==
827 LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS)
828 tp_init_softbuttons(tp, device);
829 }
830
831 static int
tp_clickpad_middlebutton_is_available(struct libinput_device * device)832 tp_clickpad_middlebutton_is_available(struct libinput_device *device)
833 {
834 return evdev_middlebutton_is_available(device);
835 }
836
837 static enum libinput_config_status
tp_clickpad_middlebutton_set(struct libinput_device * device,enum libinput_config_middle_emulation_state enable)838 tp_clickpad_middlebutton_set(struct libinput_device *device,
839 enum libinput_config_middle_emulation_state enable)
840 {
841 struct evdev_device *evdev = evdev_device(device);
842
843 switch (enable) {
844 case LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED:
845 evdev->middlebutton.want_enabled = true;
846 break;
847 case LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED:
848 evdev->middlebutton.want_enabled = false;
849 break;
850 default:
851 return LIBINPUT_CONFIG_STATUS_INVALID;
852 }
853
854 tp_clickpad_middlebutton_apply_config(evdev);
855
856 return LIBINPUT_CONFIG_STATUS_SUCCESS;
857 }
858
859 static enum libinput_config_middle_emulation_state
tp_clickpad_middlebutton_get(struct libinput_device * device)860 tp_clickpad_middlebutton_get(struct libinput_device *device)
861 {
862 return evdev_middlebutton_get(device);
863 }
864
865 static enum libinput_config_middle_emulation_state
tp_clickpad_middlebutton_get_default(struct libinput_device * device)866 tp_clickpad_middlebutton_get_default(struct libinput_device *device)
867 {
868 return evdev_middlebutton_get_default(device);
869 }
870
871 static inline void
tp_init_clickpad_middlebutton_emulation(struct tp_dispatch * tp,struct evdev_device * device)872 tp_init_clickpad_middlebutton_emulation(struct tp_dispatch *tp,
873 struct evdev_device *device)
874 {
875 device->middlebutton.enabled_default = false;
876 device->middlebutton.want_enabled = false;
877 device->middlebutton.enabled = false;
878
879 device->middlebutton.config.available = tp_clickpad_middlebutton_is_available;
880 device->middlebutton.config.set = tp_clickpad_middlebutton_set;
881 device->middlebutton.config.get = tp_clickpad_middlebutton_get;
882 device->middlebutton.config.get_default = tp_clickpad_middlebutton_get_default;
883 device->base.config.middle_emulation = &device->middlebutton.config;
884 }
885
886 static inline void
tp_init_middlebutton_emulation(struct tp_dispatch * tp,struct evdev_device * device)887 tp_init_middlebutton_emulation(struct tp_dispatch *tp,
888 struct evdev_device *device)
889 {
890 bool enable_by_default,
891 want_config_option;
892
893 /* On clickpads we provide the config option but disable by default.
894 When enabled, the middle software button disappears */
895 if (tp->buttons.is_clickpad) {
896 tp_init_clickpad_middlebutton_emulation(tp, device);
897 return;
898 }
899
900 /* init middle button emulation on non-clickpads, but only if we
901 * don't have a middle button. Exception: ALPS touchpads don't know
902 * if they have a middle button, so we always want the option there
903 * and enabled by default.
904 */
905 if (!libevdev_has_event_code(device->evdev, EV_KEY, BTN_MIDDLE)) {
906 enable_by_default = true;
907 want_config_option = false;
908 } else if (evdev_device_has_model_quirk(device,
909 QUIRK_MODEL_ALPS_SERIAL_TOUCHPAD)) {
910 enable_by_default = true;
911 want_config_option = true;
912 } else
913 return;
914
915 evdev_init_middlebutton(tp->device,
916 enable_by_default,
917 want_config_option);
918 }
919
920 void
tp_init_buttons(struct tp_dispatch * tp,struct evdev_device * device)921 tp_init_buttons(struct tp_dispatch *tp,
922 struct evdev_device *device)
923 {
924 struct tp_touch *t;
925 const struct input_absinfo *absinfo_x, *absinfo_y;
926 int i;
927
928 tp->buttons.is_clickpad = libevdev_has_property(device->evdev,
929 INPUT_PROP_BUTTONPAD);
930 tp->buttons.has_topbuttons = libevdev_has_property(device->evdev,
931 INPUT_PROP_TOPBUTTONPAD);
932
933 if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_MIDDLE) ||
934 libevdev_has_event_code(device->evdev, EV_KEY, BTN_RIGHT)) {
935 if (tp->buttons.is_clickpad)
936 evdev_log_bug_kernel(device,
937 "clickpad advertising right button\n");
938 } else if (libevdev_has_event_code(device->evdev, EV_KEY, BTN_LEFT) &&
939 !tp->buttons.is_clickpad &&
940 libevdev_get_id_vendor(device->evdev) != VENDOR_ID_APPLE) {
941 evdev_log_bug_kernel(device,
942 "non clickpad without right button?\n");
943 }
944
945 absinfo_x = device->abs.absinfo_x;
946 absinfo_y = device->abs.absinfo_y;
947
948 /* pinned-finger motion threshold, see tp_unpin_finger. */
949 tp->buttons.motion_dist.x_scale_coeff = 1.0/absinfo_x->resolution;
950 tp->buttons.motion_dist.y_scale_coeff = 1.0/absinfo_y->resolution;
951
952 tp->buttons.config_method.get_methods = tp_button_config_click_get_methods;
953 tp->buttons.config_method.set_method = tp_button_config_click_set_method;
954 tp->buttons.config_method.get_method = tp_button_config_click_get_method;
955 tp->buttons.config_method.get_default_method = tp_button_config_click_get_default_method;
956 tp->device->base.config.click_method = &tp->buttons.config_method;
957
958 tp->buttons.click_method = tp_click_get_default_method(tp);
959 tp_switch_click_method(tp);
960
961 tp_init_top_softbuttons(tp, device, 1.0);
962
963 tp_init_middlebutton_emulation(tp, device);
964
965 i = 0;
966 tp_for_each_touch(tp, t) {
967 char timer_name[64];
968 i++;
969
970 snprintf(timer_name,
971 sizeof(timer_name),
972 "%s (%d) button",
973 evdev_device_get_sysname(device),
974 i);
975 t->button.state = BUTTON_STATE_NONE;
976 libinput_timer_init(&t->button.timer,
977 tp_libinput_context(tp),
978 timer_name,
979 tp_button_handle_timeout, t);
980 }
981 }
982
983 void
tp_remove_buttons(struct tp_dispatch * tp)984 tp_remove_buttons(struct tp_dispatch *tp)
985 {
986 struct tp_touch *t;
987
988 tp_for_each_touch(tp, t) {
989 libinput_timer_cancel(&t->button.timer);
990 libinput_timer_destroy(&t->button.timer);
991 }
992 }
993
994 static int
tp_post_physical_buttons(struct tp_dispatch * tp,uint64_t time)995 tp_post_physical_buttons(struct tp_dispatch *tp, uint64_t time)
996 {
997 uint32_t current, old, button;
998
999 current = tp->buttons.state;
1000 old = tp->buttons.old_state;
1001 button = BTN_LEFT;
1002
1003 while (current || old) {
1004 enum libinput_button_state state;
1005
1006 if ((current & 0x1) ^ (old & 0x1)) {
1007 uint32_t b;
1008
1009 if (!!(current & 0x1))
1010 state = LIBINPUT_BUTTON_STATE_PRESSED;
1011 else
1012 state = LIBINPUT_BUTTON_STATE_RELEASED;
1013
1014 b = evdev_to_left_handed(tp->device, button);
1015 evdev_pointer_notify_physical_button(tp->device,
1016 time,
1017 b,
1018 state);
1019 }
1020
1021 button++;
1022 current >>= 1;
1023 old >>= 1;
1024 }
1025
1026 return 0;
1027 }
1028
1029 static inline bool
tp_clickfinger_within_distance(struct tp_dispatch * tp,struct tp_touch * t1,struct tp_touch * t2)1030 tp_clickfinger_within_distance(struct tp_dispatch *tp,
1031 struct tp_touch *t1,
1032 struct tp_touch *t2)
1033 {
1034 double x, y;
1035 bool within_distance = false;
1036 int xres, yres;
1037 int bottom_threshold;
1038
1039 if (!t1 || !t2)
1040 return 0;
1041
1042 if (tp_thumb_ignored(tp, t1) || tp_thumb_ignored(tp, t2))
1043 return 0;
1044
1045 x = abs(t1->point.x - t2->point.x);
1046 y = abs(t1->point.y - t2->point.y);
1047
1048 xres = tp->device->abs.absinfo_x->resolution;
1049 yres = tp->device->abs.absinfo_y->resolution;
1050 x /= xres;
1051 y /= yres;
1052
1053 /* maximum horiz spread is 40mm horiz, 30mm vert, anything wider
1054 * than that is probably a gesture. */
1055 if (x > 40 || y > 30)
1056 goto out;
1057
1058 within_distance = true;
1059
1060 /* if y spread is <= 20mm, they're definitely together. */
1061 if (y <= 20)
1062 goto out;
1063
1064 /* if they're vertically spread between 20-40mm, they're not
1065 * together if:
1066 * - the touchpad's vertical size is >50mm, anything smaller is
1067 * unlikely to have a thumb resting on it
1068 * - and one of the touches is in the bottom 20mm of the touchpad
1069 * and the other one isn't
1070 */
1071
1072 if (tp->device->abs.dimensions.y/yres < 50)
1073 goto out;
1074
1075 bottom_threshold = tp->device->abs.absinfo_y->maximum - 20 * yres;
1076 if ((t1->point.y > bottom_threshold) !=
1077 (t2->point.y > bottom_threshold))
1078 within_distance = 0;
1079
1080 out:
1081 return within_distance;
1082 }
1083
1084 static uint32_t
tp_clickfinger_set_button(struct tp_dispatch * tp)1085 tp_clickfinger_set_button(struct tp_dispatch *tp)
1086 {
1087 uint32_t button;
1088 unsigned int nfingers = 0;
1089 struct tp_touch *t;
1090 struct tp_touch *first = NULL,
1091 *second = NULL;
1092
1093 tp_for_each_touch(tp, t) {
1094 if (t->state != TOUCH_BEGIN && t->state != TOUCH_UPDATE)
1095 continue;
1096
1097 if (tp_thumb_ignored(tp, t))
1098 continue;
1099
1100 if (t->palm.state != PALM_NONE)
1101 continue;
1102
1103 nfingers++;
1104
1105 if (!first)
1106 first = t;
1107 else if (!second)
1108 second = t;
1109 }
1110
1111 /* Only check for finger distance when there are 2 fingers on the
1112 * touchpad */
1113 if (nfingers != 2)
1114 goto out;
1115
1116 if (tp_clickfinger_within_distance(tp, first, second))
1117 nfingers = 2;
1118 else
1119 nfingers = 1;
1120
1121 out:
1122 switch (nfingers) {
1123 case 0:
1124 case 1: button = BTN_LEFT; break;
1125 case 2: button = BTN_RIGHT; break;
1126 default:
1127 button = BTN_MIDDLE; break;
1128 break;
1129 }
1130
1131 return button;
1132 }
1133
1134 static int
tp_notify_clickpadbutton(struct tp_dispatch * tp,uint64_t time,uint32_t button,uint32_t is_topbutton,enum libinput_button_state state)1135 tp_notify_clickpadbutton(struct tp_dispatch *tp,
1136 uint64_t time,
1137 uint32_t button,
1138 uint32_t is_topbutton,
1139 enum libinput_button_state state)
1140 {
1141 /* If we've a trackpoint, send top buttons through the trackpoint */
1142 if (tp->buttons.trackpoint) {
1143 if (is_topbutton) {
1144 struct evdev_dispatch *dispatch = tp->buttons.trackpoint->dispatch;
1145 struct input_event event, syn_report;
1146 int value;
1147
1148 value = (state == LIBINPUT_BUTTON_STATE_PRESSED) ? 1 : 0;
1149 event = input_event_init(time, EV_KEY, button, value);
1150 syn_report = input_event_init(time, EV_SYN, SYN_REPORT, 0);
1151 dispatch->interface->process(dispatch,
1152 tp->buttons.trackpoint,
1153 &event,
1154 time);
1155 dispatch->interface->process(dispatch,
1156 tp->buttons.trackpoint,
1157 &syn_report,
1158 time);
1159 return 1;
1160 }
1161 /* Ignore button events not for the trackpoint while suspended */
1162 if (tp->device->is_suspended)
1163 return 0;
1164 }
1165
1166 /* A button click always terminates edge scrolling, even if we
1167 * don't end up sending a button event. */
1168 tp_edge_scroll_stop_events(tp, time);
1169
1170 /*
1171 * If the user has requested clickfinger replace the button chosen
1172 * by the softbutton code with one based on the number of fingers.
1173 */
1174 if (tp->buttons.click_method == LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER &&
1175 state == LIBINPUT_BUTTON_STATE_PRESSED) {
1176 button = tp_clickfinger_set_button(tp);
1177 tp->buttons.active = button;
1178
1179 if (!button)
1180 return 0;
1181 }
1182
1183 evdev_pointer_notify_button(tp->device, time, button, state);
1184 return 1;
1185 }
1186
1187 static int
tp_post_clickpadbutton_buttons(struct tp_dispatch * tp,uint64_t time)1188 tp_post_clickpadbutton_buttons(struct tp_dispatch *tp, uint64_t time)
1189 {
1190 uint32_t current, old, button, is_top;
1191 enum libinput_button_state state;
1192 enum { AREA = 0x01, LEFT = 0x02, MIDDLE = 0x04, RIGHT = 0x08 };
1193 bool want_left_handed = true;
1194
1195 current = tp->buttons.state;
1196 old = tp->buttons.old_state;
1197 is_top = 0;
1198
1199 if (!tp->buttons.click_pending && current == old)
1200 return 0;
1201
1202 if (current) {
1203 struct tp_touch *t;
1204 uint32_t area = 0;
1205
1206 tp_for_each_touch(tp, t) {
1207 switch (t->button.current) {
1208 case BUTTON_EVENT_IN_AREA:
1209 area |= AREA;
1210 break;
1211 case BUTTON_EVENT_IN_TOP_L:
1212 is_top = 1;
1213 /* fallthrough */
1214 case BUTTON_EVENT_IN_BOTTOM_L:
1215 area |= LEFT;
1216 break;
1217 case BUTTON_EVENT_IN_TOP_M:
1218 is_top = 1;
1219 /* fallthrough */
1220 case BUTTON_EVENT_IN_BOTTOM_M:
1221 area |= MIDDLE;
1222 break;
1223 case BUTTON_EVENT_IN_TOP_R:
1224 is_top = 1;
1225 /* fallthrough */
1226 case BUTTON_EVENT_IN_BOTTOM_R:
1227 area |= RIGHT;
1228 break;
1229 default:
1230 break;
1231 }
1232 }
1233
1234 if (area == 0 &&
1235 tp->buttons.click_method != LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER) {
1236 /* No touches, wait for a touch before processing */
1237 tp->buttons.click_pending = true;
1238 return 0;
1239 }
1240
1241 if ((tp->device->middlebutton.enabled || is_top) &&
1242 (area & LEFT) && (area & RIGHT)) {
1243 button = BTN_MIDDLE;
1244 } else if (area & MIDDLE) {
1245 button = BTN_MIDDLE;
1246 } else if (area & RIGHT) {
1247 button = BTN_RIGHT;
1248 } else if (area & LEFT) {
1249 button = BTN_LEFT;
1250 } else { /* main or no area (for clickfinger) is always BTN_LEFT */
1251 button = BTN_LEFT;
1252 want_left_handed = false;
1253 }
1254
1255 if (is_top)
1256 want_left_handed = false;
1257
1258 if (want_left_handed)
1259 button = evdev_to_left_handed(tp->device, button);
1260
1261 tp->buttons.active = button;
1262 tp->buttons.active_is_topbutton = is_top;
1263 state = LIBINPUT_BUTTON_STATE_PRESSED;
1264 } else {
1265 button = tp->buttons.active;
1266 is_top = tp->buttons.active_is_topbutton;
1267 tp->buttons.active = 0;
1268 tp->buttons.active_is_topbutton = 0;
1269 state = LIBINPUT_BUTTON_STATE_RELEASED;
1270 }
1271
1272 tp->buttons.click_pending = false;
1273
1274 if (button)
1275 return tp_notify_clickpadbutton(tp,
1276 time,
1277 button,
1278 is_top,
1279 state);
1280 return 0;
1281 }
1282
1283 int
tp_post_button_events(struct tp_dispatch * tp,uint64_t time)1284 tp_post_button_events(struct tp_dispatch *tp, uint64_t time)
1285 {
1286 if (tp->buttons.is_clickpad ||
1287 tp->device->model_flags & EVDEV_MODEL_APPLE_TOUCHPAD_ONEBUTTON)
1288 return tp_post_clickpadbutton_buttons(tp, time);
1289 else
1290 return tp_post_physical_buttons(tp, time);
1291 }
1292
1293 bool
tp_button_touch_active(const struct tp_dispatch * tp,const struct tp_touch * t)1294 tp_button_touch_active(const struct tp_dispatch *tp,
1295 const struct tp_touch *t)
1296 {
1297 return t->button.state == BUTTON_STATE_AREA || t->button.has_moved;
1298 }
1299
1300 bool
tp_button_is_inside_softbutton_area(const struct tp_dispatch * tp,const struct tp_touch * t)1301 tp_button_is_inside_softbutton_area(const struct tp_dispatch *tp,
1302 const struct tp_touch *t)
1303 {
1304 return is_inside_top_button_area(tp, t) ||
1305 is_inside_bottom_button_area(tp, t);
1306 }
1307