1Mesa 10.0.5 Release Notes / April 18, 2014 2========================================== 3 4Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 5release. 6 7Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts not supported. 13 14MD5 checksums 15------------- 16 17:: 18 19 db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz 20 e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 21 c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 58660 <https://bugs.freedesktop.org/show_bug.cgi?id=58660>`__ - 34 CAYMAN broken with HyperZ on 35- `Bug 64471 <https://bugs.freedesktop.org/show_bug.cgi?id=64471>`__ - 36 Radeon HD6570 lockup in Brütal Legend with HyperZ 37- `Bug 66352 <https://bugs.freedesktop.org/show_bug.cgi?id=66352>`__ - 38 GPU lockup in L4D2 on TURKS with HyperZ 39- `Bug 68799 <https://bugs.freedesktop.org/show_bug.cgi?id=68799>`__ - 40 [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN 41- `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ - 42 compilation failure :#error "SSE4.1 instruction set not enabled" 43- `Bug 72685 <https://bugs.freedesktop.org/show_bug.cgi?id=72685>`__ - 44 [radeonsi hyperz] Artifacts in Unigine Sanctuary 45- `Bug 73088 <https://bugs.freedesktop.org/show_bug.cgi?id=73088>`__ - 46 [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up 47 system after several minutes of use 48- `Bug 74428 <https://bugs.freedesktop.org/show_bug.cgi?id=74428>`__ - 49 hyperz causes gpu hang in Counter-strike: Source 50- `Bug 74803 <https://bugs.freedesktop.org/show_bug.cgi?id=74803>`__ - 51 [r600g] HyperZ broken on RV630 (Cogs shadows are broken) 52- `Bug 74863 <https://bugs.freedesktop.org/show_bug.cgi?id=74863>`__ - 53 [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees 54 corruption) bisected! 55- `Bug 74892 <https://bugs.freedesktop.org/show_bug.cgi?id=74892>`__ - 56 HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha 57 game 58- `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ - 59 Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 60 3.0 Manhattan 61- `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ - 62 XCloseDisplay() takes one minute around nouveau_dri.so, freezing 63 Firefox startup 64- `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ - 65 gallium nouveau has no profile in vdpau and libva 66- `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ - 67 [ivb/hsw] batch overwritten with garbage 68 69Changes 70------- 71 72The full set of changes can be viewed by using the following git 73command: 74 75:: 76 77 git log mesa-10.0.4..mesa-10.0.5 78 79Alex Deucher (1): 80 81- radeon: reverse DBG_NO_HYPERZ logic 82 83Brian Paul (9): 84 85- mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT 86- mesa: fix copy & paste bugs in pack_ubyte_SARGB8() 87- mesa: fix copy & paste bugs in pack_ubyte_SRGB8() 88- mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up 89- st/mesa: add null pointer checking in query object functions 90- mesa: fix glMultiDrawArrays inside a display list 91- cso: fix sampler view count in cso_set_sampler_views() 92- svga: replace sampler assertion with conditional 93- svga: move LIST_INITHEAD(dirty_buffers) earlier in 94 svga_context_create() 95 96Carl Worth (3): 97 98- docs: Add md5sums for the 10.0.4 release. 99- Ignore patches which don't apply. 100- Update version to 10.0.5 101 102Christian König (2): 103 104- st/mesa: recreate sampler view on context change v3 105- st/mesa: fix sampler view handling with shared textures v4 106 107Courtney Goeltzenleuchter (1): 108 109- mesa: add bounds checking to eliminate buffer overrun 110 111Emil Velikov (2): 112 113- mesa: return v.value_int64 when the requested type is TYPE_INT64 114- glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path 115 116Eric Anholt (1): 117 118- i965: Fix buffer overruns in MSAA MCS buffer clearing. 119 120Ilia Mirkin (6): 121 122- nouveau: fix fence waiting logic in screen destroy 123- nv50: adjust blit_3d handling of ms output textures 124- mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture 125- nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list 126- nouveau: there may not have been a texture if the fbo was incomplete 127- nouveau: fix firmware check on nvd7/nvd9 128 129Johannes Nixdorf (1): 130 131- configure.ac: fix the detection of expat with pkg-config 132 133Jonathan Gray (1): 134 135- gallium: add endian detection for OpenBSD 136 137José Fonseca (1): 138 139- draw: Duplicate TGSI tokens in draw_pipe_pstipple module. 140 141Matt Turner (1): 142 143- mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__. 144 145Paul Berry (1): 146 147- i965/gen7: Prefer vertical alignment of 4 when possible. 148