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1Mesa 10.4.2 Release Notes / January 12, 2015
2============================================
3
4Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1
5release.
6
7Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146  MesaLib-10.4.2.tar.gz
20   08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f  MesaLib-10.4.2.tar.bz2
21   c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490  MesaLib-10.4.2.zip
22
23New features
24------------
25
26None
27
28Bug fixes
29---------
30
31This list is likely incomplete.
32
33-  `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ -
34   Surfaces not drawn in Unvanquished
35-  `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ -
36   Changes to state such as render targets change fragment shader
37   without marking it dirty.
38-  `Bug 87658 <https://bugs.freedesktop.org/show_bug.cgi?id=87658>`__ -
39   [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
40-  `Bug 87913 <https://bugs.freedesktop.org/show_bug.cgi?id=87913>`__ -
41   CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in
42   some virtual machines
43
44Changes
45-------
46
47Chad Versace (2):
48
49-  i965: Use safer pointer arithmetic in
50   intel_texsubimage_tiled_memcpy()
51-  i965: Use safer pointer arithmetic in gather_oa_results()
52
53Dave Airlie (3):
54
55-  Revert "r600g/sb: fix issues cause by GLSL switching to loops for
56   switch"
57-  r600g: fix regression since UCMP change
58-  r600g/sb: implement r600 gpr index workaround. (v3.1)
59
60Emil Velikov (2):
61
62-  docs: Add sha256 sums for the 10.4.1 release
63-  Update version to 10.4.2
64
65Ilia Mirkin (2):
66
67-  nv50,nvc0: set vertex id base to index_bias
68-  nv50/ir: fix texture offsets in release builds
69
70Kenneth Graunke (2):
71
72-  i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
73-  i965: Fix start/base_vertex_location for >1 prims but
74   !BRW_NEW_VERTICES.
75
76Leonid Shatz (1):
77
78-  gallium/util: make sure cache line size is not zero
79
80Marek Olšák (4):
81
82-  glsl_to_tgsi: fix a bug in copy propagation
83-  vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
84-  st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
85-  radeonsi: fix VertexID for OpenGL
86
87Michel Dänzer (1):
88
89-  radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask
90   == 0
91
92Roland Scheidegger (1):
93
94-  gallium/util: fix crash with daz detection on x86
95
96Tiziano Bacocco (1):
97
98-  nv50,nvc0: implement half_pixel_center
99
100Vadim Girlin (1):
101
102-  r600g/sb: fix issues with loops created for switch
103