1Mesa 10.4.2 Release Notes / January 12, 2015 2============================================ 3 4Mesa 10.4.2 is a bug fix release which fixes bugs found since the 10.4.1 5release. 6 7Mesa 10.4.2 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 e303e77dd774df0d051b2870b165f98c97084a55980f884731df89c1b56a6146 MesaLib-10.4.2.tar.gz 20 08a119937d9f2aa2f66dd5de97baffc2a6e675f549e40e699a31f5485d15327f MesaLib-10.4.2.tar.bz2 21 c2c2921a80a3395824f02bee4572a6a17d6a12a928a3e497618eeea04fb06490 MesaLib-10.4.2.zip 22 23New features 24------------ 25 26None 27 28Bug fixes 29--------- 30 31This list is likely incomplete. 32 33- `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ - 34 Surfaces not drawn in Unvanquished 35- `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ - 36 Changes to state such as render targets change fragment shader 37 without marking it dirty. 38- `Bug 87658 <https://bugs.freedesktop.org/show_bug.cgi?id=87658>`__ - 39 [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M 40- `Bug 87913 <https://bugs.freedesktop.org/show_bug.cgi?id=87913>`__ - 41 CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in 42 some virtual machines 43 44Changes 45------- 46 47Chad Versace (2): 48 49- i965: Use safer pointer arithmetic in 50 intel_texsubimage_tiled_memcpy() 51- i965: Use safer pointer arithmetic in gather_oa_results() 52 53Dave Airlie (3): 54 55- Revert "r600g/sb: fix issues cause by GLSL switching to loops for 56 switch" 57- r600g: fix regression since UCMP change 58- r600g/sb: implement r600 gpr index workaround. (v3.1) 59 60Emil Velikov (2): 61 62- docs: Add sha256 sums for the 10.4.1 release 63- Update version to 10.4.2 64 65Ilia Mirkin (2): 66 67- nv50,nvc0: set vertex id base to index_bias 68- nv50/ir: fix texture offsets in release builds 69 70Kenneth Graunke (2): 71 72- i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. 73- i965: Fix start/base_vertex_location for >1 prims but 74 !BRW_NEW_VERTICES. 75 76Leonid Shatz (1): 77 78- gallium/util: make sure cache line size is not zero 79 80Marek Olšák (4): 81 82- glsl_to_tgsi: fix a bug in copy propagation 83- vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays 84- st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX 85- radeonsi: fix VertexID for OpenGL 86 87Michel Dänzer (1): 88 89- radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask 90 == 0 91 92Roland Scheidegger (1): 93 94- gallium/util: fix crash with daz detection on x86 95 96Tiziano Bacocco (1): 97 98- nv50,nvc0: implement half_pixel_center 99 100Vadim Girlin (1): 101 102- r600g/sb: fix issues with loops created for switch 103