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1Mesa 10.5.4 Release Notes / April 24, 2015
2==========================================
3
4Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3
5release.
6
7Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
113.3. OpenGL 3.3 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11  mesa-10.5.4.tar.gz
20   b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803  mesa-10.5.4.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30This list is likely incomplete.
31
32-  `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ -
33   Cannot enable basic shaders with Second Life aborts attempt
34-  `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ -
35   Second Life shaders fail to compile (extension declared in middle of
36   shader)
37-  `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ -
38   [IVB/BYT Bisected]Piglit
39   spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly
40   fails
41-  `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ -
42   [BSW Bisected]ogles3conform
43   ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails
44-  `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ -
45   vm protection faults in piglit lest: texsubimage cube_map_array pbo
46
47Changes
48-------
49
50Brian Paul (1):
51
52-  glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow
53
54Dave Airlie (2):
55
56-  st/mesa: convert sub image for cube map arrays to 2d arrays for
57   upload
58-  st/mesa: align cube map arrays layers
59
60Emil Velikov (11):
61
62-  docs: Add 256 sums for the 10.5.3 release
63-  radeonsi: remove unused si_dump_key()
64-  android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
65-  android: add $(mesa_top)/src include to the whole of mesa
66-  android: egl: add libsync_cflags to the build
67-  android: dri/common: conditionally include drm_cflags/set
68   \__NOT_HAVE_DRM_H
69-  android: add HAVE__BUILTIN\_\* and HAVE_FUNC_ATTRIBUTE\_\* defines
70-  android: add $(mesa_top)/src/mesa/main to the includes list
71-  android: dri: link against libmesa_util
72-  android: mesa: fix the path of the SSE4_1 optimisations
73-  Update version to 10.5.4
74
75Ian Romanick (1):
76
77-  nir: Fix typo in "ushr by 0" algebraic replacement
78
79Kenneth Graunke (2):
80
81-  i965: Fix software primitive restart with indirect draws.
82-  drirc: Add "Second Life" quirk
83   (allow_glsl_extension_directive_midshader).
84
85Kristian Høgsberg (1):
86
87-  i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders
88
89Marek Olšák (2):
90
91-  glsl_to_tgsi: fix out-of-bounds constant access and crash for
92   uniforms
93-  glsl_to_tgsi: don't use a potentially-undefined immediate for
94   ir_query_levels
95
96Mathias Froehlich (1):
97
98-  i965: Flush batchbuffer containing the query on glQueryCounter.
99
100Mauro Rossi (2):
101
102-  android: mesa: generate the format_{un,}pack.[ch] sources
103-  android: add inital NIR build
104