1Mesa 20.3.4 Release Notes / 2021-01-29 2====================================== 3 4Mesa 20.3.4 is a bug fix release which fixes bugs found since the 20.3.3 release. 5 6Mesa 20.3.4 implements the OpenGL 4.6 API, but the version reported by 7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 9Some drivers don't support all the features required in OpenGL 4.6. OpenGL 104.6 is **only** available if requested at context creation. 11Compatibility contexts may report a lower version depending on each driver. 12 13Mesa 20.3.4 implements the Vulkan 1.2 API, but the version reported by 14the apiVersion property of the VkPhysicalDeviceProperties struct 15depends on the particular driver being used. 16 17SHA256 checksum 18--------------- 19 20:: 21 22 dc21a987ec1ff45b278fe4b1419b1719f1968debbb80221480e44180849b4084 mesa-20.3.4.tar.xz 23 24New features 25------------ 26 27- None 28 29 30Bug fixes 31--------- 32 33- \[TGL\] Elder Scrolls Online misrenders 34- \[ANV\] System hang with GRVK demos 35- \[bdw][icl][iris\] fails new test \`clearbuffer-depth-cs-probe\` 36- ANV: Not handling separate stencil layouts properly 37- \[Regression][Intel][OpenGL][Bisected\] Copying whole 2D array texture failed on latest driver 38- Mesa 20.3.x crashes pidgin on AMD RX480 39- timespec_get used unconditionally / build fails when targeting macOS 10.14 or earlier 40- libunwind not located / used on macOS 41- Some games using FNA framework show blank screen 42- Intel Vulkan regression of angle_end2end_tests 43- Defer lavapipe warning to queue / command / swapchain buffer creation 44 45 46Changes 47------- 48 49Andrii Simiklit (1): 50 51- st/mesa: fix pbo upload/download for arrays of textures with only 1 layer 52 53Caio Marcelo de Oliveira Filho (3): 54 55- spirv: Don't remove variables used by resource indexing intrinsics 56- nir: Add a data pointer to the callback in nir_remove_dead_variables 57- compiler: Use util/bitset.h for system_values_read 58 59Christian Gmeiner (1): 60 61- etnaviv: handle NULL views in set_sampler_views 62 63Daniel Schürmann (2): 64 65- aco/optimizer: don't propagate subdword temps of different size 66- aco/optimizer: don't copy-prop logical phis 67 68Dave Airlie (2): 69 70- device-select-layer: update for vulkan 1.2 71- lavapipe: fix missing piece of VK_KHR_get_physical_device_properties2 72 73David McFarland (1): 74 75- radv: fix divide by zero with no tesselation params 76 77Dylan Baker (8): 78 79- docs: Add sha256sum for 20.3.3 80- .pick_status.json: Update to 184bbef33d1fff3520958c130f2b8e4fce17379c 81- .pick_status.json: Update to c27347b2e1883a30e023347a36bdcf86cdec4a7c 82- .pick_status.json: Update to 3e13c1f8dfef4a4c0fd5e79bbc364f9e5f998856 83- .pick_status.json: Update to af9977a3d5f3378c297965e21389e36491f47e1b 84- .pick_status.json: Update to 3ef89b245e3e1ac4e67fea9c1b13ebeda75769d0 85- .pick_status.json: Update to 9052819ebbff07d82c3eb9adf414144df4868644 86- .pick_status.json: Update to f01ea0aef8a50d2732eb0c64153903e52ed2a757 87 88Eric Anholt (4): 89 90- util/format: Fix pack/unpack of A1R5G5B5_UINT. 91- swr: Don't report support for shader images. 92- panfrost: Stub out set_shader_images(). 93- gallium: Fix leak of shader images on context destruction. 94 95Erik Faye-Lund (5): 96 97- zink: handle NULL views in zink_set_sampler_views 98- zink: respect feature-cap for independent blending 99- zink: respect feature-cap for sample-shading 100- zink: make all xfb caps depend on extension 101- mesa/main: remove leftover bumpmap code 102 103Francisco Jerez (1): 104 105- intel/gen12: Fix memory corruption issues in fused Gen12 parts. 106 107Icecream95 (2): 108 109- pan/decode: Free mapped memory objects on BO unreference 110- panfrost: Use normal malloc/free instead of ralloc for surfaces 111 112Ilia Mirkin (1): 113 114- glsl: only expose int64 atomics when extension is enabled 115 116Jason Ekstrand (2): 117 118- intel/compiler: Return 1 for immediates in regs_read 119- intel/fs: QUAD_SWIZZLE requires packed data 120 121Jeremy Huddleston (2): 122 123- util: Fix pointer to integer conversion error when using libunwind 124- Fall back on clock_gettime when timespec_get() is unavailable 125 126Juan A. Suarez Romero (1): 127 128- v3d: fix dest offset in TFU setup 129 130Keith Packard (1): 131 132- glx: Provide glvnd wrapper for glXSwapIntervalEXT 133 134Kenneth Graunke (1): 135 136- iris: Consider resolves after changing a resource's aux state 137 138Lionel Landwerlin (4): 139 140- anv: add transfer usage for color/depth/stencil attachments 141- intel/mi_builder: fix self modifying batches 142- anv: Fix stencil layout in render passes 143- anv: fix invalid programming of BLEND_STATE 144 145Marek Olšák (1): 146 147- mesa: fix alpha channel of ETC2_SRGB8 decompression for !bgra 148 149Pierre-Eric Pelloux-Prayer (1): 150 151- radeonsi: invalidate compute sgprs in si_rebind_buffer 152 153Rhys Perry (2): 154 155- aco: fix convert_to_SDWA() check in add_subdword_definition() 156- aco: don't consider a phi trivial if same's register doesn't match the def 157 158Sagar Ghuge (2): 159 160- anv: Invalidate the correct AUX-TT entry 161- anv: Skip CCS ambiguate which preceed fast-clears 162 163Samuel Pitoiset (2): 164 165- ci: exclude one CTS test that timeout most of the time for RADV CI 166- radv: fix a sync issue with geometry shader primitives query on GFX10+ 167 168Thong Thai (1): 169 170- frontends/va: Return an error if non-interlaced buffer is not supported 171 172Víctor Manuel Jáquez Leal (1): 173 174- frontends/va/context: don't set max_references with num_render_targets 175 176Witold Baryluk (1): 177 178- lavapipe: Defer lavapipe warning to CreateDevice 179 180Yevhenii Kolesnikov (1): 181 182- iris: only set point sprite overrides if actually using points 183 184jzielins (1): 185 186- swr: fix crashes caused by incorrectly reporting SSBO support 187