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1 /*
2  * Copyright © 2018 Valve Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  *
23  */
24 
25 #ifndef ACO_INSTRUCTION_SELECTION_H
26 #define ACO_INSTRUCTION_SELECTION_H
27 
28 #include "aco_ir.h"
29 
30 #include "vulkan/radv_shader_args.h"
31 
32 #include <array>
33 #include <unordered_map>
34 #include <vector>
35 
36 namespace aco {
37 
38 struct shader_io_state {
39    uint8_t mask[VARYING_SLOT_MAX];
40    Temp temps[VARYING_SLOT_MAX * 4u];
41 
shader_io_stateshader_io_state42    shader_io_state()
43    {
44       memset(mask, 0, sizeof(mask));
45       std::fill_n(temps, VARYING_SLOT_MAX * 4u, Temp(0, RegClass::v1));
46    }
47 };
48 
49 struct isel_context {
50    const struct radv_nir_compiler_options* options;
51    const struct radv_shader_args* args;
52    Program* program;
53    nir_shader* shader;
54    uint32_t constant_data_offset;
55    Block* block;
56    uint32_t first_temp_id;
57    std::unordered_map<unsigned, std::array<Temp, NIR_MAX_VEC_COMPONENTS>> allocated_vec;
58    Stage stage;
59    struct {
60       bool has_branch;
61       struct {
62          unsigned header_idx;
63          Block* exit;
64          bool has_divergent_continue = false;
65          bool has_divergent_branch = false;
66       } parent_loop;
67       struct {
68          bool is_divergent = false;
69       } parent_if;
70       bool exec_potentially_empty_discard =
71          false; /* set to false when loop_nest_depth==0 && parent_if.is_divergent==false */
72       uint16_t exec_potentially_empty_break_depth = UINT16_MAX;
73       /* Set to false when loop_nest_depth==exec_potentially_empty_break_depth
74        * and parent_if.is_divergent==false. Called _break but it's also used for
75        * loop continues. */
76       bool exec_potentially_empty_break = false;
77       std::unique_ptr<unsigned[]> nir_to_aco; /* NIR block index to ACO block index */
78    } cf_info;
79 
80    /* NIR range analysis. */
81    struct hash_table* range_ht;
82    nir_unsigned_upper_bound_config ub_config;
83 
84    Temp arg_temps[AC_MAX_ARGS];
85 
86    /* FS inputs */
87    Temp persp_centroid, linear_centroid;
88 
89    /* GS inputs */
90    Temp gs_wave_id;
91 
92    /* VS output information */
93    bool export_clip_dists;
94    unsigned num_clip_distances;
95    unsigned num_cull_distances;
96 
97    /* tessellation information */
98    uint64_t tcs_temp_only_inputs;
99    uint32_t tcs_num_patches;
100    bool tcs_in_out_eq = false;
101 
102    /* I/O information */
103    shader_io_state inputs;
104    shader_io_state outputs;
105 };
106 
107 inline Temp
get_arg(isel_context * ctx,struct ac_arg arg)108 get_arg(isel_context* ctx, struct ac_arg arg)
109 {
110    assert(arg.used);
111    return ctx->arg_temps[arg.arg_index];
112 }
113 
114 void init_context(isel_context* ctx, nir_shader* shader);
115 void cleanup_context(isel_context* ctx);
116 
117 isel_context setup_isel_context(Program* program, unsigned shader_count,
118                                 struct nir_shader* const* shaders, ac_shader_config* config,
119                                 const struct radv_shader_args* args, bool is_gs_copy_shader);
120 
121 } // namespace aco
122 
123 #endif /* ACO_INSTRUCTION_SELECTION_H */
124