1# Note: flakes lists for CI are just a list of lines that, when 2# non-zero-length and not starting with '#', will regex match to 3# delete lines from the test list. Be careful. 4 5# dEQP-EGL started flaking around 2021-04-19 on an innocent CI-related branch. 6dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_pbuffer 7dEQP-EGL.functional.color_clears.multi_context.gles2.rgb888_window 8dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pbuffer 9dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_window 10dEQP-EGL.functional.color_clears.multi_context.gles3.rgb888_pbuffer 11dEQP-EGL.functional.color_clears.multi_context.gles3.rgb888_window 12dEQP-EGL.functional.color_clears.multi_context.gles3.rgba8888_pbuffer 13dEQP-EGL.functional.color_clears.multi_context.gles3.rgba8888_window 14dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_pbuffer 15dEQP-EGL.functional.color_clears.multi_thread.gles2.rgba8888_window 16dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb888_pbuffer 17dEQP-EGL.functional.color_clears.multi_thread.gles3.rgb888_window 18dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba8888_pbuffer 19dEQP-EGL.functional.color_clears.multi_thread.gles3.rgba8888_window 20dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_pbuffer 21dEQP-EGL.functional.color_clears.single_context.gles2.rgb888_window 22dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pbuffer 23dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_window 24dEQP-EGL.functional.color_clears.single_context.gles3.rgb888_pbuffer 25dEQP-EGL.functional.color_clears.single_context.gles3.rgb888_window 26dEQP-EGL.functional.color_clears.single_context.gles3.rgba8888_pbuffer 27dEQP-EGL.functional.color_clears.single_context.gles3.rgba8888_window 28dEQP-EGL.functional.create_context_ext.gl_31.rgba8888_depth_no_stencil 29dEQP-EGL.functional.create_context_ext.gl_32.rgb888_depth_no_stencil 30dEQP-EGL.functional.create_context_ext.gl_32.rgba8888_depth_no_stencil 31dEQP-EGL.functional.create_context_ext.gles_20.rgba8888_depth_stencil 32dEQP-EGL.functional.create_context_ext.gles_30.rgba8888_depth_stencil 33dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_depth_stencil 34dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb888_no_depth_no_stencil 35dEQP-EGL.functional.create_context_ext.robust_gl_31.rgb888_depth_no_stencil 36dEQP-EGL.functional.create_context_ext.robust_gl_31.rgba8888_no_depth_no_stencil 37dEQP-EGL.functional.create_context_ext.robust_gl_32.rgb888_no_depth_no_stencil 38dEQP-EGL.functional.create_context_ext.robust_gl_32.rgba8888_no_depth_no_stencil 39dEQP-EGL.functional.create_context_ext.robust_gl_33.rgba8888_depth_no_stencil 40dEQP-EGL.functional.create_context_ext.robust_gles_2_ext.rgb888_no_depth_no_stencil 41dEQP-EGL.functional.render.multi_context.gles2_gles3.rgb888_pbuffer 42dEQP-EGL.functional.render.multi_context.gles2_gles3.rgb888_window 43dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba8888_pbuffer 44dEQP-EGL.functional.render.multi_context.gles2_gles3.rgba8888_window 45dEQP-EGL.functional.render.multi_context.gles2.rgb888_pbuffer 46dEQP-EGL.functional.render.multi_context.gles2.rgb888_window 47dEQP-EGL.functional.render.multi_context.gles2.rgba8888_pbuffer 48dEQP-EGL.functional.render.multi_context.gles2.rgba8888_window 49dEQP-EGL.functional.render.multi_context.gles3.rgb888_pbuffer 50dEQP-EGL.functional.render.multi_context.gles3.rgb888_window 51dEQP-EGL.functional.render.multi_context.gles3.rgba8888_pbuffer 52dEQP-EGL.functional.render.multi_context.gles3.rgba8888_window 53dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgb888_pbuffer 54dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgb888_window 55dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba8888_pbuffer 56dEQP-EGL.functional.render.multi_thread.gles2_gles3.rgba8888_window 57dEQP-EGL.functional.render.multi_thread.gles2.rgb888_pbuffer 58dEQP-EGL.functional.render.multi_thread.gles2.rgb888_window 59dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_pbuffer 60dEQP-EGL.functional.render.multi_thread.gles2.rgba8888_window 61dEQP-EGL.functional.render.multi_thread.gles3.rgb888_pbuffer 62dEQP-EGL.functional.render.multi_thread.gles3.rgb888_window 63dEQP-EGL.functional.render.multi_thread.gles3.rgba8888_pbuffer 64dEQP-EGL.functional.render.multi_thread.gles3.rgba8888_window 65dEQP-EGL.functional.render.single_context.gles2.rgb888_pbuffer 66dEQP-EGL.functional.render.single_context.gles2.rgb888_window 67dEQP-EGL.functional.render.single_context.gles2.rgba8888_pbuffer 68dEQP-EGL.functional.render.single_context.gles2.rgba8888_window 69dEQP-EGL.functional.render.single_context.gles3.rgb888_pbuffer 70dEQP-EGL.functional.render.single_context.gles3.rgb888_window 71dEQP-EGL.functional.render.single_context.gles3.rgba8888_pbuffer 72dEQP-EGL.functional.render.single_context.gles3.rgba8888_window 73dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.sync_status.vertex 74dEQP-EGL.functional.sharing.gles2.buffer.render 75dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.textures.copyteximage2d.13 76dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.textures.copyteximage2d.0 77dEQP-EGL.functional.sharing.gles2.multithread.random.textures.copyteximage2d.16 78dEQP-EGL.functional.sharing.gles2.multithread.simple.buffers.bufferdata 79dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_srgb 80dEQP-EGL.functional.wide_color.pbuffer_888_colorspace_srgb 81dEQP-EGL.functional.wide_color.window_8888_colorspace_default 82dEQP-EGL.functional.wide_color.window_8888_colorspace_srgb 83 84dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_2.alpha_opaque 85dEQP-VK.pipeline.multisample.alpha_to_coverage_unused_attachment.samples_4.alpha_opaque 86 87# Started at least by Jan 2020, current as of May 2021 88dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array 89 90# Started appearing with the new deqp runner. possibly different test order? 91dEQP-GLES3.functional.fbo.blit.conversion.rg8i_to_r16i 92dEQP-GLES3.functional.fbo.blit.conversion.rg8_to_r16f 93 94# Could trip hangcheck timeout 95dEQP-VK.api.command_buffers.record_many_draws_primary_2 96dEQP-VK.api.command_buffers.record_many_draws_secondary_2 97 98# "dEQP-VK.wsi.display_control.register_display_event: vkRegisterDisplayEventEXT returned invalid result (Fail)" 99dEQP-VK.wsi.display_control.register_display_event 100 101# First noticed Jun 1 2020 on an innocent branch. 102KHR-GL33.packed_depth_stencil.verify_copy_tex_image.depth32f_stencil8 103 104# Flaky with introduction of testing 105KHR-GLES31.core.arrays_of_arrays.InteractionFunctionCalls2 106KHR-GLES31.core.geometry_shader.layered_framebuffer.depth_support 107KHR-GLES31.core.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls 108 109# looks like a cache flushing issue, and it does sometimes pass. 110bypass-dEQP-GLES31.functional.blend_equation_advanced.msaa.* 111 112# Testcase was mostly fixed in 23f7e06cd8d40569f8bfabde9c01d1597573abef, but has 113# flaked in CI since then: 114# " [775] Check failed. Received: [3,0,0,2] instead of: [5,0,0,2] 115# [806] Check failed. Received: [3,0,0,2] instead of: [5,0,0,2] 116# ..." 117KHR-GLES31.core.shader_image_load_store.basic-glsl-misc-fs 118 119# Flakes, all seen since merge of: 120# https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12258 121# Failures seen so far in different flakes: 122# 123# "Array 1 length is 0 should be 4" 124# "Array 2 length is 0 should be 2" 125# "Array 4 length is 0 should be 22" 126# "Array 5 length is 0 should be 122" 127# 128# test does a single point draw in a FS taking the length of the first 7 SSBOs and writing them to 129# ints in SSBO 7, then glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT), then mapping it. 130KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-matC-pad 131KHR-GLES31.core.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-vec 132 133glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero 134glx@glx_arb_sync_control@waitformsc 135glx@glx-copy-sub-buffer.* 136glx@glx-swap-copy 137glx@glx-swap-event_interval 138glx@glx-visuals-depth 139glx@glx-visuals-stencil 140 141# Occasionally flakes preceded by a GPU fault; 142# [ 375.034086] adreno 5000000.gpu: [drm:a6xx_irq] *ERROR* gpu fault ring 0 fence aefe8 status 00E51005 rb 0602/06d2 ib1 000000010023D000/0000 ib2 0000000100246170/0000 143glx@glx-tfp 144 145# async shader compiler asserts in get_image_samp_tex_src()'s nir_src_comp_as_uint(). 146# https://gitlab.freedesktop.org/mesa/mesa/-/issues/4474 147spec@arb_shader_image_load_store@invalid 148 149# Flaky since around 2021-03-20. First appeared on the autotune branch. 150spec@arb_draw_indirect@arb_draw_indirect-transform-feedback 151 152# Flaky since around 2021-03-22. First appeared on an innocent mingw branch. 153spec@arb_depth_texture@fbo-clear-formats 154 155# Occasionally passes instead of failing 156spec@egl_chromium_sync_control@conformance 157spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test 158 159# First appeared on 2021-07-07 in a container uprev, became frequent by 160# 2021-08-04 starting from a pretty clearly unrelated MR 161spec@ext_framebuffer_object@fbo-blending-format-quirks 162 163# Flaky since around 2021-04-21. First appeared on 164# https://gitlab.freedesktop.org/robclark/mesa/-/jobs/9101752 (fd/go-fast) 165spec@ext_packed_depth_stencil@fbo-clear-formats stencil 166 167# Flaky since around 2021-05-21, the day after a piglit uprev reshuffled us. 168spec@arb_map_buffer_range@map_invalidate_buffer_bit offset=0 169 170# Flaky since around 2021-06-21. 171spec@arb_texture_gather@texturegatheroffset@vs-rgb-blue-uint-2darray 172spec@arb_texture_gather@texturegather@fs-rgba-green-uint-cubearray 173spec@arb_texture_gather@texturegather@vs-rgb-none-float-cubearray 174 175# First appeared in https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11511 176spec@glsl-1.30@execution@tex-miplevel-selection texture\(bias\) cubearray 177 178# First appeared on 2021-05-14 on tc-merge-index-unrefs, but not obviously related. 179spec@!opengl 1.0@rasterpos@glsl_vs_tex1D 180