1 /*
2 * Copyright (C) 2014 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #ifndef FD4_EMIT_H
28 #define FD4_EMIT_H
29
30 #include "pipe/p_context.h"
31
32 #include "fd4_format.h"
33 #include "fd4_program.h"
34 #include "freedreno_context.h"
35 #include "ir3_gallium.h"
36
37 struct fd_ringbuffer;
38
39 void fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
40 struct pipe_surface **bufs);
41
42 /* grouped together emit-state for prog/vertex/state emit: */
43 struct fd4_emit {
44 struct pipe_debug_callback *debug;
45 const struct fd_vertex_state *vtx;
46 const struct fd4_program_state *prog;
47 const struct pipe_draw_info *info;
48 unsigned drawid_offset;
49 const struct pipe_draw_indirect_info *indirect;
50 const struct pipe_draw_start_count_bias *draw;
51 bool binning_pass;
52 struct ir3_cache_key key;
53 enum fd_dirty_3d_state dirty;
54
55 uint32_t sprite_coord_enable; /* bitmask */
56 bool sprite_coord_mode;
57 bool rasterflat;
58 bool no_decode_srgb;
59 bool skip_consts;
60
61 /* cached to avoid repeated lookups of same variants: */
62 const struct ir3_shader_variant *vs, *fs;
63 /* TODO: other shader stages.. */
64 };
65
66 static inline enum a4xx_color_fmt
fd4_emit_format(struct pipe_surface * surf)67 fd4_emit_format(struct pipe_surface *surf)
68 {
69 if (!surf)
70 return 0;
71 return fd4_pipe2color(surf->format);
72 }
73
74 static inline const struct ir3_shader_variant *
fd4_emit_get_vp(struct fd4_emit * emit)75 fd4_emit_get_vp(struct fd4_emit *emit)
76 {
77 if (!emit->vs) {
78 emit->vs = emit->binning_pass ? emit->prog->bs : emit->prog->vs;
79 }
80 return emit->vs;
81 }
82
83 static inline const struct ir3_shader_variant *
fd4_emit_get_fp(struct fd4_emit * emit)84 fd4_emit_get_fp(struct fd4_emit *emit)
85 {
86 if (!emit->fs) {
87 if (emit->binning_pass) {
88 /* use dummy stateobj to simplify binning vs non-binning: */
89 static const struct ir3_shader_variant binning_fs = {};
90 emit->fs = &binning_fs;
91 } else {
92 emit->fs = emit->prog->fs;
93 }
94 }
95 return emit->fs;
96 }
97
98 void fd4_emit_vertex_bufs(struct fd_ringbuffer *ring,
99 struct fd4_emit *emit) assert_dt;
100
101 void fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
102 struct fd4_emit *emit) assert_dt;
103
104 void fd4_emit_restore(struct fd_batch *batch,
105 struct fd_ringbuffer *ring) assert_dt;
106
107 void fd4_emit_init_screen(struct pipe_screen *pscreen);
108 void fd4_emit_init(struct pipe_context *pctx);
109
110 static inline void
fd4_emit_ib(struct fd_ringbuffer * ring,struct fd_ringbuffer * target)111 fd4_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
112 {
113 __OUT_IB(ring, true, target);
114 }
115
116 #endif /* FD4_EMIT_H */
117