1 /*
2 * Copyright (c) 2019 Andreas Baierl <ichgeh@imkreisrum.de>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sub license,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the
12 * next paragraph) shall be included in all copies or substantial portions
13 * of the Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 *
23 */
24
25 #include "util/u_math.h"
26
27 #include <stdio.h>
28 #include <stdint.h>
29 #include <string.h>
30
31 #include "lima_context.h"
32 #include "lima_parser.h"
33 #include "lima_texture.h"
34
35 #include "lima/ir/gp/codegen.h"
36 #include "lima/ir/pp/codegen.h"
37
38 typedef struct {
39 char *info;
40 } render_state_info;
41
42 static render_state_info render_state_infos[] = {
43 { .info = "BLEND_COLOR_BG", },
44 { .info = "BLEND_COLOR_RA", },
45 { .info = "ALPHA_BLEND", },
46 { .info = "DEPTH_TEST", },
47 { .info = "DEPTH_RANGE", },
48 { .info = "STENCIL_FRONT", },
49 { .info = "STENCIL_BACK", },
50 { .info = "STENCIL_TEST", },
51 { .info = "MULTI_SAMPLE", },
52 { .info = "SHADER_ADDRESS (FS)", },
53 { .info = "VARYING_TYPES", },
54 { .info = "UNIFORMS_ADDRESS (PP)", },
55 { .info = "TEXTURES_ADDRESS", },
56 { .info = "AUX0", },
57 { .info = "AUX1", },
58 { .info = "VARYINGS_ADDRESS", },
59 };
60
61 /* VS CMD stream parser functions */
62
63 static void
parse_vs_draw(FILE * fp,uint32_t * value1,uint32_t * value2)64 parse_vs_draw(FILE *fp, uint32_t *value1, uint32_t *value2)
65 {
66 if ((*value1 == 0x00000000) && (*value2 == 0x00000000))
67 fprintf(fp, "\t/* ---EMPTY CMD */\n");
68 else
69 fprintf(fp, "\t/* DRAW: num: %d, index_draw: %s */\n",
70 (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8,
71 (*value1 & 0x00000001) ? "true" : "false");
72 }
73
74 static void
parse_vs_shader_info(FILE * fp,uint32_t * value1,uint32_t * value2)75 parse_vs_shader_info(FILE *fp, uint32_t *value1, uint32_t *value2)
76 {
77 fprintf(fp, "\t/* SHADER_INFO: prefetch: %d, size: %d */\n",
78 (*value1 & 0xfff00000) >> 20,
79 (((*value1 & 0x000fffff) >> 10) + 1) << 4);
80 }
81
82 static void
parse_vs_unknown1(FILE * fp,uint32_t * value1,uint32_t * value2)83 parse_vs_unknown1(FILE *fp, uint32_t *value1, uint32_t *value2)
84 {
85 fprintf(fp, "\t/* UNKNOWN_1 */\n");
86 }
87
88 static void
parse_vs_varying_attribute_count(FILE * fp,uint32_t * value1,uint32_t * value2)89 parse_vs_varying_attribute_count(FILE *fp, uint32_t *value1, uint32_t *value2)
90 {
91 fprintf(fp, "\t/* VARYING_ATTRIBUTE_COUNT: nr_vary: %d, nr_attr: %d */\n",
92 ((*value1 & 0x00ffffff) >> 8) + 1, (*value1 >> 24) + 1);
93 }
94
95 static void
parse_vs_attributes_address(FILE * fp,uint32_t * value1,uint32_t * value2)96 parse_vs_attributes_address(FILE *fp, uint32_t *value1, uint32_t *value2)
97 {
98 fprintf(fp, "\t/* ATTRIBUTES_ADDRESS: address: 0x%08x, size: %d */\n",
99 *value1, (*value2 & 0x0fffffff) >> 17);
100 }
101
102 static void
parse_vs_varyings_address(FILE * fp,uint32_t * value1,uint32_t * value2)103 parse_vs_varyings_address(FILE *fp, uint32_t *value1, uint32_t *value2)
104 {
105 fprintf(fp, "\t/* VARYINGS_ADDRESS: varying info @ 0x%08x, size: %d */\n",
106 *value1, (*value2 & 0x0fffffff) >> 17);
107 }
108
109 static void
parse_vs_uniforms_address(FILE * fp,uint32_t * value1,uint32_t * value2)110 parse_vs_uniforms_address(FILE *fp, uint32_t *value1, uint32_t *value2)
111 {
112 fprintf(fp, "\t/* UNIFORMS_ADDRESS (GP): address: 0x%08x, size: %d */\n",
113 *value1, (*value2 & 0x0fffffff) >> 12);
114 }
115
116 static void
parse_vs_shader_address(FILE * fp,uint32_t * value1,uint32_t * value2)117 parse_vs_shader_address(FILE *fp, uint32_t *value1, uint32_t *value2)
118 {
119 fprintf(fp, "\t/* SHADER_ADDRESS (VS): address: 0x%08x, size: %d */\n",
120 *value1, (*value2 & 0x0fffffff) >> 12);
121 }
122
123 static void
parse_vs_semaphore(FILE * fp,uint32_t * value1,uint32_t * value2)124 parse_vs_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
125 {
126 if (*value1 == 0x00028000)
127 fprintf(fp, "\t/* SEMAPHORE_BEGIN_1 */\n");
128 else if (*value1 == 0x00000001)
129 fprintf(fp, "\t/* SEMAPHORE_BEGIN_2 */\n");
130 else if (*value1 == 0x00000000)
131 fprintf(fp, "\t/* SEMAPHORE_END: index_draw disabled */\n");
132 else if (*value1 == 0x00018000)
133 fprintf(fp, "\t/* SEMAPHORE_END: index_draw enabled */\n");
134 else
135 fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
136 }
137
138 static void
parse_vs_unknown2(FILE * fp,uint32_t * value1,uint32_t * value2)139 parse_vs_unknown2(FILE *fp, uint32_t *value1, uint32_t *value2)
140 {
141 fprintf(fp, "\t/* UNKNOWN_2 */\n");
142 }
143
144 static void
parse_vs_continue(FILE * fp,uint32_t * value1,uint32_t * value2)145 parse_vs_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
146 {
147 fprintf(fp, "\t/* CONTINUE: at 0x%08x */\n", *value1);
148 }
149
150 void
lima_parse_vs(FILE * fp,uint32_t * data,int size,uint32_t start)151 lima_parse_vs(FILE *fp, uint32_t *data, int size, uint32_t start)
152 {
153 uint32_t *value1;
154 uint32_t *value2;
155
156 fprintf(fp, "\n");
157 fprintf(fp, "/* ============ VS CMD STREAM BEGIN ============= */\n");
158 for (int i = 0; i * 4 < size; i += 2) {
159 value1 = &data[i];
160 value2 = &data[i + 1];
161 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
162 start + i * 4, i * 4, *value1, *value2);
163
164 if ((*value2 & 0xffff0000) == 0x00000000)
165 parse_vs_draw(fp, value1, value2);
166 else if ((*value2 & 0xff0000ff) == 0x10000040)
167 parse_vs_shader_info(fp, value1, value2);
168 else if ((*value2 & 0xff0000ff) == 0x10000041)
169 parse_vs_unknown1(fp, value1, value2);
170 else if ((*value2 & 0xff0000ff) == 0x10000042)
171 parse_vs_varying_attribute_count(fp, value1, value2);
172 else if ((*value2 & 0xff0000ff) == 0x20000000)
173 parse_vs_attributes_address(fp, value1, value2);
174 else if ((*value2 & 0xff0000ff) == 0x20000008)
175 parse_vs_varyings_address(fp, value1, value2);
176 else if ((*value2 & 0xff000000) == 0x30000000)
177 parse_vs_uniforms_address(fp, value1, value2);
178 else if ((*value2 & 0xff000000) == 0x40000000)
179 parse_vs_shader_address(fp, value1, value2);
180 else if ((*value2 & 0xff000000)== 0x50000000)
181 parse_vs_semaphore(fp, value1, value2);
182 else if ((*value2 & 0xff000000) == 0x60000000)
183 parse_vs_unknown2(fp, value1, value2);
184 else if ((*value2 & 0xff000000) == 0xf0000000)
185 parse_vs_continue(fp, value1, value2);
186 else
187 fprintf(fp, "\t/* --- unknown cmd --- */\n");
188 }
189 fprintf(fp, "/* ============ VS CMD STREAM END =============== */\n");
190 fprintf(fp, "\n");
191 }
192
193 /* PLBU CMD stream parser functions */
194
195 static void
parse_plbu_block_step(FILE * fp,uint32_t * value1,uint32_t * value2)196 parse_plbu_block_step(FILE *fp, uint32_t *value1, uint32_t *value2)
197 {
198 fprintf(fp, "\t/* BLOCK_STEP: shift_min: %d, shift_h: %d, shift_w: %d */\n",
199 (*value1 & 0xf0000000) >> 28,
200 (*value1 & 0x0fff0000) >> 16,
201 *value1 & 0x0000ffff);
202 }
203
204 static void
parse_plbu_tiled_dimensions(FILE * fp,uint32_t * value1,uint32_t * value2)205 parse_plbu_tiled_dimensions(FILE *fp, uint32_t *value1, uint32_t *value2)
206 {
207 fprintf(fp, "\t/* TILED_DIMENSIONS: tiled_w: %d, tiled_h: %d */\n",
208 ((*value1 & 0xff000000) >> 24) + 1,
209 ((*value1 & 0x00ffff00) >> 8) + 1);
210 }
211
212 static void
parse_plbu_block_stride(FILE * fp,uint32_t * value1,uint32_t * value2)213 parse_plbu_block_stride(FILE *fp, uint32_t *value1, uint32_t *value2)
214 {
215 fprintf(fp, "\t/* BLOCK_STRIDE: block_w: %d */\n", *value1 & 0x000000ff);
216 }
217
218 static void
parse_plbu_array_address(FILE * fp,uint32_t * value1,uint32_t * value2)219 parse_plbu_array_address(FILE *fp, uint32_t *value1, uint32_t *value2)
220 {
221 fprintf(fp, "\t/* ARRAY_ADDRESS: gp_stream: 0x%08x, block_num (block_w * block_h): %d */\n",
222 *value1, (*value2 & 0x00ffffff) + 1);
223 }
224
225 static void
parse_plbu_viewport_left(FILE * fp,float * value1,uint32_t * value2)226 parse_plbu_viewport_left(FILE *fp, float *value1, uint32_t *value2)
227 {
228 fprintf(fp, "\t/* VIEWPORT_LEFT: viewport_left: %f */\n", *value1);
229 }
230
231 static void
parse_plbu_viewport_right(FILE * fp,float * value1,uint32_t * value2)232 parse_plbu_viewport_right(FILE *fp, float *value1, uint32_t *value2)
233 {
234 fprintf(fp, "\t/* VIEWPORT_RIGHT: viewport_right: %f */\n", *value1);
235 }
236
237 static void
parse_plbu_viewport_bottom(FILE * fp,float * value1,uint32_t * value2)238 parse_plbu_viewport_bottom(FILE *fp, float *value1, uint32_t *value2)
239 {
240 fprintf(fp, "\t/* VIEWPORT_BOTTOM: viewport_bottom: %f */\n", *value1);
241 }
242
243 static void
parse_plbu_viewport_top(FILE * fp,float * value1,uint32_t * value2)244 parse_plbu_viewport_top(FILE *fp, float *value1, uint32_t *value2)
245 {
246 fprintf(fp, "\t/* VIEWPORT_TOP: viewport_top: %f */\n", *value1);
247 }
248
249 static void
parse_plbu_semaphore(FILE * fp,uint32_t * value1,uint32_t * value2)250 parse_plbu_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
251 {
252 if (*value1 == 0x00010002)
253 fprintf(fp, "\t/* ARRAYS_SEMAPHORE_BEGIN */\n");
254 else if (*value1 == 0x00010001)
255 fprintf(fp, "\t/* ARRAYS_SEMAPHORE_END */\n");
256 else
257 fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
258 }
259
260 static void
parse_plbu_primitive_setup(FILE * fp,uint32_t * value1,uint32_t * value2)261 parse_plbu_primitive_setup(FILE *fp, uint32_t *value1, uint32_t *value2)
262 {
263 if (*value1 == 0x00000200)
264 fprintf(fp, "\t/* UNKNOWN_2 (PRIMITIVE_SETUP INIT?) */\n");
265 else
266 fprintf(fp, "\t/* PRIMITIVE_SETUP: %scull: %d (0x%x), index_size: %d */\n",
267 (*value1 & 0x1000) ? "force point size, " : "",
268 (*value1 & 0x000f0000) >> 16, (*value1 & 0x000f0000) >> 16,
269 (*value1 & 0x00000e00) >> 9);
270 }
271
272 static void
parse_plbu_rsw_vertex_array(FILE * fp,uint32_t * value1,uint32_t * value2)273 parse_plbu_rsw_vertex_array(FILE *fp, uint32_t *value1, uint32_t *value2)
274 {
275 fprintf(fp, "\t/* RSW_VERTEX_ARRAY: rsw: 0x%08x, gl_pos: 0x%08x */\n",
276 *value1,
277 (*value2 & 0x0fffffff) << 4);
278 }
279
280 static void
parse_plbu_scissors(FILE * fp,uint32_t * value1,uint32_t * value2)281 parse_plbu_scissors(FILE *fp, uint32_t *value1, uint32_t *value2)
282 {
283 float minx = (*value1 & 0xc0000000) >> 30 | (*value2 & 0x00001fff) << 2;
284 float maxx = ((*value2 & 0x0fffe000) >> 13) + 1;
285 float miny = *value1 & 0x00003fff;
286 float maxy = ((*value1 & 0x3fff8000) >> 15) + 1;
287
288 fprintf(fp, "\t/* SCISSORS: minx: %f, maxx: %f, miny: %f, maxy: %f */\n",
289 minx, maxx, miny, maxy);
290 }
291
292 static void
parse_plbu_unknown_1(FILE * fp,uint32_t * value1,uint32_t * value2)293 parse_plbu_unknown_1(FILE *fp, uint32_t *value1, uint32_t *value2)
294 {
295 fprintf(fp, "\t/* UNKNOWN_1 */\n");
296 }
297
298 static void
parse_plbu_low_prim_size(FILE * fp,float * value1,uint32_t * value2)299 parse_plbu_low_prim_size(FILE *fp, float *value1, uint32_t *value2)
300 {
301 fprintf(fp, "\t/* LOW_PRIM_SIZE: size: %f */\n", *value1);
302 }
303
304 static void
parse_plbu_depth_range_near(FILE * fp,float * value1,uint32_t * value2)305 parse_plbu_depth_range_near(FILE *fp, float *value1, uint32_t *value2)
306 {
307 fprintf(fp, "\t/* DEPTH_RANG_NEAR: depth_range: %f */\n", *value1);
308 }
309
310 static void
parse_plbu_depth_range_far(FILE * fp,float * value1,uint32_t * value2)311 parse_plbu_depth_range_far(FILE *fp, float *value1, uint32_t *value2)
312 {
313 fprintf(fp, "\t/* DEPTH_RANGE_FAR: depth_range: %f */\n", *value1);
314 }
315
316 static void
parse_plbu_indexed_dest(FILE * fp,uint32_t * value1,uint32_t * value2)317 parse_plbu_indexed_dest(FILE *fp, uint32_t *value1, uint32_t *value2)
318 {
319 fprintf(fp, "\t/* INDEXED_DEST: gl_pos: 0x%08x */\n", *value1);
320 }
321
322 static void
parse_plbu_indexed_pt_size(FILE * fp,uint32_t * value1,uint32_t * value2)323 parse_plbu_indexed_pt_size(FILE *fp, uint32_t *value1, uint32_t *value2)
324 {
325 fprintf(fp, "\t/* INDEXED_PT_SIZE: pt_size: 0x%08x */\n", *value1);
326 }
327
328 static void
parse_plbu_indices(FILE * fp,uint32_t * value1,uint32_t * value2)329 parse_plbu_indices(FILE *fp, uint32_t *value1, uint32_t *value2)
330 {
331 fprintf(fp, "\t/* INDICES: indices: 0x%08x */\n", *value1);
332 }
333
334 static void
parse_plbu_draw_arrays(FILE * fp,uint32_t * value1,uint32_t * value2)335 parse_plbu_draw_arrays(FILE *fp, uint32_t *value1, uint32_t *value2)
336 {
337 if ((*value1 == 0x00000000) && (*value2 == 0x00000000)) {
338 fprintf(fp, "\t/* ---EMPTY CMD */\n");
339 return;
340 }
341
342 uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
343 uint32_t start = *value1 & 0x00ffffff;
344 uint32_t mode = (*value2 & 0x001f0000) >> 16;
345
346 fprintf(fp, "\t/* DRAW_ARRAYS: count: %d, start: %d, mode: %d (0x%x) */\n",
347 count, start, mode, mode);
348 }
349
350 static void
parse_plbu_draw_elements(FILE * fp,uint32_t * value1,uint32_t * value2)351 parse_plbu_draw_elements(FILE *fp, uint32_t *value1, uint32_t *value2)
352 {
353 uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
354 uint32_t start = *value1 & 0x00ffffff;
355 uint32_t mode = (*value2 & 0x001f0000) >> 16;
356
357 fprintf(fp, "\t/* DRAW_ELEMENTS: count: %d, start: %d, mode: %d (0x%x) */\n",
358 count, start, mode, mode);
359 }
360
361 static void
parse_plbu_continue(FILE * fp,uint32_t * value1,uint32_t * value2)362 parse_plbu_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
363 {
364 fprintf(fp, "\t/* CONTINUE: continue at 0x%08x */\n", *value1);
365 }
366
367 static void
parse_plbu_end(FILE * fp,uint32_t * value1,uint32_t * value2)368 parse_plbu_end(FILE *fp, uint32_t *value1, uint32_t *value2)
369 {
370 fprintf(fp, "\t/* END (FINISH/FLUSH) */\n");
371 }
372
373 void
lima_parse_plbu(FILE * fp,uint32_t * data,int size,uint32_t start)374 lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start)
375 {
376 uint32_t *value1;
377 uint32_t *value2;
378
379 fprintf(fp, "/* ============ PLBU CMD STREAM BEGIN ============= */\n");
380 for (int i = 0; i * 4 < size; i += 2) {
381 value1 = &data[i];
382 value2 = &data[i + 1];
383 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
384 start + i * 4, i * 4, *value1, *value2);
385
386 if ((*value2 & 0xffe00000) == 0x00000000)
387 parse_plbu_draw_arrays(fp, value1, value2);
388 else if ((*value2 & 0xffe00000) == 0x00200000)
389 parse_plbu_draw_elements(fp, value1, value2);
390 else if ((*value2 & 0xff000fff) == 0x10000100)
391 parse_plbu_indexed_dest(fp, value1, value2);
392 else if ((*value2 & 0xff000fff) == 0x10000101)
393 parse_plbu_indices(fp, value1, value2);
394 else if ((*value2 & 0xff000fff) == 0x10000102)
395 parse_plbu_indexed_pt_size(fp, value1, value2);
396 else if ((*value2 & 0xff000fff) == 0x10000105)
397 parse_plbu_viewport_bottom(fp, (float *)value1, value2);
398 else if ((*value2 & 0xff000fff) == 0x10000106)
399 parse_plbu_viewport_top(fp, (float *)value1, value2);
400 else if ((*value2 & 0xff000fff) == 0x10000107)
401 parse_plbu_viewport_left(fp, (float *)value1, value2);
402 else if ((*value2 & 0xff000fff) == 0x10000108)
403 parse_plbu_viewport_right(fp, (float *)value1, value2);
404 else if ((*value2 & 0xff000fff) == 0x10000109)
405 parse_plbu_tiled_dimensions(fp, value1, value2);
406 else if ((*value2 & 0xff000fff) == 0x1000010a)
407 parse_plbu_unknown_1(fp, value1, value2);
408 else if ((*value2 & 0xff000fff) == 0x1000010b) /* also unknown_2 */
409 parse_plbu_primitive_setup(fp, value1, value2);
410 else if ((*value2 & 0xff000fff) == 0x1000010c)
411 parse_plbu_block_step(fp, value1, value2);
412 else if ((*value2 & 0xff000fff) == 0x1000010d)
413 parse_plbu_low_prim_size(fp, (float *)value1, value2);
414 else if ((*value2 & 0xff000fff) == 0x1000010e)
415 parse_plbu_depth_range_near(fp, (float *)value1, value2);
416 else if ((*value2 & 0xff000fff) == 0x1000010f)
417 parse_plbu_depth_range_far(fp, (float *)value1, value2);
418 else if ((*value2 & 0xff000000) == 0x28000000)
419 parse_plbu_array_address(fp, value1, value2);
420 else if ((*value2 & 0xf0000000) == 0x30000000)
421 parse_plbu_block_stride(fp, value1, value2);
422 else if (*value2 == 0x50000000)
423 parse_plbu_end(fp, value1, value2);
424 else if ((*value2 & 0xf0000000)== 0x60000000)
425 parse_plbu_semaphore(fp, value1, value2);
426 else if ((*value2 & 0xf0000000)== 0x70000000)
427 parse_plbu_scissors(fp, value1, value2);
428 else if ((*value2 & 0xf0000000)== 0x80000000)
429 parse_plbu_rsw_vertex_array(fp, value1, value2);
430 else if ((*value2 & 0xf0000000)== 0xf0000000)
431 parse_plbu_continue(fp, value1, value2);
432 else
433 fprintf(fp, "\t/* --- unknown cmd --- */\n");
434 }
435 fprintf(fp, "/* ============ PLBU CMD STREAM END =============== */\n");
436 fprintf(fp, "\n");
437 }
438
439 void
lima_parse_shader(FILE * fp,uint32_t * data,int size,bool is_frag)440 lima_parse_shader(FILE *fp, uint32_t *data, int size, bool is_frag)
441 {
442 uint32_t *value = &data[0];
443
444 if (is_frag) {
445 uint32_t *bin = value;
446 uint32_t offt = 0;
447 uint32_t next_instr_length = 0;
448
449 fprintf(fp, "/* ============ FS DISASSEMBLY BEGIN ============== */\n");
450
451 do {
452 ppir_codegen_ctrl *ctrl = (ppir_codegen_ctrl *)bin;
453 fprintf(fp, "@%6d: ", offt);
454 ppir_disassemble_instr(bin, offt, fp);
455 bin += ctrl->count;
456 offt += ctrl->count;
457 next_instr_length = ctrl->next_count;
458 } while (next_instr_length);
459
460 fprintf(fp, "/* ============ FS DISASSEMBLY END ================= */\n");
461 } else {
462 fprintf(fp, "/* ============ VS DISASSEMBLY BEGIN ============== */\n");
463 gpir_disassemble_program((gpir_codegen_instr *)value, size / sizeof(gpir_codegen_instr), fp);
464 fprintf(fp, "/* ============ VS DISASSEMBLY END ================= */\n");
465 }
466 }
467
468 static void
parse_rsw(FILE * fp,uint32_t * value,int i,uint32_t * helper)469 parse_rsw(FILE *fp, uint32_t *value, int i, uint32_t *helper)
470 {
471 fprintf(fp, "\t/* %s", render_state_infos[i].info);
472
473 switch (i) {
474 case 0: /* BLEND COLOR BG */
475 fprintf(fp, ": blend_color.color[1] = %f, blend_color.color[2] = %f */\n",
476 (float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
477 (float)(ubyte_to_float(*value & 0x0000ffff)));
478 break;
479 case 1: /* BLEND COLOR RA */
480 fprintf(fp, ": blend_color.color[3] = %f, blend_color.color[0] = %f */\n",
481 (float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
482 (float)(ubyte_to_float(*value & 0x0000ffff)));
483 break;
484 case 2: /* ALPHA BLEND */
485 fprintf(fp, "(1): colormask 0x%02x, rgb_func %d (%s), alpha_func %d (%s) */\n",
486 (*value & 0xf0000000) >> 28, /* colormask */
487 (*value & 0x00000007),
488 lima_get_blend_func_string((*value & 0x00000007)), /* rgb_func */
489 (*value & 0x00000038) >> 3,
490 lima_get_blend_func_string((*value & 0x00000038) >> 3)); /* alpha_func */
491 /* add a few tabs for alignment */
492 fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
493 fprintf(fp, ": rgb_src_factor %d (%s), rbg_dst_factor %d (%s) */\n",
494 (*value & 0x000007c0) >> 6,
495 lima_get_blendfactor_string((*value & 0x000007c0) >> 6), /* rgb_src_factor */
496 (*value & 0x0000f800) >> 11,
497 lima_get_blendfactor_string((*value & 0x0000f800) >> 11)); /* rgb_dst_factor */
498 fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
499 fprintf(fp, ": alpha_src_factor %d (%s), alpha_dst_factor %d (%s), bits 24-27 0x%02x */\n",
500 (*value & 0x000f0000) >> 16,
501 lima_get_blendfactor_string((*value & 0x000f0000) >> 16), /* alpha_src_factor */
502 (*value & 0x00f00000) >> 20,
503 lima_get_blendfactor_string((*value & 0x00f00000) >> 20), /* alpha_dst_factor */
504 (*value & 0x0f000000) >> 24); /* bits 24-27 */
505 break;
506 case 3: /* DEPTH TEST */
507 if ((*value & 0x00000001) == 0x00000001)
508 fprintf(fp, "(1): depth test enabled && writes allowed");
509 else
510 fprintf(fp, "(1): depth test disabled || writes not allowed");
511
512 fprintf(fp, "\n\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
513 fprintf(fp, ": depth_func %d (%s)", ((*value & 0x0000000e) >> 1),
514 lima_get_compare_func_string((*value & 0x0000000e) >> 1));
515 fprintf(fp, ", offset_scale: %d", (*value & 0x00ff0000) >> 16);
516 fprintf(fp, ", offset_units: %d", (*value & 0xff000000) >> 24);
517 if (*value & 0x400)
518 fprintf(fp, ", shader writes depth or stencil");
519 if (*value & 0x800)
520 fprintf(fp, ", shader writes depth");
521 if (*value & 0x1000)
522 fprintf(fp, ", shader writes stencil");
523 fprintf(fp, " */\n\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
524 if ((*value & 0x00000010) == 0x00000010)
525 fprintf(fp, ": ignore depth clip near");
526 if ((*value & 0x00000020) == 0x00000020)
527 fprintf(fp, ", ignore depth clip far");
528 fprintf(fp, ", unknown bits 6-9: 0x%08x", *value & 0x000003c0);
529 fprintf(fp, ", unknown bits 13-15: 0x%08x */\n", *value & 0x00000e000);
530 break;
531 case 4: /* DEPTH RANGE */
532 fprintf(fp, ": viewport.far = %f, viewport.near = %f */\n",
533 (float)(ushort_to_float((*value & 0xffff0000) >> 16)),
534 (float)(ushort_to_float(*value & 0x0000ffff)));
535 break;
536 case 5: /* STENCIL FRONT */
537 fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
538 (*value & 0xff000000) >> 24, /* valuemask */
539 (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
540 (*value & 0x00000007),
541 lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
542 /* add a few tabs for alignment */
543 fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
544 fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
545 (*value & 0x00000038) >> 3,
546 lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
547 (*value & 0x000001c0) >> 6,
548 lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
549 (*value & 0x00000e00) >> 9,
550 lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
551 (*value & 0x0000f000) >> 12); /* unknown */
552 break;
553 case 6: /* STENCIL BACK */
554 fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
555 (*value & 0xff000000) >> 24, /* valuemask */
556 (*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
557 (*value & 0x00000007),
558 lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
559 /* add a few tabs for alignment */
560 fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
561 fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
562 (*value & 0x00000038) >> 3,
563 lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
564 (*value & 0x000001c0) >> 6,
565 lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
566 (*value & 0x00000e00) >> 9,
567 lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
568 (*value & 0x0000f000) >> 12); /* unknown */
569 break;
570 case 7: /* STENCIL TEST */
571 fprintf(fp, "(1): stencil_front writemask 0x%02x, stencil_back writemask 0x%02x */\n",
572 (*value & 0x000000ff), /* front writemask */
573 (*value & 0x0000ff00) >> 8); /* back writemask */
574 /* add a few tabs for alignment */
575 fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
576 fprintf(fp, ": alpha_ref_value: 0x%02x */\n", (*value & 0x00ff0000) >> 16);
577 fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
578 fprintf(fp, ": unknown (bits 24-31) 0x%02x */\n",
579 (*value & 0xff000000) >> 24); /* unknown */
580 break;
581 case 8: /* MULTI SAMPLE */
582 if ((*value & 0x00000f00) == 0x00000000)
583 fprintf(fp, ": points");
584 else if ((*value & 0x00000f00) == 0x00000400)
585 fprintf(fp, ": lines");
586 else if ((*value & 0x00000f00) == 0x00000800)
587 fprintf(fp, ": triangles");
588 else
589 fprintf(fp, ": unknown");
590
591 if ((*value & 0x00000078) == 0x00000068)
592 fprintf(fp, ", fb_samples */\n");
593 else if ((*value & 0x00000078) == 0x00000000)
594 fprintf(fp, " */\n");
595 else
596 fprintf(fp, ", UNKNOWN\n");
597 fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
598 fprintf(fp, ": alpha_test_func: %d (%s) */\n",
599 (*value & 0x00000007),
600 lima_get_compare_func_string((*value & 0x00000007))); /* alpha_test_func */
601 break;
602 case 9: /* SHADER ADDRESS */
603 fprintf(fp, ": fs shader @ 0x%08x, first instr length %d */\n",
604 *value & 0xffffffe0, *value & 0x0000001f);
605 break;
606 case 10: /* VARYING TYPES */
607 fprintf(fp, "(1): ");
608 int val, j;
609 /* 0 - 5 */
610 for (j = 0; j < 6; j++) {
611 val = (*value >> (j * 3)) & 0x07;
612 fprintf(fp, "val %d-%d, ", j, val);
613 }
614 /* 6 - 9 */
615 /* add a few tabs for alignment */
616 fprintf(fp, "\n\t\t\t\t\t\t/* %s(2): ", render_state_infos[i].info);
617 for (j = 6; j < 10; j++) {
618 val = (*value >> (j * 3)) & 0x07;
619 fprintf(fp, "val %d-%d, ", j, val);
620 }
621 /* 10 */
622 val = ((*value & 0xc0000000) >> 30) | ((*helper & 0x00000001) << 2);
623 fprintf(fp, "val %d-%d, ", j, val);
624 j++;
625 /* 11 */
626 val = (*helper & 0x0000000e) >> 1;
627 fprintf(fp, "val %d-%d */\n", j, val);
628 break;
629 case 11: /* UNIFORMS ADDRESS */
630 fprintf(fp, ": pp uniform info @ 0x%08x, bits: 0x%01x */\n",
631 *value & 0xfffffff0, *value & 0x0000000f);
632 break;
633 case 12: /* TEXTURES ADDRESS */
634 fprintf(fp, ": address: 0x%08x */\n", *value);
635 break;
636 case 13: /* AUX0 */
637 fprintf(fp, "(1): varying_stride: %d", /* bits 0 - 4 varying stride, 8 aligned */
638 (*value & 0x0000001f) << 3);
639 if ((*value & 0x00000020) == 0x00000020) /* bit 5 has num_samplers */
640 fprintf(fp, ", num_samplers %d",
641 (*value & 0xffffc000) >> 14); /* bits 14 - 31 num_samplers */
642
643 if ((*value & 0x00000080) == 0x00000080) /* bit 7 has_fs_uniforms */
644 fprintf(fp, ", has_fs_uniforms */");
645 else
646 fprintf(fp, " */");
647
648 fprintf(fp, "\n\t\t\t\t\t\t/* %s(2):", render_state_infos[i].info);
649 if ((*value & 0x00000200) == 0x00000200) /* bit 9 early-z */
650 fprintf(fp, " early-z enabled");
651 else
652 fprintf(fp, " early-z disabled");
653
654 if ((*value & 0x00001000) == 0x00001000) /* bit 12 pixel-kill */
655 fprintf(fp, ", pixel kill enabled");
656 else
657 fprintf(fp, ", pixel kill disabled");
658
659 if ((*value & 0x00000040) == 0x00000040) /* bit 6 unknown */
660 fprintf(fp, ", bit 6 set");
661
662 if ((*value & 0x00000100) == 0x00000100) /* bit 8 unknown */
663 fprintf(fp, ", bit 8 set");
664
665 if (((*value & 0x00000c00) >> 10) > 0) /* bit 10 - 11 unknown */
666 fprintf(fp, ", bit 10 - 11: %d", ((*value & 0x00000c00) >> 10));
667
668 if ((*value & 0x00002000) == 0x00002000) /* bit 13 unknown */
669 fprintf(fp, ", bit 13 set");
670 fprintf(fp, " */\n");
671 break;
672 case 14: /* AUX1 */
673 fprintf(fp, ": ");
674 if ((*value & 0x00002000) == 0x00002000)
675 fprintf(fp, "blend->base.dither true, ");
676
677 if ((*value & 0x00001000) == 0x00001000)
678 fprintf(fp, "glFrontFace(GL_CCW), ");
679 else
680 fprintf(fp, "glFrontFace(GL_CW), ");
681
682 if ((*value & 0x00010000) == 0x00010000)
683 fprintf(fp, "ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer true ");
684 fprintf(fp, "*/\n");
685 break;
686 case 15: /* VARYINGS ADDRESS */
687 fprintf(fp, ": varyings @ 0x%08x */\n", *value & 0xfffffff0);
688 break;
689 default: /* should never be executed! */
690 fprintf(fp, ": something went wrong!!! */\n");
691 break;
692 }
693 }
694
695 void
lima_parse_render_state(FILE * fp,uint32_t * data,int size,uint32_t start)696 lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start)
697 {
698 uint32_t *value;
699
700 fprintf(fp, "/* ============ RSW BEGIN ========================= */\n");
701 for (int i = 0; i * 4 < size; i++) {
702 value = &data[i];
703 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x",
704 start + i * 4, i * 4, *value);
705 if (i == 10)
706 parse_rsw(fp, value, i, &data[15]);
707 else
708 parse_rsw(fp, value, i, NULL);
709 }
710 fprintf(fp, "/* ============ RSW END =========================== */\n");
711 }
712
713 static void
parse_texture(FILE * fp,uint32_t * data,uint32_t start,uint32_t offset)714 parse_texture(FILE *fp, uint32_t *data, uint32_t start, uint32_t offset)
715 {
716 uint32_t i = 0;
717 offset /= 4;
718 lima_tex_desc *desc = (lima_tex_desc *)&data[offset];
719
720 /* Word 0 */
721 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
722 start + i * 4, i * 4, *(&data[i + offset]));
723 i++;
724 fprintf(fp, "\t format: 0x%x (%d)\n", desc->format, desc->format);
725 fprintf(fp, "\t flag1: 0x%x (%d)\n", desc->flag1, desc->flag1);
726 fprintf(fp, "\t swap_r_b: 0x%x (%d)\n", desc->swap_r_b, desc->swap_r_b);
727 fprintf(fp, "\t unknown_0_1: 0x%x (%d)\n", desc->unknown_0_1, desc->unknown_0_1);
728 fprintf(fp, "\t stride: 0x%x (%d)\n", desc->stride, desc->stride);
729 fprintf(fp, "\t unknown_0_2: 0x%x (%d)\n", desc->unknown_0_2, desc->unknown_0_2);
730
731 /* Word 1 - 3 */
732 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x 0x%08x\n",
733 start + i * 4, i * 4, *(&data[i + offset]), *(&data[i + 1 + offset]), *(&data[i + 2 + offset]));
734 i += 3;
735 fprintf(fp, "\t unknown_1_1: 0x%x (%d)\n", desc->unknown_1_1, desc->unknown_1_1);
736 fprintf(fp, "\t unnorm_coords: 0x%x (%d)\n", desc->unnorm_coords, desc->unnorm_coords);
737 fprintf(fp, "\t unknown_1_2: 0x%x (%d)\n", desc->unknown_1_2, desc->unknown_1_2);
738 fprintf(fp, "\t texture_type: 0x%x (%d)\n", desc->texture_type, desc->texture_type);
739 fprintf(fp, "\t min_lod: 0x%x (%d) (%f)\n", desc->min_lod, desc->min_lod, lima_fixed8_to_float(desc->min_lod));
740 fprintf(fp, "\t max_lod: 0x%x (%d) (%f)\n", desc->max_lod, desc->max_lod, lima_fixed8_to_float(desc->max_lod));
741 fprintf(fp, "\t lod_bias: 0x%x (%d) (%f)\n", desc->lod_bias, desc->lod_bias, lima_fixed8_to_float(desc->lod_bias));
742 fprintf(fp, "\t unknown_2_1: 0x%x (%d)\n", desc->unknown_2_1, desc->unknown_2_1);
743 fprintf(fp, "\t has_stride: 0x%x (%d)\n", desc->has_stride, desc->has_stride);
744 fprintf(fp, "\t min_mipfilter_2: 0x%x (%d)\n", desc->min_mipfilter_2, desc->min_mipfilter_2);
745 fprintf(fp, "\t min_img_filter_nearest: 0x%x (%d)\n", desc->min_img_filter_nearest, desc->min_img_filter_nearest);
746 fprintf(fp, "\t mag_img_filter_nearest: 0x%x (%d)\n", desc->mag_img_filter_nearest, desc->mag_img_filter_nearest);
747 fprintf(fp, "\t wrap_s_clamp_to_edge: 0x%x (%d)\n", desc->wrap_s_clamp_to_edge, desc->wrap_s_clamp_to_edge);
748 fprintf(fp, "\t wrap_s_clamp: 0x%x (%d)\n", desc->wrap_s_clamp, desc->wrap_s_clamp);
749 fprintf(fp, "\t wrap_s_mirror_repeat: 0x%x (%d)\n", desc->wrap_s_mirror_repeat, desc->wrap_s_mirror_repeat);
750 fprintf(fp, "\t wrap_t_clamp_to_edge: 0x%x (%d)\n", desc->wrap_t_clamp_to_edge, desc->wrap_t_clamp_to_edge);
751 fprintf(fp, "\t wrap_t_clamp: 0x%x (%d)\n", desc->wrap_t_clamp, desc->wrap_t_clamp);
752 fprintf(fp, "\t wrap_t_mirror_repeat: 0x%x (%d)\n", desc->wrap_t_mirror_repeat, desc->wrap_t_mirror_repeat);
753 fprintf(fp, "\t unknown_2_2: 0x%x (%d)\n", desc->unknown_2_2, desc->unknown_2_2);
754 fprintf(fp, "\t width: 0x%x (%d)\n", desc->width, desc->width);
755 fprintf(fp, "\t height: 0x%x (%d)\n", desc->height, desc->height);
756 fprintf(fp, "\t unknown_3_1: 0x%x (%d)\n", desc->unknown_3_1, desc->unknown_3_1);
757 fprintf(fp, "\t unknown_3_2: 0x%x (%d)\n", desc->unknown_3_2, desc->unknown_3_2);
758
759 /* Word 4 */
760 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
761 start + i * 4, i * 4, *(&data[i + offset]));
762 i++;
763 fprintf(fp, "\t unknown_4: 0x%x (%d)\n", desc->unknown_4, desc->unknown_4);
764
765 /* Word 5 */
766 fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
767 start + i * 4, i * 4, *(&data[i + offset]));
768 i++;
769 fprintf(fp, "\t unknown_5: 0x%x (%d)\n", desc->unknown_5, desc->unknown_5);
770
771 /* Word 6 - */
772 fprintf(fp, "/* 0x%08x (0x%08x) */",
773 start + i * 4, i * 4);
774 fprintf(fp, "\t");
775
776 int miplevels = (int)lima_fixed8_to_float(desc->max_lod);
777 for (int k = 0; k < ((((miplevels + 1) * 26) + 64) / 32); k++)
778 fprintf(fp, "0x%08x ", *(&data[i + offset + k]));
779 fprintf(fp, "\n");
780
781 i++;
782 fprintf(fp, "\t unknown_6_1: 0x%x (%d)\n", desc->va_s.unknown_6_1, desc->va_s.unknown_6_1);
783 fprintf(fp, "\t layout: 0x%x (%d)\n", desc->va_s.layout, desc->va_s.layout);
784 fprintf(fp, "\t unknown_6_2: 0x%x (%d)\n", desc->va_s.unknown_6_2, desc->va_s.unknown_6_2);
785 fprintf(fp, "\t unknown_6_3: 0x%x (%d)\n", desc->va_s.unknown_6_3, desc->va_s.unknown_6_3);
786
787 /* first level */
788 fprintf(fp, "\t va_0: 0x%x \n", desc->va_s.va_0 << 6);
789
790 /* second level up to desc->miplevels */
791 int j;
792 unsigned va_bit_idx;
793 unsigned va_idx;
794 uint32_t va;
795 uint32_t va_1;
796 uint32_t va_2;
797 for (j = 1; j <= miplevels; j++) {
798 va = 0;
799 va_1 = 0;
800 va_2 = 0;
801
802 va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * j);
803 va_idx = va_bit_idx / 32;
804 va_bit_idx %= 32;
805
806 /* the first (32 - va_bit_idx) bits */
807 va_1 |= (*(&data[i + offset + va_idx - 1]) >> va_bit_idx);
808
809 /* do we need some bits from the following word? */
810 if (va_bit_idx > 6) {
811 /* shift left and right again to erase the unneeded bits, keep space for va1 */
812 va_2 |= (*(&data[i + offset + va_idx]) << (2 * 32 - VA_BIT_SIZE - va_bit_idx));
813 va_2 >>= ((2 * 32 - VA_BIT_SIZE - va_bit_idx) - (32 - va_bit_idx));
814 va |= va_2;
815 }
816 va |= va_1;
817 va <<= 6;
818 fprintf(fp, "\t va_%d: 0x%x \n", j, va);
819 }
820 }
821
822 void
lima_parse_texture_descriptor(FILE * fp,uint32_t * data,int size,uint32_t start,uint32_t offset)823 lima_parse_texture_descriptor(FILE *fp, uint32_t *data, int size, uint32_t start, uint32_t offset)
824 {
825 fprintf(fp, "/* ============ TEXTURE BEGIN ===================== */\n");
826 parse_texture(fp, data, start, offset);
827 fprintf(fp, "/* ============ TEXTURE END ======================= */\n");
828 }
829