1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5 6<category name="GL_EXT_EGL_image_storage" number="301"> 7 8 <function name="EGLImageTargetTexStorageEXT" es2="3.0" desktop="true"> 9 <param name="target" type="GLenum"/> 10 <param name="image" type="GLvoid *"/> 11 <param name="attrib_list" type="const GLint *"/> 12 </function> 13 14 <function name="EGLImageTargetTextureStorageEXT" desktop="true"> 15 <param name="texture" type="GLuint"/> 16 <param name="image" type="GLvoid *"/> 17 <param name="attrib_list" type="const GLint *"/> 18 </function> 19 20</category> 21 22</OpenGLAPI> 23