1 /*
2 * Copyright © 2008 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 *
23 * Authors:
24 * Eric Anholt <eric@anholt.net>
25 *
26 */
27
28 /** @file brw_queryobj.c
29 *
30 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
31 * GL_EXT_transform_feedback, and friends).
32 *
33 * The hardware provides a PIPE_CONTROL command that can report the number of
34 * fragments that passed the depth test, or the hardware timer. They are
35 * appropriately synced with the stage of the pipeline for our extensions'
36 * needs.
37 */
38 #include "main/queryobj.h"
39
40 #include "brw_context.h"
41 #include "brw_defines.h"
42 #include "brw_state.h"
43 #include "brw_batch.h"
44
45 /* As best we know currently, the Gen HW timestamps are 36bits across
46 * all platforms, which we need to account for when calculating a
47 * delta to measure elapsed time.
48 *
49 * The timestamps read via glGetTimestamp() / brw_get_timestamp() sometimes
50 * only have 32bits due to a kernel bug and so in that case we make sure to
51 * treat all raw timestamps as 32bits so they overflow consistently and remain
52 * comparable. (Note: the timestamps being passed here are not from the kernel
53 * so we don't need to be taking the upper 32bits in this buggy kernel case we
54 * are just clipping to 32bits here for consistency.)
55 */
56 uint64_t
brw_raw_timestamp_delta(struct brw_context * brw,uint64_t time0,uint64_t time1)57 brw_raw_timestamp_delta(struct brw_context *brw, uint64_t time0, uint64_t time1)
58 {
59 if (brw->screen->hw_has_timestamp == 2) {
60 /* Kernel clips timestamps to 32bits in this case, so we also clip
61 * PIPE_CONTROL timestamps for consistency.
62 */
63 return (uint32_t)time1 - (uint32_t)time0;
64 } else {
65 if (time0 > time1) {
66 return (1ULL << 36) + time1 - time0;
67 } else {
68 return time1 - time0;
69 }
70 }
71 }
72
73 /**
74 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
75 */
76 void
brw_write_timestamp(struct brw_context * brw,struct brw_bo * query_bo,int idx)77 brw_write_timestamp(struct brw_context *brw, struct brw_bo *query_bo, int idx)
78 {
79 const struct intel_device_info *devinfo = &brw->screen->devinfo;
80
81 if (devinfo->ver == 6) {
82 /* Emit Sandybridge workaround flush: */
83 brw_emit_pipe_control_flush(brw,
84 PIPE_CONTROL_CS_STALL |
85 PIPE_CONTROL_STALL_AT_SCOREBOARD);
86 }
87
88 uint32_t flags = PIPE_CONTROL_WRITE_TIMESTAMP;
89
90 if (devinfo->ver == 9 && devinfo->gt == 4)
91 flags |= PIPE_CONTROL_CS_STALL;
92
93 brw_emit_pipe_control_write(brw, flags,
94 query_bo, idx * sizeof(uint64_t), 0);
95 }
96
97 /**
98 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
99 */
100 void
brw_write_depth_count(struct brw_context * brw,struct brw_bo * query_bo,int idx)101 brw_write_depth_count(struct brw_context *brw, struct brw_bo *query_bo, int idx)
102 {
103 const struct intel_device_info *devinfo = &brw->screen->devinfo;
104 uint32_t flags = PIPE_CONTROL_WRITE_DEPTH_COUNT | PIPE_CONTROL_DEPTH_STALL;
105
106 if (devinfo->ver == 9 && devinfo->gt == 4)
107 flags |= PIPE_CONTROL_CS_STALL;
108
109 if (devinfo->ver >= 10) {
110 /* "Driver must program PIPE_CONTROL with only Depth Stall Enable bit set
111 * prior to programming a PIPE_CONTROL with Write PS Depth Count Post sync
112 * operation."
113 */
114 brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
115 }
116
117 brw_emit_pipe_control_write(brw, flags,
118 query_bo, idx * sizeof(uint64_t), 0);
119 }
120
121 /**
122 * Wait on the query object's BO and calculate the final result.
123 */
124 static void
brw_queryobj_get_results(struct gl_context * ctx,struct brw_query_object * query)125 brw_queryobj_get_results(struct gl_context *ctx,
126 struct brw_query_object *query)
127 {
128 struct brw_context *brw = brw_context(ctx);
129 UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
130
131 int i;
132 uint64_t *results;
133
134 assert(devinfo->ver < 6);
135
136 if (query->bo == NULL)
137 return;
138
139 /* If the application has requested the query result, but this batch is
140 * still contributing to it, flush it now so the results will be present
141 * when mapped.
142 */
143 if (brw_batch_references(&brw->batch, query->bo))
144 brw_batch_flush(brw);
145
146 if (unlikely(brw->perf_debug)) {
147 if (brw_bo_busy(query->bo)) {
148 perf_debug("Stalling on the GPU waiting for a query object.\n");
149 }
150 }
151
152 results = brw_bo_map(brw, query->bo, MAP_READ);
153 switch (query->Base.Target) {
154 case GL_TIME_ELAPSED_EXT:
155 /* The query BO contains the starting and ending timestamps.
156 * Subtract the two and convert to nanoseconds.
157 */
158 query->Base.Result = brw_raw_timestamp_delta(brw, results[0], results[1]);
159 query->Base.Result = intel_device_info_timebase_scale(devinfo, query->Base.Result);
160 break;
161
162 case GL_TIMESTAMP:
163 /* The query BO contains a single timestamp value in results[0]. */
164 query->Base.Result = intel_device_info_timebase_scale(devinfo, results[0]);
165
166 /* Ensure the scaled timestamp overflows according to
167 * GL_QUERY_COUNTER_BITS
168 */
169 query->Base.Result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
170 break;
171
172 case GL_SAMPLES_PASSED_ARB:
173 /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
174 * value at the start and end of the batchbuffer. Subtract them to
175 * get the number of fragments which passed the depth test in each
176 * individual batch, and add those differences up to get the number
177 * of fragments for the entire query.
178 *
179 * Note that query->Base.Result may already be non-zero. We may have
180 * run out of space in the query's BO and allocated a new one. If so,
181 * this function was already called to accumulate the results so far.
182 */
183 for (i = 0; i < query->last_index; i++) {
184 query->Base.Result += results[i * 2 + 1] - results[i * 2];
185 }
186 break;
187
188 case GL_ANY_SAMPLES_PASSED:
189 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
190 /* If the starting and ending PS_DEPTH_COUNT from any of the batches
191 * differ, then some fragments passed the depth test.
192 */
193 for (i = 0; i < query->last_index; i++) {
194 if (results[i * 2 + 1] != results[i * 2]) {
195 query->Base.Result = GL_TRUE;
196 break;
197 }
198 }
199 break;
200
201 default:
202 unreachable("Unrecognized query target in brw_queryobj_get_results()");
203 }
204 brw_bo_unmap(query->bo);
205
206 /* Now that we've processed the data stored in the query's buffer object,
207 * we can release it.
208 */
209 brw_bo_unreference(query->bo);
210 query->bo = NULL;
211 }
212
213 /**
214 * The NewQueryObject() driver hook.
215 *
216 * Allocates and initializes a new query object.
217 */
218 static struct gl_query_object *
brw_new_query_object(struct gl_context * ctx,GLuint id)219 brw_new_query_object(struct gl_context *ctx, GLuint id)
220 {
221 struct brw_query_object *query;
222
223 query = calloc(1, sizeof(struct brw_query_object));
224
225 query->Base.Id = id;
226 query->Base.Result = 0;
227 query->Base.Active = false;
228 query->Base.Ready = true;
229
230 return &query->Base;
231 }
232
233 /**
234 * The DeleteQuery() driver hook.
235 */
236 static void
brw_delete_query(struct gl_context * ctx,struct gl_query_object * q)237 brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
238 {
239 struct brw_query_object *query = (struct brw_query_object *)q;
240
241 brw_bo_unreference(query->bo);
242 _mesa_delete_query(ctx, q);
243 }
244
245 /**
246 * Gfx4-5 driver hook for glBeginQuery().
247 *
248 * Initializes driver structures and emits any GPU commands required to begin
249 * recording data for the query.
250 */
251 static void
brw_begin_query(struct gl_context * ctx,struct gl_query_object * q)252 brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
253 {
254 struct brw_context *brw = brw_context(ctx);
255 struct brw_query_object *query = (struct brw_query_object *)q;
256 UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
257
258 assert(devinfo->ver < 6);
259
260 switch (query->Base.Target) {
261 case GL_TIME_ELAPSED_EXT:
262 /* For timestamp queries, we record the starting time right away so that
263 * we measure the full time between BeginQuery and EndQuery. There's
264 * some debate about whether this is the right thing to do. Our decision
265 * is based on the following text from the ARB_timer_query extension:
266 *
267 * "(5) Should the extension measure total time elapsed between the full
268 * completion of the BeginQuery and EndQuery commands, or just time
269 * spent in the graphics library?
270 *
271 * RESOLVED: This extension will measure the total time elapsed
272 * between the full completion of these commands. Future extensions
273 * may implement a query to determine time elapsed at different stages
274 * of the graphics pipeline."
275 *
276 * We write a starting timestamp now (at index 0). At EndQuery() time,
277 * we'll write a second timestamp (at index 1), and subtract the two to
278 * obtain the time elapsed. Notably, this includes time elapsed while
279 * the system was doing other work, such as running other applications.
280 */
281 brw_bo_unreference(query->bo);
282 query->bo =
283 brw_bo_alloc(brw->bufmgr, "timer query", 4096, BRW_MEMZONE_OTHER);
284 brw_write_timestamp(brw, query->bo, 0);
285 break;
286
287 case GL_ANY_SAMPLES_PASSED:
288 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
289 case GL_SAMPLES_PASSED_ARB:
290 /* For occlusion queries, we delay taking an initial sample until the
291 * first drawing occurs in this batch. See the reasoning in the comments
292 * for brw_emit_query_begin() below.
293 *
294 * Since we're starting a new query, we need to be sure to throw away
295 * any previous occlusion query results.
296 */
297 brw_bo_unreference(query->bo);
298 query->bo = NULL;
299 query->last_index = -1;
300
301 brw->query.obj = query;
302
303 /* Depth statistics on Gfx4 require strange workarounds, so we try to
304 * avoid them when necessary. They're required for occlusion queries,
305 * so turn them on now.
306 */
307 brw->stats_wm++;
308 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
309 break;
310
311 default:
312 unreachable("Unrecognized query target in brw_begin_query()");
313 }
314 }
315
316 /**
317 * Gfx4-5 driver hook for glEndQuery().
318 *
319 * Emits GPU commands to record a final query value, ending any data capturing.
320 * However, the final result isn't necessarily available until the GPU processes
321 * those commands. brw_queryobj_get_results() processes the captured data to
322 * produce the final result.
323 */
324 static void
brw_end_query(struct gl_context * ctx,struct gl_query_object * q)325 brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
326 {
327 struct brw_context *brw = brw_context(ctx);
328 struct brw_query_object *query = (struct brw_query_object *)q;
329 UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
330
331 assert(devinfo->ver < 6);
332
333 switch (query->Base.Target) {
334 case GL_TIME_ELAPSED_EXT:
335 /* Write the final timestamp. */
336 brw_write_timestamp(brw, query->bo, 1);
337 break;
338
339 case GL_ANY_SAMPLES_PASSED:
340 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
341 case GL_SAMPLES_PASSED_ARB:
342
343 /* No query->bo means that EndQuery was called after BeginQuery with no
344 * intervening drawing. Rather than doing nothing at all here in this
345 * case, we emit the query_begin and query_end state to the
346 * hardware. This is to guarantee that waiting on the result of this
347 * empty state will cause all previous queries to complete at all, as
348 * required by the OpenGL 4.3 (Core Profile) spec, section 4.2.1:
349 *
350 * "It must always be true that if any query object returns
351 * a result available of TRUE, all queries of the same type
352 * issued prior to that query must also return TRUE."
353 */
354 if (!query->bo) {
355 brw_emit_query_begin(brw);
356 }
357
358 assert(query->bo);
359
360 brw_emit_query_end(brw);
361
362 brw->query.obj = NULL;
363
364 brw->stats_wm--;
365 brw->ctx.NewDriverState |= BRW_NEW_STATS_WM;
366 break;
367
368 default:
369 unreachable("Unrecognized query target in brw_end_query()");
370 }
371 }
372
373 /**
374 * The Gfx4-5 WaitQuery() driver hook.
375 *
376 * Wait for a query result to become available and return it. This is the
377 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
378 */
brw_wait_query(struct gl_context * ctx,struct gl_query_object * q)379 static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
380 {
381 struct brw_query_object *query = (struct brw_query_object *)q;
382 UNUSED const struct intel_device_info *devinfo =
383 &brw_context(ctx)->screen->devinfo;
384
385 assert(devinfo->ver < 6);
386
387 brw_queryobj_get_results(ctx, query);
388 query->Base.Ready = true;
389 }
390
391 /**
392 * The Gfx4-5 CheckQuery() driver hook.
393 *
394 * Checks whether a query result is ready yet. If not, flushes.
395 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
396 */
brw_check_query(struct gl_context * ctx,struct gl_query_object * q)397 static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
398 {
399 struct brw_context *brw = brw_context(ctx);
400 struct brw_query_object *query = (struct brw_query_object *)q;
401 UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
402
403 assert(devinfo->ver < 6);
404
405 /* From the GL_ARB_occlusion_query spec:
406 *
407 * "Instead of allowing for an infinite loop, performing a
408 * QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
409 * not ready yet on the first time it is queried. This ensures that
410 * the async query will return true in finite time.
411 */
412 if (query->bo && brw_batch_references(&brw->batch, query->bo))
413 brw_batch_flush(brw);
414
415 if (query->bo == NULL || !brw_bo_busy(query->bo)) {
416 brw_queryobj_get_results(ctx, query);
417 query->Base.Ready = true;
418 }
419 }
420
421 /**
422 * Ensure there query's BO has enough space to store a new pair of values.
423 *
424 * If not, gather the existing BO's results and create a new buffer of the
425 * same size.
426 */
427 static void
ensure_bo_has_space(struct gl_context * ctx,struct brw_query_object * query)428 ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
429 {
430 struct brw_context *brw = brw_context(ctx);
431 UNUSED const struct intel_device_info *devinfo = &brw->screen->devinfo;
432
433 assert(devinfo->ver < 6);
434
435 if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {
436
437 if (query->bo != NULL) {
438 /* The old query BO did not have enough space, so we allocated a new
439 * one. Gather the results so far (adding up the differences) and
440 * release the old BO.
441 */
442 brw_queryobj_get_results(ctx, query);
443 }
444
445 query->bo = brw_bo_alloc(brw->bufmgr, "query", 4096, BRW_MEMZONE_OTHER);
446 query->last_index = 0;
447 }
448 }
449
450 /**
451 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
452 * primitive drawing.
453 *
454 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
455 * shared among all applications using the GPU. However, our query value
456 * needs to only include fragments generated by our application/GL context.
457 *
458 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
459 * each batchbuffer (technically, the first primitive drawn and flush time).
460 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
461 * caused by a batchbuffer. Since there is no preemption inside batches,
462 * this is guaranteed to only measure the effects of our current application.
463 *
464 * Adding each of these differences (in case drawing is done over many batches)
465 * produces the final expected value.
466 *
467 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
468 * as part of the context state, so this is unnecessary, and skipped.
469 */
470 void
brw_emit_query_begin(struct brw_context * brw)471 brw_emit_query_begin(struct brw_context *brw)
472 {
473 struct gl_context *ctx = &brw->ctx;
474 struct brw_query_object *query = brw->query.obj;
475
476 /* Skip if we're not doing any queries, or we've already recorded the
477 * initial query value for this batchbuffer.
478 */
479 if (!query || brw->query.begin_emitted)
480 return;
481
482 ensure_bo_has_space(ctx, query);
483
484 brw_write_depth_count(brw, query->bo, query->last_index * 2);
485
486 brw->query.begin_emitted = true;
487 }
488
489 /**
490 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
491 * (for non-hardware context platforms).
492 *
493 * See the explanation in brw_emit_query_begin().
494 */
495 void
brw_emit_query_end(struct brw_context * brw)496 brw_emit_query_end(struct brw_context *brw)
497 {
498 struct brw_query_object *query = brw->query.obj;
499
500 if (!brw->query.begin_emitted)
501 return;
502
503 brw_write_depth_count(brw, query->bo, query->last_index * 2 + 1);
504
505 brw->query.begin_emitted = false;
506 query->last_index++;
507 }
508
509 /**
510 * Driver hook for glQueryCounter().
511 *
512 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
513 * current GPU time. This is unlike GL_TIME_ELAPSED, which measures the
514 * time while the query is active.
515 */
516 void
brw_query_counter(struct gl_context * ctx,struct gl_query_object * q)517 brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
518 {
519 struct brw_context *brw = brw_context(ctx);
520 struct brw_query_object *query = (struct brw_query_object *) q;
521
522 assert(q->Target == GL_TIMESTAMP);
523
524 brw_bo_unreference(query->bo);
525 query->bo =
526 brw_bo_alloc(brw->bufmgr, "timestamp query", 4096, BRW_MEMZONE_OTHER);
527 brw_write_timestamp(brw, query->bo, 0);
528
529 query->flushed = false;
530 }
531
532 /**
533 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
534 *
535 * This is used to implement the GetTimestamp() driver hook.
536 */
537 static uint64_t
brw_get_timestamp(struct gl_context * ctx)538 brw_get_timestamp(struct gl_context *ctx)
539 {
540 struct brw_context *brw = brw_context(ctx);
541 const struct intel_device_info *devinfo = &brw->screen->devinfo;
542 uint64_t result = 0;
543
544 switch (brw->screen->hw_has_timestamp) {
545 case 3: /* New kernel, always full 36bit accuracy */
546 brw_reg_read(brw->bufmgr, TIMESTAMP | 1, &result);
547 break;
548 case 2: /* 64bit kernel, result is left-shifted by 32bits, losing 4bits */
549 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
550 result = result >> 32;
551 break;
552 case 1: /* 32bit kernel, result is 36bit wide but may be inaccurate! */
553 brw_reg_read(brw->bufmgr, TIMESTAMP, &result);
554 break;
555 }
556
557 /* Scale to nanosecond units */
558 result = intel_device_info_timebase_scale(devinfo, result);
559
560 /* Ensure the scaled timestamp overflows according to
561 * GL_QUERY_COUNTER_BITS. Technically this isn't required if
562 * querying GL_TIMESTAMP via glGetInteger but it seems best to keep
563 * QueryObject and GetInteger timestamps consistent.
564 */
565 result &= (1ull << ctx->Const.QueryCounterBits.Timestamp) - 1;
566 return result;
567 }
568
569 /**
570 * Is this type of query written by PIPE_CONTROL?
571 */
572 bool
brw_is_query_pipelined(struct brw_query_object * query)573 brw_is_query_pipelined(struct brw_query_object *query)
574 {
575 switch (query->Base.Target) {
576 case GL_TIMESTAMP:
577 case GL_TIME_ELAPSED:
578 case GL_ANY_SAMPLES_PASSED:
579 case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
580 case GL_SAMPLES_PASSED_ARB:
581 return true;
582
583 case GL_PRIMITIVES_GENERATED:
584 case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
585 case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB:
586 case GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB:
587 case GL_VERTICES_SUBMITTED_ARB:
588 case GL_PRIMITIVES_SUBMITTED_ARB:
589 case GL_VERTEX_SHADER_INVOCATIONS_ARB:
590 case GL_GEOMETRY_SHADER_INVOCATIONS:
591 case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
592 case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
593 case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
594 case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
595 case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
596 case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
597 case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
598 return false;
599
600 default:
601 unreachable("Unrecognized query target in is_query_pipelined()");
602 }
603 }
604
605 /* Initialize query object functions used on all generations. */
brw_init_common_queryobj_functions(struct dd_function_table * functions)606 void brw_init_common_queryobj_functions(struct dd_function_table *functions)
607 {
608 functions->NewQueryObject = brw_new_query_object;
609 functions->DeleteQuery = brw_delete_query;
610 functions->GetTimestamp = brw_get_timestamp;
611 }
612
613 /* Initialize Gfx4/5-specific query object functions. */
gfx4_init_queryobj_functions(struct dd_function_table * functions)614 void gfx4_init_queryobj_functions(struct dd_function_table *functions)
615 {
616 functions->BeginQuery = brw_begin_query;
617 functions->EndQuery = brw_end_query;
618 functions->CheckQuery = brw_check_query;
619 functions->WaitQuery = brw_wait_query;
620 functions->QueryCounter = brw_query_counter;
621 }
622