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1 /**************************************************************************
2  *
3  * Copyright 2016 Samuel Pitoiset
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "main/state.h"
29 #include "st_atom.h"
30 #include "st_context.h"
31 #include "st_cb_bitmap.h"
32 #include "st_cb_bufferobjects.h"
33 #include "st_cb_compute.h"
34 #include "st_util.h"
35 
36 #include "pipe/p_context.h"
37 
st_dispatch_compute_common(struct gl_context * ctx,const GLuint * num_groups,const GLuint * group_size,struct pipe_resource * indirect,GLintptr indirect_offset)38 static void st_dispatch_compute_common(struct gl_context *ctx,
39                                        const GLuint *num_groups,
40                                        const GLuint *group_size,
41                                        struct pipe_resource *indirect,
42                                        GLintptr indirect_offset)
43 {
44    struct gl_program *prog =
45       ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE];
46    struct st_context *st = st_context(ctx);
47    struct pipe_context *pipe = st->pipe;
48    struct pipe_grid_info info = { 0 };
49 
50    st_flush_bitmap_cache(st);
51    st_invalidate_readpix_cache(st);
52 
53    if (ctx->NewState)
54       _mesa_update_state(ctx);
55 
56    if ((st->dirty | ctx->NewDriverState) & st->active_states &
57        ST_PIPELINE_COMPUTE_STATE_MASK ||
58        st->compute_shader_may_be_dirty)
59       st_validate_state(st, ST_PIPELINE_COMPUTE);
60 
61    for (unsigned i = 0; i < 3; i++) {
62       info.block[i] = group_size ? group_size[i] : prog->info.workgroup_size[i];
63       info.grid[i]  = num_groups ? num_groups[i] : 0;
64    }
65 
66    if (indirect) {
67       info.indirect = indirect;
68       info.indirect_offset = indirect_offset;
69    }
70 
71    pipe->launch_grid(pipe, &info);
72 }
73 
st_dispatch_compute(struct gl_context * ctx,const GLuint * num_groups)74 static void st_dispatch_compute(struct gl_context *ctx,
75                                 const GLuint *num_groups)
76 {
77    st_dispatch_compute_common(ctx, num_groups, NULL, NULL, 0);
78 }
79 
st_dispatch_compute_indirect(struct gl_context * ctx,GLintptr indirect_offset)80 static void st_dispatch_compute_indirect(struct gl_context *ctx,
81                                          GLintptr indirect_offset)
82 {
83    struct gl_buffer_object *indirect_buffer = ctx->DispatchIndirectBuffer;
84    struct pipe_resource *indirect = st_buffer_object(indirect_buffer)->buffer;
85 
86    st_dispatch_compute_common(ctx, NULL, NULL, indirect, indirect_offset);
87 }
88 
st_dispatch_compute_group_size(struct gl_context * ctx,const GLuint * num_groups,const GLuint * group_size)89 static void st_dispatch_compute_group_size(struct gl_context *ctx,
90                                            const GLuint *num_groups,
91                                            const GLuint *group_size)
92 {
93    st_dispatch_compute_common(ctx, num_groups, group_size, NULL, 0);
94 }
95 
st_init_compute_functions(struct dd_function_table * functions)96 void st_init_compute_functions(struct dd_function_table *functions)
97 {
98    functions->DispatchCompute = st_dispatch_compute;
99    functions->DispatchComputeIndirect = st_dispatch_compute_indirect;
100    functions->DispatchComputeGroupSize = st_dispatch_compute_group_size;
101 }
102