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1 #include <math.h>
2 
3 #if __ARM_FEATURE_FMA && __ARM_FP&4 && !__SOFTFP__ && !BROKEN_VFP_ASM
4 
fmaf(float x,float y,float z)5 float fmaf(float x, float y, float z)
6 {
7 	__asm__ ("vfma.f32 %0, %1, %2" : "+t"(z) : "t"(x), "t"(y));
8 	return z;
9 }
10 
11 #else
12 
13 #include "../fmaf.c"
14 
15 #endif
16