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1Name
2
3    ATI_vertex_attrib_array_object
4
5Name Strings
6
7    GL_ATI_vertex_attrib_array_object
8
9Contact
10
11    Chuck Smith, AMD (chuck.smith 'at' amd.com)
12
13Status
14
15    Complete.
16
17Version
18
19    Last Modified Date: November 4, 2006
20    Revision: 1.1
21
22Number
23
24    290
25
26Dependencies
27
28    This extension is written against the OpenGL 1.2.1 Specification.
29    This extension relies on the presence of both ARB_vertex_program
30    and ATI_vertex_array_object.
31
32
33Overview
34
35    This extension defines an interface that allows multiple sets of
36    generic vertex attribute data to be cached in persistent server-side
37    memory.  It is intended to allow client data to be stored in memory
38    that can be directly accessed by graphics hardware.
39
40
41Issues
42
43    None
44
45
46New Procedures and Functions
47
48    void VertexAttribArrayObjectATI(uint index, int size, enum type,
49                                    boolean normalized, sizei stride,
50                                    uint buffer, uint offset)
51
52    void GetVertexAttribArrayObjectfvATI(uint index, enum pname,
53                                         float *params)
54
55    void GetVertexAttribArrayObjectivATI(uint index, enum pname,
56                                         int *params)
57
58
59New Tokens
60
61    None
62
63
64Additions to Chapter 2 of the OpenGL 1.2.1 Specification (Operation)
65
66    In section 2.6.3, GL Commands within Begin/End, add
67    VertexAttribArrayObjectATI to the list of commands that are not
68    allowed within any Begin/End pair, but may or may not generate an
69    error.
70
71
72    At the end of the section titled Vertex Array Objects, between
73    section 2.8, Vertex Arrays, and section 2.9, Rectangles, add the
74    following:
75
76    A client can define an array of generic vertex attribute data using
77    the command:
78
79        void VertexAttribArrayObjectATI(uint index, int size, enum type,
80                                        boolean normalized, sizei stride,
81                                         uint buffer, uint offset)
82
83    The <index>, <size>, <type>, <normalized>. and <stride> parameters
84    have the same meaning as the corresponding parameters of
85    VertexAttribPointerARB.  The <buffer> and <offset> parameters
86    have the same meaning as the corresponding parameters of
87    ArrayObjectATI.
88
89    Vertex attribute arrays defined by VertexAttribArrayObjectATI are
90    enabled and disabled in the same way as vertex attribute arrays
91    defined by VertexAttribPointerARB, by using
92    EnableVertexAttribArrayARB and DisableVertexAttribArrayARB.
93
94
95Additions to Chapter 3 of the OpenGL 1.2.1 Specification (Rasterization):
96
97    None
98
99
100Additions to Chapter 4 of the 1.2.1 Specification (Per-Fragment
101Operations and the Frame Buffer)
102
103    None
104
105
106Additions to Chapter 5 of the 1.2.1 Specification (Special Functions)
107
108    None
109
110Additions to Chapter 6 of the 1.2.1 Specification (State and State
111Requests)
112
113    Added to the list of queries in section 6.1.3, Enumerated Queries:
114
115        void GetVertexAttribArrayObject{if}vATI(uint index, enum value,
116                                                T data);
117
118    Appended to the description of the queries in section 6.1.3,
119    Enumerated Queries:
120
121    GetVertexAttribArrayObjectATI is used to retrieve information on a
122    generic vertex attribute array located in an object buffer. The
123    <index> parameter identifies the generic vertex attribute that is to
124    be queried.  The <value> and <data> parameters have the same meaning
125    as the corresponding parameters of GetArrayObjectATI.
126
127
128Additions to the AGL/GLX/WGL Specifications
129
130    None
131
132
133Dependencies on ARB_vertex_program
134
135    ARB_vertex_program must be present.
136
137
138Dependencies on ATI_vertex_array_object
139
140    ATI_vertex_array_object must be present.
141
142
143Errors
144
145    See the specifications for ARB_vertex_program and
146    ATI_vertex_array_object.
147
148
149New State
150
151    None
152
153
154New Implementation Dependent State
155
156    None
157
158
159Revision History
160
161    11/04/2006  1.1
162        - updated contact info after ATI/AMD merger.
163
164    09/10/2002  1.0
165        - initial version
166
167
168