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1 // Copyright 2019 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 // HASH=092739b4cd5d732a27c07ced8ef45f01
5 REG_FIDDLE(Bitmap_extractAlpha_2, 256, 160, false, 0) {
draw(SkCanvas * canvas)6 void draw(SkCanvas* canvas) {
7     auto radiusToSigma = [](SkScalar radius) -> SkScalar {
8          static const SkScalar kBLUR_SIGMA_SCALE = 0.57735f;
9          return radius > 0 ? kBLUR_SIGMA_SCALE * radius + 0.5f : 0.0f;
10     };
11     SkBitmap alpha, bitmap;
12     bitmap.allocN32Pixels(100, 100);
13     SkCanvas offscreen(bitmap);
14     offscreen.clear(0);
15     SkPaint paint;
16     paint.setAntiAlias(true);
17     paint.setColor(SK_ColorBLUE);
18     paint.setStyle(SkPaint::kStroke_Style);
19     paint.setStrokeWidth(20);
20     offscreen.drawCircle(50, 50, 39, paint);
21     offscreen.flush();
22     paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, radiusToSigma(25)));
23     SkIPoint offset;
24     bitmap.extractAlpha(&alpha, &paint, &offset);
25     paint.setColor(SK_ColorRED);
26     canvas->drawImage(bitmap.asImage(), 0, -offset.fY, SkSamplingOptions(), &paint);
27     canvas->drawImage(alpha.asImage(), 100 + offset.fX, 0, SkSamplingOptions(), &paint);
28 }
29 }  // END FIDDLE
30