1 // Copyright 2020 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #include "tools/fiddle/examples.h" 4 REG_FIDDLE(skcanvas_star, 256, 256, false, 0) { draw(SkCanvas * canvas)5void draw(SkCanvas* canvas) { 6 const SkScalar scale = 256.0f; 7 const SkScalar R = 0.45f * scale; 8 const SkScalar TAU = 6.2831853f; 9 SkPath path; 10 path.moveTo(R, 0.0f); 11 for (int i = 1; i < 7; ++i) { 12 SkScalar theta = 3 * i * TAU / 7; 13 path.lineTo(R * cos(theta), R * sin(theta)); 14 } 15 path.close(); 16 SkPaint p; 17 p.setAntiAlias(true); 18 canvas->clear(SK_ColorWHITE); 19 canvas->translate(0.5f * scale, 0.5f * scale); 20 canvas->drawPath(path, p); 21 } 22 } // END FIDDLE 23