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1 // Copyright 2020 Google LLC.
2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
3 #include "tools/fiddle/examples.h"
4 REG_FIDDLE(skcanvas_star, 256, 256, false, 0) {
draw(SkCanvas * canvas)5 void draw(SkCanvas* canvas) {
6     const SkScalar scale = 256.0f;
7     const SkScalar R = 0.45f * scale;
8     const SkScalar TAU = 6.2831853f;
9     SkPath path;
10     path.moveTo(R, 0.0f);
11     for (int i = 1; i < 7; ++i) {
12         SkScalar theta = 3 * i * TAU / 7;
13         path.lineTo(R * cos(theta), R * sin(theta));
14     }
15     path.close();
16     SkPaint p;
17     p.setAntiAlias(true);
18     canvas->clear(SK_ColorWHITE);
19     canvas->translate(0.5f * scale, 0.5f * scale);
20     canvas->drawPath(path, p);
21 }
22 }  // END FIDDLE
23