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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef skgpu_MtlResourceProvider_DEFINED
9 #define skgpu_MtlResourceProvider_DEFINED
10 
11 #include "experimental/graphite/src/ResourceProvider.h"
12 
13 #import <Metal/Metal.h>
14 
15 namespace skgpu {
16 class CommandBuffer;
17 }
18 
19 namespace skgpu::mtl {
20 
21 class Gpu;
22 
23 class ResourceProvider final : public skgpu::ResourceProvider {
24 public:
25     ResourceProvider(const skgpu::Gpu* gpu);
~ResourceProvider()26     ~ResourceProvider() override {}
27 
28 private:
29     const Gpu* mtlGpu();
30 
31     sk_sp<skgpu::CommandBuffer> createCommandBuffer() override;
32     sk_sp<skgpu::GraphicsPipeline> onCreateGraphicsPipeline(const GraphicsPipelineDesc&) override;
33     sk_sp<skgpu::Texture> createTexture(SkISize, const skgpu::TextureInfo&) override;
34     sk_sp<skgpu::Buffer> createBuffer(size_t size, BufferType type, PrioritizeGpuReads) override;
35 };
36 
37 } // namespace skgpu::mtl
38 
39 #endif // skgpu_MtlResourceProvider_DEFINED
40