1 /* 2 * Copyright 2013 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "gm/gm.h" 9 #include "include/core/SkCanvas.h" 10 #include "include/core/SkColor.h" 11 #include "include/core/SkMatrix.h" 12 #include "include/core/SkPaint.h" 13 #include "include/core/SkRect.h" 14 #include "include/core/SkRefCnt.h" 15 #include "include/core/SkScalar.h" 16 #include "include/core/SkShader.h" 17 #include "include/core/SkSize.h" 18 #include "include/core/SkString.h" 19 #include "include/effects/SkPerlinNoiseShader.h" 20 21 #include <utility> 22 23 namespace { 24 25 enum class Type { 26 kFractalNoise, 27 kTurbulence, 28 }; 29 30 class PerlinNoiseGM : public skiagm::GM { 31 SkISize fSize = {80, 80}; 32 onOnceBeforeDraw()33 void onOnceBeforeDraw() override { this->setBGColor(0xFF000000); } 34 onShortName()35 SkString onShortName() override { return SkString("perlinnoise"); } 36 onISize()37 SkISize onISize() override { return {200, 500}; } 38 drawRect(SkCanvas * canvas,int x,int y,const SkPaint & paint,const SkISize & size)39 void drawRect(SkCanvas* canvas, int x, int y, const SkPaint& paint, const SkISize& size) { 40 canvas->save(); 41 canvas->translate(SkIntToScalar(x), SkIntToScalar(y)); 42 SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), 43 SkIntToScalar(size.height())); 44 canvas->drawRect(r, paint); 45 canvas->restore(); 46 } 47 test(SkCanvas * canvas,int x,int y,Type type,float baseFrequencyX,float baseFrequencyY,int numOctaves,float seed,bool stitchTiles)48 void test(SkCanvas* canvas, int x, int y, Type type, 49 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 50 bool stitchTiles) { 51 SkISize tileSize = SkISize::Make(fSize.width() / 2, fSize.height() / 2); 52 sk_sp<SkShader> shader; 53 switch (type) { 54 case Type::kFractalNoise: 55 shader = SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, 56 baseFrequencyY, 57 numOctaves, 58 seed, 59 stitchTiles ? &tileSize : nullptr); 60 break; 61 case Type::kTurbulence: 62 shader = SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, 63 baseFrequencyY, 64 numOctaves, 65 seed, 66 stitchTiles ? &tileSize : nullptr); 67 break; 68 } 69 SkPaint paint; 70 paint.setShader(std::move(shader)); 71 if (stitchTiles) { 72 drawRect(canvas, x, y, paint, tileSize); 73 x += tileSize.width(); 74 drawRect(canvas, x, y, paint, tileSize); 75 y += tileSize.width(); 76 drawRect(canvas, x, y, paint, tileSize); 77 x -= tileSize.width(); 78 drawRect(canvas, x, y, paint, tileSize); 79 } else { 80 drawRect(canvas, x, y, paint, fSize); 81 } 82 } 83 onDraw(SkCanvas * canvas)84 void onDraw(SkCanvas* canvas) override { 85 canvas->clear(SK_ColorBLACK); 86 test(canvas, 0, 0, Type::kFractalNoise, 87 0.1f, 0.1f, 0, 0, false); 88 test(canvas, 100, 0, Type::kTurbulence, 89 0.1f, 0.1f, 0, 0, false); 90 91 test(canvas, 0, 100, Type::kFractalNoise, 92 0.1f, 0.1f, 2, 0, false); 93 test(canvas, 100, 100, Type::kFractalNoise, 94 0.05f, 0.1f, 1, 0, true); 95 96 test(canvas, 0, 200, Type::kTurbulence, 97 0.1f, 0.1f, 1, 0, true); 98 test(canvas, 100, 200, Type::kTurbulence, 99 0.2f, 0.4f, 5, 0, false); 100 101 test(canvas, 0, 300, Type::kFractalNoise, 102 0.1f, 0.1f, 3, 1, false); 103 test(canvas, 100, 300, Type::kFractalNoise, 104 0.1f, 0.1f, 3, 4, false); 105 106 canvas->scale(0.75f, 1.0f); 107 108 test(canvas, 0, 400, Type::kFractalNoise, 109 0.1f, 0.1f, 2, 0, false); 110 test(canvas, 100, 400, Type::kFractalNoise, 111 0.1f, 0.05f, 1, 0, true); 112 } 113 114 private: 115 using INHERITED = GM; 116 }; 117 118 class PerlinNoiseGM2 : public skiagm::GM { 119 SkISize fSize = {80, 80}; 120 onShortName()121 SkString onShortName() override { return SkString("perlinnoise_localmatrix"); } 122 onISize()123 SkISize onISize() override { return {640, 480}; } 124 install(SkPaint * paint,Type type,float baseFrequencyX,float baseFrequencyY,int numOctaves,float seed,bool stitchTiles)125 void install(SkPaint* paint, Type type, 126 float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, 127 bool stitchTiles) { 128 sk_sp<SkShader> shader = (type == Type::kFractalNoise) ? 129 SkPerlinNoiseShader::MakeFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves, 130 seed, stitchTiles ? &fSize : nullptr) : 131 SkPerlinNoiseShader::MakeTurbulence(baseFrequencyX, baseFrequencyY, numOctaves, 132 seed, stitchTiles ? &fSize : nullptr); 133 paint->setShader(std::move(shader)); 134 } 135 onDraw(SkCanvas * canvas)136 void onDraw(SkCanvas* canvas) override { 137 canvas->translate(10, 10); 138 139 SkPaint paint; 140 this->install(&paint, Type::kFractalNoise, 0.1f, 0.1f, 2, 0, false); 141 142 const SkScalar w = SkIntToScalar(fSize.width()); 143 const SkScalar h = SkIntToScalar(fSize.height()); 144 145 SkRect r = SkRect::MakeWH(w, h); 146 canvas->drawRect(r, paint); 147 148 canvas->save(); 149 canvas->translate(w * 5/4, 0); 150 canvas->drawRect(r, paint); 151 canvas->restore(); 152 153 canvas->save(); 154 canvas->translate(0, h + 10); 155 canvas->scale(2, 2); 156 canvas->drawRect(r, paint); 157 canvas->restore(); 158 159 canvas->save(); 160 canvas->translate(w + 100, h + 10); 161 canvas->scale(2, 2); 162 canvas->drawRect(r, paint); 163 canvas->restore(); 164 165 // The next row should draw the same as the previous, even though we are using a local 166 // matrix instead of the canvas. 167 168 canvas->translate(0, h * 2 + 10); 169 170 SkMatrix lm; 171 lm.setScale(2, 2); 172 paint.setShader(paint.getShader()->makeWithLocalMatrix(lm)); 173 r.fRight += r.width(); 174 r.fBottom += r.height(); 175 176 canvas->save(); 177 canvas->translate(0, h + 10); 178 canvas->drawRect(r, paint); 179 canvas->restore(); 180 181 canvas->save(); 182 canvas->translate(w + 100, h + 10); 183 canvas->drawRect(r, paint); 184 canvas->restore(); 185 } 186 }; 187 188 } // namespace 189 190 DEF_GM( return new PerlinNoiseGM; ) 191 DEF_GM( return new PerlinNoiseGM2; ) 192