1uniform half4 colorGreen, colorRed;
2
3inline half4 trueSide(half4 v) {
4 return v.r1ba;
5}
6
7inline half4 falseSide(half4 v) {
8 return v.r0ba;
9}
10
11half4 main(float2 coords) {
12 return bool(colorGreen.g) ? trueSide(colorGreen) : falseSide(colorRed);
13}
14