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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkBlendModeBlender_DEFINED
9 #define SkBlendModeBlender_DEFINED
10 
11 #include "src/core/SkBlenderBase.h"
12 
13 class SkBlendModeBlender : public SkBlenderBase {
14 public:
SkBlendModeBlender(SkBlendMode mode)15     SkBlendModeBlender(SkBlendMode mode) : fMode(mode) {}
16 
asBlendMode()17     skstd::optional<SkBlendMode> asBlendMode() const final { return fMode; }
18 
19 #if SK_SUPPORT_GPU
20     std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(
21             std::unique_ptr<GrFragmentProcessor> srcFP,
22             std::unique_ptr<GrFragmentProcessor> dstFP,
23             const GrFPArgs& fpArgs) const override;
24 #endif
25 
26     SK_FLATTENABLE_HOOKS(SkBlendModeBlender)
27 
28 private:
29     using INHERITED = SkBlenderBase;
30 
31     void flatten(SkWriteBuffer& buffer) const override;
32 
33     skvm::Color onProgram(skvm::Builder* p, skvm::Color src, skvm::Color dst,
34                           const SkColorInfo& colorInfo, skvm::Uniforms* uniforms,
35                           SkArenaAlloc* alloc) const override;
36 
37     SkBlendMode fMode;
38 };
39 
40 #endif
41