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1 /*
2  * Copyright 2021 Google LLC
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 /**
9  * This test relies on GLSL ES2 conformance test files, which are not included in Skia.
10  *
11  * To run the test suite, open `resources/sksl/es2_conformance/import_conformance_tests.py` and
12  * follow the instructions at the top to download and import the test suite.
13  */
14 
15 #include "gm/gm.h"
16 #include "include/core/SkBitmap.h"
17 #include "include/core/SkCanvas.h"
18 #include "include/core/SkData.h"
19 #include "include/core/SkFont.h"
20 #include "include/core/SkPaint.h"
21 #include "include/core/SkSize.h"
22 #include "include/core/SkString.h"
23 #include "include/core/SkStringView.h"
24 #include "include/core/SkSurface.h"
25 #include "include/effects/SkGradientShader.h"
26 #include "include/effects/SkImageFilters.h"
27 #include "include/effects/SkRuntimeEffect.h"
28 #include "include/utils/SkRandom.h"
29 #include "src/core/SkOSFile.h"
30 #include "src/core/SkRuntimeEffectPriv.h"
31 #include "src/gpu/GrCaps.h"
32 #include "src/gpu/GrDirectContextPriv.h"
33 #include "src/utils/SkOSPath.h"
34 #include "tests/Test.h"
35 #include "tools/Resources.h"
36 #include "tools/ToolUtils.h"
37 
test_expect_fail(skiatest::Reporter * r,const char * testFile)38 static void test_expect_fail(skiatest::Reporter* r, const char* testFile) {
39     SkRuntimeEffect::Options options{};
40     sk_sp<SkData> shaderData = GetResourceAsData(testFile);
41     if (!shaderData) {
42         ERRORF(r, "%s: Unable to load file", SkOSPath::Basename(testFile).c_str());
43         return;
44     }
45 
46     SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()};
47     SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(shaderString, options);
48     if (result.effect) {
49         ERRORF(r, "%s: Expected failure, but compiled successfully",
50                   SkOSPath::Basename(testFile).c_str());
51         return;
52     }
53 }
54 
test_expect_pass(skiatest::Reporter * r,SkSurface * surface,const char * testFile)55 static void test_expect_pass(skiatest::Reporter* r, SkSurface* surface, const char* testFile) {
56     SkRuntimeEffect::Options options{};
57     sk_sp<SkData> shaderData = GetResourceAsData(testFile);
58     if (!shaderData) {
59         ERRORF(r, "%s: Unable to load file", testFile);
60         return;
61     }
62 
63     SkString shaderString{reinterpret_cast<const char*>(shaderData->bytes()), shaderData->size()};
64     SkRuntimeEffect::Result result = SkRuntimeEffect::MakeForShader(shaderString, options);
65     if (!result.effect) {
66         ERRORF(r, "%s: %s", testFile, result.errorText.c_str());
67         return;
68     }
69 
70     SkRuntimeShaderBuilder builder(result.effect);
71     sk_sp<SkShader> shader = builder.makeShader(/*localMatrix=*/nullptr, /*isOpaque=*/true);
72     if (!shader) {
73         ERRORF(r, "%s: Unable to build shader", testFile);
74         return;
75     }
76 
77     SkPaint paintShader;
78     paintShader.setShader(shader);
79     surface->getCanvas()->drawRect(SkRect::MakeWH(1, 1), paintShader);
80 
81     SkBitmap bitmap;
82     REPORTER_ASSERT(r, bitmap.tryAllocPixels(surface->imageInfo()));
83     REPORTER_ASSERT(r, surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(),
84                                            /*srcX=*/0, /*srcY=*/0));
85 
86     SkColor color = bitmap.getColor(0, 0);
87     if (color != SkColorSetARGB(0xFF, 0x00, 0xFF, 0x00)) {
88         ERRORF(r, "%s: Expected solid green. Actual:\n"
89                   "RRGGBBAA\n"
90                   "%02X%02X%02X%02X",
91                   testFile,
92                   SkColorGetR(color), SkColorGetG(color), SkColorGetB(color), SkColorGetA(color));
93     }
94 }
95 
iterate_dir(const char * directory,const std::function<void (const char *)> & run)96 static void iterate_dir(const char* directory, const std::function<void(const char*)>& run) {
97     SkString resourceDirectory = GetResourcePath(directory);
98     SkOSFile::Iter iter(resourceDirectory.c_str(), ".rts");
99     SkString name;
100 
101     while (iter.next(&name, /*getDir=*/false)) {
102         SkString path(SkOSPath::Join(directory, name.c_str()));
103         run(path.c_str());
104     }
105 }
106 
DEF_TEST(SkSL_ES2Conformance_Pass_CPU,r)107 DEF_TEST(SkSL_ES2Conformance_Pass_CPU, r) {
108     const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
109     sk_sp<SkSurface> surface(SkSurface::MakeRaster(info));
110 
111     iterate_dir("sksl/es2_conformance/pass/", [&](const char* path) {
112         test_expect_pass(r, surface.get(), path);
113     });
114 }
115 
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkSL_ES2Conformance_Pass_GPU,r,ctxInfo)116 DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SkSL_ES2Conformance_Pass_GPU, r, ctxInfo) {
117     const SkImageInfo info = SkImageInfo::MakeN32Premul(1, 1);
118     sk_sp<SkSurface> surface(SkSurface::MakeRenderTarget(ctxInfo.directContext(),
119                                                          SkBudgeted::kNo, info));
120     iterate_dir("sksl/es2_conformance/pass/", [&](const char* path) {
121         test_expect_pass(r, surface.get(), path);
122     });
123 }
124 
DEF_TEST(SkSL_ES2Conformance_Fail,r)125 DEF_TEST(SkSL_ES2Conformance_Fail, r) {
126     iterate_dir("sksl/es2_conformance/fail/", [&](const char* path) {
127         test_expect_fail(r, path);
128     });
129 }
130