• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6    vec4 _0_branchy;
7    if (colorGreen == colorRed) _0_branchy = colorRed; else _0_branchy = colorGreen;
8    return _0_branchy;
9}
10