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1
2out vec4 sk_FragColor;
3uniform vec4 inputVal;
4uniform vec4 expected;
5uniform vec4 colorGreen;
6uniform vec4 colorRed;
7vec4 main() {
8    const vec4 constVal2 = vec4(1.0);
9    return ((((((((((((((atan(inputVal.x) == expected.x && atan(inputVal.xy) == expected.xy) && atan(inputVal.xyz) == expected.xyz) && atan(inputVal) == expected) && 0.0 == expected.x) && vec2(0.0, 0.0) == expected.xy) && vec3(0.0, 0.0, 0.0) == expected.xyz) && vec4(0.0, 0.0, 0.0, 0.0) == expected) && atan(inputVal.x, 1.0) == expected.x) && atan(inputVal.xy, vec2(1.0)) == expected.xy) && atan(inputVal.xyz, vec3(1.0)) == expected.xyz) && atan(inputVal, constVal2) == expected) && 0.0 == expected.x) && vec2(0.0, 0.0) == expected.xy) && vec3(0.0, 0.0, 0.0) == expected.xyz) && vec4(0.0, 0.0, 0.0, 0.0) == expected ? colorGreen : colorRed;
10}
11