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1
2out vec4 sk_FragColor;
3uniform vec4 testInputs;
4uniform vec4 colorGreen;
5uniform vec4 colorRed;
6vec4 main() {
7    vec4 expected = vec4(-1.0, 0.0, 1.0, 3.0);
8    return ((((((ceil(testInputs.x) == expected.x && ceil(testInputs.xy) == expected.xy) && ceil(testInputs.xyz) == expected.xyz) && ceil(testInputs) == expected) && -1.0 == expected.x) && vec2(-1.0, 0.0) == expected.xy) && vec3(-1.0, 0.0, 1.0) == expected.xyz) && vec4(-1.0, 0.0, 1.0, 3.0) == expected ? colorGreen : colorRed;
9}
10