1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_UniformBuffer "_UniformBuffer" 9OpMemberName %_UniformBuffer 0 "testInputs" 10OpMemberName %_UniformBuffer 1 "colorGreen" 11OpMemberName %_UniformBuffer 2 "colorRed" 12OpName %_entrypoint_v "_entrypoint_v" 13OpName %main "main" 14OpName %expectedA "expectedA" 15OpDecorate %sk_FragColor RelaxedPrecision 16OpDecorate %sk_FragColor Location 0 17OpDecorate %sk_FragColor Index 0 18OpDecorate %sk_Clockwise BuiltIn FrontFacing 19OpMemberDecorate %_UniformBuffer 0 Offset 0 20OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 21OpMemberDecorate %_UniformBuffer 1 Offset 16 22OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 23OpMemberDecorate %_UniformBuffer 2 Offset 32 24OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 25OpDecorate %_UniformBuffer Block 26OpDecorate %10 Binding 0 27OpDecorate %10 DescriptorSet 0 28OpDecorate %33 RelaxedPrecision 29OpDecorate %38 RelaxedPrecision 30OpDecorate %39 RelaxedPrecision 31OpDecorate %43 RelaxedPrecision 32OpDecorate %45 RelaxedPrecision 33OpDecorate %46 RelaxedPrecision 34OpDecorate %54 RelaxedPrecision 35OpDecorate %56 RelaxedPrecision 36OpDecorate %57 RelaxedPrecision 37OpDecorate %66 RelaxedPrecision 38OpDecorate %68 RelaxedPrecision 39OpDecorate %80 RelaxedPrecision 40OpDecorate %83 RelaxedPrecision 41OpDecorate %84 RelaxedPrecision 42%float = OpTypeFloat 32 43%v4float = OpTypeVector %float 4 44%_ptr_Output_v4float = OpTypePointer Output %v4float 45%sk_FragColor = OpVariable %_ptr_Output_v4float Output 46%bool = OpTypeBool 47%_ptr_Input_bool = OpTypePointer Input %bool 48%sk_Clockwise = OpVariable %_ptr_Input_bool Input 49%_UniformBuffer = OpTypeStruct %v4float %v4float %v4float 50%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 51%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 52%void = OpTypeVoid 53%15 = OpTypeFunction %void 54%v2float = OpTypeVector %float 2 55%float_0 = OpConstant %float 0 56%19 = OpConstantComposite %v2float %float_0 %float_0 57%_ptr_Function_v2float = OpTypePointer Function %v2float 58%23 = OpTypeFunction %v4float %_ptr_Function_v2float 59%_ptr_Function_v4float = OpTypePointer Function %v4float 60%float_n1 = OpConstant %float -1 61%float_1 = OpConstant %float 1 62%float_2 = OpConstant %float 2 63%31 = OpConstantComposite %v4float %float_n1 %float_0 %float_1 %float_2 64%false = OpConstantFalse %bool 65%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 66%int = OpTypeInt 32 1 67%int_0 = OpConstant %int 0 68%47 = OpConstantComposite %v2float %float_n1 %float_0 69%v2bool = OpTypeVector %bool 2 70%v3float = OpTypeVector %float 3 71%59 = OpConstantComposite %v3float %float_n1 %float_0 %float_1 72%v3bool = OpTypeVector %bool 3 73%v4bool = OpTypeVector %bool 4 74%int_1 = OpConstant %int 1 75%int_2 = OpConstant %int 2 76%_entrypoint_v = OpFunction %void None %15 77%16 = OpLabel 78%20 = OpVariable %_ptr_Function_v2float Function 79OpStore %20 %19 80%22 = OpFunctionCall %v4float %main %20 81OpStore %sk_FragColor %22 82OpReturn 83OpFunctionEnd 84%main = OpFunction %v4float None %23 85%24 = OpFunctionParameter %_ptr_Function_v2float 86%25 = OpLabel 87%expectedA = OpVariable %_ptr_Function_v4float Function 88%74 = OpVariable %_ptr_Function_v4float Function 89OpStore %expectedA %31 90%34 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 91%38 = OpLoad %v4float %34 92%39 = OpCompositeExtract %float %38 0 93%33 = OpExtInst %float %1 RoundEven %39 94%40 = OpFOrdEqual %bool %33 %float_n1 95OpSelectionMerge %42 None 96OpBranchConditional %40 %41 %42 97%41 = OpLabel 98%44 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 99%45 = OpLoad %v4float %44 100%46 = OpVectorShuffle %v2float %45 %45 0 1 101%43 = OpExtInst %v2float %1 RoundEven %46 102%48 = OpFOrdEqual %v2bool %43 %47 103%50 = OpAll %bool %48 104OpBranch %42 105%42 = OpLabel 106%51 = OpPhi %bool %false %25 %50 %41 107OpSelectionMerge %53 None 108OpBranchConditional %51 %52 %53 109%52 = OpLabel 110%55 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 111%56 = OpLoad %v4float %55 112%57 = OpVectorShuffle %v3float %56 %56 0 1 2 113%54 = OpExtInst %v3float %1 RoundEven %57 114%60 = OpFOrdEqual %v3bool %54 %59 115%62 = OpAll %bool %60 116OpBranch %53 117%53 = OpLabel 118%63 = OpPhi %bool %false %42 %62 %52 119OpSelectionMerge %65 None 120OpBranchConditional %63 %64 %65 121%64 = OpLabel 122%67 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 123%68 = OpLoad %v4float %67 124%66 = OpExtInst %v4float %1 RoundEven %68 125%69 = OpLoad %v4float %expectedA 126%70 = OpFOrdEqual %v4bool %66 %69 127%72 = OpAll %bool %70 128OpBranch %65 129%65 = OpLabel 130%73 = OpPhi %bool %false %53 %72 %64 131OpSelectionMerge %77 None 132OpBranchConditional %73 %75 %76 133%75 = OpLabel 134%78 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1 135%80 = OpLoad %v4float %78 136OpStore %74 %80 137OpBranch %77 138%76 = OpLabel 139%81 = OpAccessChain %_ptr_Uniform_v4float %10 %int_2 140%83 = OpLoad %v4float %81 141OpStore %74 %83 142OpBranch %77 143%77 = OpLabel 144%84 = OpLoad %v4float %74 145OpReturnValue %84 146OpFunctionEnd 147