1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_UniformBuffer "_UniformBuffer" 9OpMemberName %_UniformBuffer 0 "unknownInput" 10OpName %_entrypoint_v "_entrypoint_v" 11OpName %main "main" 12OpName %h4 "h4" 13OpDecorate %sk_FragColor RelaxedPrecision 14OpDecorate %sk_FragColor Location 0 15OpDecorate %sk_FragColor Index 0 16OpDecorate %sk_Clockwise BuiltIn FrontFacing 17OpMemberDecorate %_UniformBuffer 0 Offset 0 18OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 19OpDecorate %_UniformBuffer Block 20OpDecorate %10 Binding 0 21OpDecorate %10 DescriptorSet 0 22OpDecorate %h4 RelaxedPrecision 23OpDecorate %32 RelaxedPrecision 24OpDecorate %33 RelaxedPrecision 25OpDecorate %35 RelaxedPrecision 26OpDecorate %36 RelaxedPrecision 27OpDecorate %37 RelaxedPrecision 28OpDecorate %38 RelaxedPrecision 29OpDecorate %40 RelaxedPrecision 30OpDecorate %42 RelaxedPrecision 31OpDecorate %43 RelaxedPrecision 32OpDecorate %45 RelaxedPrecision 33OpDecorate %47 RelaxedPrecision 34OpDecorate %48 RelaxedPrecision 35OpDecorate %49 RelaxedPrecision 36%float = OpTypeFloat 32 37%v4float = OpTypeVector %float 4 38%_ptr_Output_v4float = OpTypePointer Output %v4float 39%sk_FragColor = OpVariable %_ptr_Output_v4float Output 40%bool = OpTypeBool 41%_ptr_Input_bool = OpTypePointer Input %bool 42%sk_Clockwise = OpVariable %_ptr_Input_bool Input 43%_UniformBuffer = OpTypeStruct %float 44%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 45%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 46%void = OpTypeVoid 47%15 = OpTypeFunction %void 48%v2float = OpTypeVector %float 2 49%float_0 = OpConstant %float 0 50%19 = OpConstantComposite %v2float %float_0 %float_0 51%_ptr_Function_v2float = OpTypePointer Function %v2float 52%23 = OpTypeFunction %v4float %_ptr_Function_v2float 53%_ptr_Function_v4float = OpTypePointer Function %v4float 54%_ptr_Uniform_float = OpTypePointer Uniform %float 55%int = OpTypeInt 32 1 56%int_0 = OpConstant %int 0 57%float_1 = OpConstant %float 1 58%_entrypoint_v = OpFunction %void None %15 59%16 = OpLabel 60%20 = OpVariable %_ptr_Function_v2float Function 61OpStore %20 %19 62%22 = OpFunctionCall %v4float %main %20 63OpStore %sk_FragColor %22 64OpReturn 65OpFunctionEnd 66%main = OpFunction %v4float None %23 67%24 = OpFunctionParameter %_ptr_Function_v2float 68%25 = OpLabel 69%h4 = OpVariable %_ptr_Function_v4float Function 70%28 = OpAccessChain %_ptr_Uniform_float %10 %int_0 71%32 = OpLoad %float %28 72%33 = OpCompositeConstruct %v4float %32 %32 %32 %32 73OpStore %h4 %33 74%34 = OpAccessChain %_ptr_Uniform_float %10 %int_0 75%35 = OpLoad %float %34 76%36 = OpCompositeConstruct %v2float %35 %35 77%37 = OpCompositeExtract %float %36 0 78%38 = OpCompositeExtract %float %36 1 79%40 = OpCompositeConstruct %v4float %37 %38 %float_0 %float_1 80OpStore %h4 %40 81%41 = OpAccessChain %_ptr_Uniform_float %10 %int_0 82%42 = OpLoad %float %41 83%43 = OpCompositeConstruct %v4float %float_0 %42 %float_1 %float_0 84OpStore %h4 %43 85%44 = OpAccessChain %_ptr_Uniform_float %10 %int_0 86%45 = OpLoad %float %44 87%46 = OpAccessChain %_ptr_Uniform_float %10 %int_0 88%47 = OpLoad %float %46 89%48 = OpCompositeConstruct %v4float %float_0 %45 %float_0 %47 90OpStore %h4 %48 91%49 = OpLoad %v4float %h4 92OpReturnValue %49 93OpFunctionEnd 94