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1 // Copyright 2021 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWN_NODE_BINDING_ASYNC_RUNNER_H_
16 #define DAWN_NODE_BINDING_ASYNC_RUNNER_H_
17 
18 #include <stdint.h>
19 #include <memory>
20 
21 #include "dawn/webgpu_cpp.h"
22 #include "napi.h"
23 
24 namespace wgpu { namespace binding {
25 
26     // AsyncRunner is used to poll a wgpu::Device with calls to Tick() while there are asynchronous
27     // tasks in flight.
28     class AsyncRunner {
29       public:
30         AsyncRunner(Napi::Env env, wgpu::Device device);
31 
32         // Begin() should be called when a new asynchronous task is started.
33         // If the number of executing asynchronous tasks transitions from 0 to 1, then a function
34         // will be scheduled on the main JavaScript thread to call wgpu::Device::Tick() whenever the
35         // thread is idle. This will be repeatedly called until the number of executing asynchronous
36         // tasks reaches 0 again.
37         void Begin();
38 
39         // End() should be called once the asynchronous task has finished.
40         // Every call to Begin() should eventually result in a call to End().
41         void End();
42 
43       private:
44         void QueueTick();
45         Napi::Env env_;
46         wgpu::Device const device_;
47         uint64_t count_ = 0;
48         bool tick_queued_ = false;
49     };
50 
51     // AsyncTask is a RAII helper for calling AsyncRunner::Begin() on construction, and
52     // AsyncRunner::End() on destruction.
53     class AsyncTask {
54       public:
55         inline AsyncTask(AsyncTask&&) = default;
56 
57         // Constructor.
58         // Calls AsyncRunner::Begin()
AsyncTask(std::shared_ptr<AsyncRunner> runner)59         inline AsyncTask(std::shared_ptr<AsyncRunner> runner) : runner_(std::move(runner)) {
60             runner_->Begin();
61         };
62 
63         // Destructor.
64         // Calls AsyncRunner::End()
~AsyncTask()65         inline ~AsyncTask() {
66             runner_->End();
67         }
68 
69       private:
70         AsyncTask(const AsyncTask&) = delete;
71         AsyncTask& operator=(const AsyncTask&) = delete;
72         std::shared_ptr<AsyncRunner> runner_;
73     };
74 
75 }}  // namespace wgpu::binding
76 
77 #endif  // DAWN_NODE_BINDING_ASYNC_RUNNER_H_
78