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1#!amber
2
3# Copyright 2021 Google LLC
4#
5# Licensed under the Apache License, Version 2.0 (the "License");
6# you may not use this file except in compliance with the License.
7# You may obtain a copy of the License at
8#
9#     http://www.apache.org/licenses/LICENSE-2.0
10#
11# Unless required by applicable law or agreed to in writing, software
12# distributed under the License is distributed on an "AS IS" BASIS,
13# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14# See the License for the specific language governing permissions and
15# limitations under the License.
16
17
18# A test for a coverage-gap found by the GraphicsFuzz project.
19
20# Short description: A fragment shader that covers specific LLVM code paths
21
22# The test passes because the shader always writes red.
23
24SHADER vertex variant_vertex_shader PASSTHROUGH
25
26# variant_fragment_shader is derived from the following GLSL:
27# #version 320 es
28# #define _int_0 _GLF_uniform_int_values[0]
29# #define _int_1 _GLF_uniform_int_values[1]
30# #define _float_0_0 _GLF_uniform_float_values[0]
31#
32# precision highp int;
33# precision highp float;
34#
35# // Contents of _GLF_uniform_float_values: 0.0
36# layout(set = 0, binding = 0) uniform buf0
37# {
38#     float _GLF_uniform_float_values[1];
39# };
40#
41# // Contents of _GLF_uniform_int_values: [0, 1]
42# layout(set = 0, binding = 1) uniform buf1
43# {
44#     int _GLF_uniform_int_values[2];
45# };
46#
47# layout(location = 0) out vec4 _GLF_color;
48#
49# void main()
50# {
51#     // The result of asin is undefined.
52#     float f0 = asin(2.0);
53#     float f1 = fract(f0);
54#
55#     // Always true.
56#     if(gl_FragCoord.x > _float_0_0)
57#     {
58#         _GLF_color = vec4(_int_1, _int_0, _int_0, _int_1);
59#     }
60#     else
61#     {
62#         // f1 is undefined, but this branch is never executed.
63#         _GLF_color = vec4(f1);
64#     }
65# }
66SHADER fragment variant_fragment_shader SPIRV-ASM TARGET_ENV spv1.0
67; SPIR-V
68; Version: 1.0
69; Generator: Khronos Glslang Reference Front End; 10
70; Bound: 60
71; Schema: 0
72               OpCapability Shader
73          %1 = OpExtInstImport "GLSL.std.450"
74               OpMemoryModel Logical GLSL450
75               OpEntryPoint Fragment %4 "main" %15 %36
76               OpExecutionMode %4 OriginUpperLeft
77               OpSource ESSL 320
78               OpName %4 "main"
79               OpName %8 "f0"
80               OpName %10 "f1"
81               OpName %15 "gl_FragCoord"
82               OpName %23 "buf0"
83               OpMemberName %23 0 "_GLF_uniform_float_values"
84               OpName %25 ""
85               OpName %36 "_GLF_color"
86               OpName %39 "buf1"
87               OpMemberName %39 0 "_GLF_uniform_int_values"
88               OpName %41 ""
89               OpDecorate %15 BuiltIn FragCoord
90               OpDecorate %22 ArrayStride 16
91               OpMemberDecorate %23 0 Offset 0
92               OpDecorate %23 Block
93               OpDecorate %25 DescriptorSet 0
94               OpDecorate %25 Binding 0
95               OpDecorate %36 Location 0
96               OpDecorate %38 ArrayStride 16
97               OpMemberDecorate %39 0 Offset 0
98               OpDecorate %39 Block
99               OpDecorate %41 DescriptorSet 0
100               OpDecorate %41 Binding 1
101          %2 = OpTypeVoid
102          %3 = OpTypeFunction %2
103          %6 = OpTypeFloat 32
104          %7 = OpTypePointer Function %6
105          %9 = OpConstant %6 0x1.8p+128
106         %13 = OpTypeVector %6 4
107         %14 = OpTypePointer Input %13
108         %15 = OpVariable %14 Input
109         %16 = OpTypeInt 32 0
110         %17 = OpConstant %16 0
111         %18 = OpTypePointer Input %6
112         %21 = OpConstant %16 1
113         %22 = OpTypeArray %6 %21
114         %23 = OpTypeStruct %22
115         %24 = OpTypePointer Uniform %23
116         %25 = OpVariable %24 Uniform
117         %26 = OpTypeInt 32 1
118         %27 = OpConstant %26 0
119         %28 = OpTypePointer Uniform %6
120         %31 = OpTypeBool
121         %35 = OpTypePointer Output %13
122         %36 = OpVariable %35 Output
123         %37 = OpConstant %16 2
124         %38 = OpTypeArray %26 %37
125         %39 = OpTypeStruct %38
126         %40 = OpTypePointer Uniform %39
127         %41 = OpVariable %40 Uniform
128         %42 = OpConstant %26 1
129         %43 = OpTypePointer Uniform %26
130          %4 = OpFunction %2 None %3
131          %5 = OpLabel
132          %8 = OpVariable %7 Function
133         %10 = OpVariable %7 Function
134               OpStore %8 %9
135         %11 = OpLoad %6 %8
136         %12 = OpExtInst %6 %1 Fract %11
137               OpStore %10 %12
138         %19 = OpAccessChain %18 %15 %17
139         %20 = OpLoad %6 %19
140         %29 = OpAccessChain %28 %25 %27 %27
141         %30 = OpLoad %6 %29
142         %32 = OpFOrdGreaterThan %31 %20 %30
143               OpSelectionMerge %34 None
144               OpBranchConditional %32 %33 %57
145         %33 = OpLabel
146         %44 = OpAccessChain %43 %41 %27 %42
147         %45 = OpLoad %26 %44
148         %46 = OpConvertSToF %6 %45
149         %47 = OpAccessChain %43 %41 %27 %27
150         %48 = OpLoad %26 %47
151         %49 = OpConvertSToF %6 %48
152         %50 = OpAccessChain %43 %41 %27 %27
153         %51 = OpLoad %26 %50
154         %52 = OpConvertSToF %6 %51
155         %53 = OpAccessChain %43 %41 %27 %42
156         %54 = OpLoad %26 %53
157         %55 = OpConvertSToF %6 %54
158         %56 = OpCompositeConstruct %13 %46 %49 %52 %55
159               OpStore %36 %56
160               OpBranch %34
161         %57 = OpLabel
162         %58 = OpLoad %6 %10
163         %59 = OpCompositeConstruct %13 %58 %58 %58 %58
164               OpStore %36 %59
165               OpBranch %34
166         %34 = OpLabel
167               OpReturn
168               OpFunctionEnd
169END
170
171# uniforms for variant
172
173# _GLF_uniform_int_values
174BUFFER variant__GLF_uniform_int_values DATA_TYPE int32[] STD140 DATA
175 0 1
176END
177# _GLF_uniform_float_values
178BUFFER variant__GLF_uniform_float_values DATA_TYPE float[] STD140 DATA
179 0.0
180END
181
182BUFFER variant_framebuffer FORMAT B8G8R8A8_UNORM
183
184PIPELINE graphics variant_pipeline
185  ATTACH variant_vertex_shader
186  ATTACH variant_fragment_shader
187  FRAMEBUFFER_SIZE 256 256
188  BIND BUFFER variant_framebuffer AS color LOCATION 0
189  BIND BUFFER variant__GLF_uniform_int_values AS uniform DESCRIPTOR_SET 0 BINDING 1
190  BIND BUFFER variant__GLF_uniform_float_values AS uniform DESCRIPTOR_SET 0 BINDING 0
191END
192CLEAR_COLOR variant_pipeline 0 0 0 255
193
194CLEAR variant_pipeline
195RUN variant_pipeline DRAW_RECT POS 0 0 SIZE 256 256
196
197EXPECT variant_framebuffer IDX 0 0 SIZE 256 256 EQ_RGBA 255 0 0 255
198