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1 /*
2  * Copyright © 2012 John Kåre Alsaker
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining
5  * a copy of this software and associated documentation files (the
6  * "Software"), to deal in the Software without restriction, including
7  * without limitation the rights to use, copy, modify, merge, publish,
8  * distribute, sublicense, and/or sell copies of the Software, and to
9  * permit persons to whom the Software is furnished to do so, subject to
10  * the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the
13  * next paragraph) shall be included in all copies or substantial
14  * portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19  * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  */
25 #ifndef GL_RENDERER_H
26 #define GL_RENDERER_H
27 
28 #include "config.h"
29 
30 #include <stdint.h>
31 
32 #include <libweston/libweston.h>
33 #include "backend.h"
34 #include "libweston-internal.h"
35 #include <hilog/log.h> // OHOS hilog
36 
37 #include "buffer_handle.h"
38 
39 // OHOS hilog
40 #ifndef weston_log
41 #define weston_log(fmt, ...) (HILOG_INFO(LOG_CORE, fmt, ##__VA_ARGS__))
42 #define weston_log_continue(fmt, ...) (HILOG_DEBUG(LOG_CORE, fmt, ##__VA_ARGS__))
43 #endif
44 
45 #define GL_RENDERER_FRMAEBUFFER_SIZE 2
46 
47 #ifdef ENABLE_EGL
48 
49 #include <EGL/egl.h>
50 #include <EGL/eglext.h>
51 
52 #else
53 
54 typedef int EGLint;
55 typedef int EGLenum;
56 typedef void *EGLDisplay;
57 typedef void *EGLSurface;
58 typedef void *EGLConfig;
59 typedef intptr_t EGLNativeDisplayType;
60 typedef intptr_t EGLNativeWindowType;
61 #define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0)
62 #define EGL_PBUFFER_BIT                   0x0001
63 #define EGL_WINDOW_BIT                    0x0004
64 
65 #endif /* ENABLE_EGL */
66 
67 enum gl_renderer_border_side {
68 	GL_RENDERER_BORDER_TOP = 0,
69 	GL_RENDERER_BORDER_LEFT = 1,
70 	GL_RENDERER_BORDER_RIGHT = 2,
71 	GL_RENDERER_BORDER_BOTTOM = 3,
72 };
73 
74 /**
75  * Options passed to the \c display_create method of the GL renderer interface.
76  *
77  * \see struct gl_renderer_interface
78  */
79 struct gl_renderer_display_options {
80 	/** The EGL platform identifier */
81 	EGLenum egl_platform;
82 	/** The native display corresponding to the given EGL platform */
83 	void *egl_native_display;
84 	/** EGL_SURFACE_TYPE bits for the base EGLConfig */
85 	EGLint egl_surface_type;
86 	/** Array of DRM pixel formats acceptable for the base EGLConfig */
87 	const uint32_t *drm_formats;
88 	/** The \c drm_formats array length */
89 	unsigned drm_formats_count;
90 };
91 
92 struct gl_renderer_output_options {
93 	/** Native window handle for \c eglCreateWindowSurface */
94 	EGLNativeWindowType window_for_legacy;
95 	/** Native window handle for \c eglCreatePlatformWindowSurface */
96 	void *window_for_platform;
97 	/** Array of DRM pixel formats acceptable for the window */
98 	const uint32_t *drm_formats;
99 	/** The \c drm_formats array length */
100 	unsigned drm_formats_count;
101 };
102 
103 struct gl_renderer_pbuffer_options {
104 	/** Width of the rendering surface in pixels */
105 	int width;
106 	/** Height of the rendering surface in pixels */
107 	int height;
108 	/** Array of DRM pixel formats acceptable for the pbuffer */
109 	const uint32_t *drm_formats;
110 	/** The \c drm_formats array length */
111 	unsigned drm_formats_count;
112 };
113 
114 struct gl_renderer_fbo_options {
115 	BufferHandle *handle[GL_RENDERER_FRMAEBUFFER_SIZE];
116 };
117 
118 struct gl_renderer_interface {
119 	/**
120 	 * Initialize GL-renderer with the given EGL platform and native display
121 	 *
122 	 * \param ec The weston_compositor where to initialize.
123 	 * \param options The options struct describing display configuration
124 	 * \return 0 on success, -1 on failure.
125 	 *
126 	 * This function creates an EGLDisplay and initializes it. It also
127 	 * creates the GL ES context and sets it up. It attempts GL ES 3.0
128 	 * and falls back to GL ES 2.0 if 3.0 is not supported.
129 	 *
130 	 * If \c platform is zero or EGL_EXT_platform_base is not supported,
131 	 * choosing the platform is left for the EGL implementation. Otherwise
132 	 * the given platform is used explicitly if the EGL implementation
133 	 * advertises it. Without the advertisement this function fails.
134 	 *
135 	 * If neither EGL_KHR_no_config_context or EGL_MESA_configless_context
136 	 * are supported, the arguments egl_surface_type, drm_formats, and
137 	 * drm_formats_count are used to find a so called base EGLConfig. The
138 	 * GL context is created with the base EGLConfig, and outputs will be
139 	 * required to use the same config as well. If one or both of the
140 	 * extensions are supported, these arguments are unused, and each
141 	 * output can use a different EGLConfig (pixel format).
142 	 *
143 	 * The first format in drm_formats that matches any EGLConfig
144 	 * determines which EGLConfig is chosen. On EGL GBM platform, the
145 	 * pixel format must match exactly. On other platforms, it is enough
146 	 * that each R, G, B, A channel has the same number of bits as in the
147 	 * DRM format.
148 	 */
149 	int (*display_create)(struct weston_compositor *ec,
150 			      const struct gl_renderer_display_options *options);
151 
152 	/**
153 	 * Attach GL-renderer to the output with a native window
154 	 *
155 	 * \param output The output to create a rendering surface for.
156 	 * \param options The options struct describing output configuration
157 	 * \return 0 on success, -1 on failure.
158 	 *
159 	 * This function creates the renderer data structures needed to repaint
160 	 * the output. The repaint results will be directed to the given native
161 	 * window.
162 	 *
163 	 * If EGL_EXT_platform_base is supported then \c window_for_platform is
164 	 * used, otherwise \c window_for_legacy is used. This is because the
165 	 * handle on X11 platform is different between the two.
166 	 *
167 	 * The first format in drm_formats that matches any EGLConfig
168 	 * determines which EGLConfig is chosen. See \c display_create about
169 	 * how the matching works and the possible limitations.
170 	 *
171 	 * This function should be used only if \c display_create was called
172 	 * with \c EGL_WINDOW_BIT in \c egl_surface_type.
173 	 */
174 	int (*output_window_create)(struct weston_output *output,
175 				    const struct gl_renderer_output_options *options);
176 
177 	/**
178 	 * Attach GL-renderer to the output with internal pixel storage
179 	 *
180 	 * \param output The output to create a rendering surface for.
181 	 * \param options The options struct describing the pbuffer
182 	 * \return 0 on success, -1 on failure.
183 	 *
184 	 * This function creates the renderer data structures needed to repaint
185 	 * the output. The repaint results will be kept internal and can only
186 	 * be accessed through e.g. screen capture.
187 	 *
188 	 * The first format in drm_formats that matches any EGLConfig
189 	 * determines which EGLConfig is chosen. See \c display_create about
190 	 * how the matching works and the possible limitations.
191 	 *
192 	 * This function should be used only if \c display_create was called
193 	 * with \c EGL_PBUFFER_BIT in \c egl_surface_type.
194 	 */
195 	int (*output_pbuffer_create)(struct weston_output *output,
196 				     const struct gl_renderer_pbuffer_options *options);
197 
198 	// OHOS hdi-backend
199 	int (*output_fbo_create)(struct weston_output *output,
200 				     const struct gl_renderer_fbo_options *options);
201 
202 	void (*output_destroy)(struct weston_output *output);
203 
204 	/* Sets the output border.
205 	 *
206 	 * The side specifies the side for which we are setting the border.
207 	 * The width and height are the width and height of the border.
208 	 * The tex_width patemeter specifies the width of the actual
209 	 * texture; this may be larger than width if the data is not
210 	 * tightly packed.
211 	 *
212 	 * The top and bottom textures will extend over the sides to the
213 	 * full width of the bordered window.  The right and left edges,
214 	 * however, will extend only to the top and bottom of the
215 	 * compositor surface.  This is demonstrated by the picture below:
216 	 *
217 	 * +-----------------------+
218 	 * |          TOP          |
219 	 * +-+-------------------+-+
220 	 * | |                   | |
221 	 * |L|                   |R|
222 	 * |E|                   |I|
223 	 * |F|                   |G|
224 	 * |T|                   |H|
225 	 * | |                   |T|
226 	 * | |                   | |
227 	 * +-+-------------------+-+
228 	 * |        BOTTOM         |
229 	 * +-----------------------+
230 	 */
231 	void (*output_set_border)(struct weston_output *output,
232 				  enum gl_renderer_border_side side,
233 				  int32_t width, int32_t height,
234 				  int32_t tex_width, unsigned char *data);
235 
236 	/* Create fence sync FD to wait for GPU rendering.
237 	 *
238 	 * Return FD on success, -1 on failure or unsupported
239 	 * EGL_ANDROID_native_fence_sync extension.
240 	 */
241 	int (*create_fence_fd)(struct weston_output *output);
242 
243 	// OHOS hdi-backend
244 	int (*output_get_current_fbo_index)(struct weston_output *output);
245 };
246 
247 #endif
248