Searched refs:unitIndex (Results 1 – 8 of 8) sorted by relevance
100 let unitIndex: number = 1;102 let max: number = Math.max(...frameExpectedData.map((it) => it.depth || 0)) + unitIndex;137 let unitIndex: number = 1;139 …let maxHeight: number = (Math.max(...frameActualData.map((it) => it.depth || 0)) + unitIndex) * un…435 let unitIndex: number = 1;443 …let intervalTime = (frameData[index].currentTs - frameData[index - unitIndex].currentTs) / secondT…444 …let widthDifference = frameData[index].currentFrameWidth! - frameData[index - unitIndex].currentFr…445 …let heightDifference = frameData[index].currentFrameHeight! - frameData[index - unitIndex].current…446 let xDifference = frameData[index].x! - frameData[index - unitIndex].x!;447 let yDifference = frameData[index].y! - frameData[index - unitIndex].y!;[all …]
133 let frameWidth: number = stateEndPointX - stateStartPointX <= unitIndex ? unitIndex :183 const unitIndex: number = 1; constant
76 if (findStructList.length > unitIndex) {114 if (currentDynamic.ts < startNS && (dataIndex + unitIndex) < frameDynamicList.length &&115 …frameDynamicList[dataIndex + unitIndex].ts >= startNS && currentDynamic.groupId !== invalidGroupId…218 let pointYInterval = totalValue / (yScaleNumber - unitIndex);382 const unitIndex: number = 1; constant
85 if (findStructList.length > unitIndex) {158 if (item.currentTs < startNS && index + unitIndex < frameSpacingList.length &&159 … frameSpacingList[index + unitIndex].currentTs >= startNS && item.groupId !== invalidGroupId) {333 } else if (index === unitIndex) {373 const unitIndex: number = 1; constant
427 let unitIndex: number = Math.floor(log10 / 3);428 sb = `${afterCeil / Math.pow(10, unitIndex * 3)}${units[unitIndex + 1]}`;
423 let unitIndex: number = Math.floor(log10 / 3);424 sb = `${afterCeil / Math.pow(10, unitIndex * 3)}${units[unitIndex + 1]}`;
417 let unitIndex: number = Math.floor(log10 / 3);418 sb = `${afterCeil / Math.pow(10, unitIndex * 3)}${units[unitIndex + 1]}hz`;