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Searched refs:BackMode (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dpolygon.c161 ctx->Polygon.BackMode == GL_FILL_RECTANGLE_NV; in polygon_mode()
198 if (ctx->Polygon.FrontMode == mode && ctx->Polygon.BackMode == mode) in polygon_mode()
204 ctx->Polygon.BackMode = mode; in polygon_mode()
211 if (ctx->Polygon.BackMode == mode) in polygon_mode()
216 ctx->Polygon.BackMode = mode; in polygon_mode()
371 ctx->Polygon.BackMode = GL_FILL; in _mesa_init_polygon()
Ddraw_validate.c253 (ctx->Polygon.BackMode == GL_FILL_RECTANGLE_NV)) in _mesa_update_valid_to_render_state()
265 ctx->Polygon.BackMode != GL_FILL) { in _mesa_update_valid_to_render_state()
Dmtypes.h673 GLenum BackMode; /**< Either GL_POINT, GL_LINE or GL_FILL */ member
Dattrib.c960 TEST_AND_CALL1_SEL(Polygon.BackMode, PolygonMode, GL_BACK); in _mesa_PopAttrib()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom.c169 st->ctx->Polygon.BackMode != GL_FILL; in st_update_edgeflags()
Dst_atom_rasterizer.c138 raster->fill_back = translate_fill(ctx->Polygon.BackMode); in st_update_rasterizer()