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Searched refs:NIR_PASS (Results 1 – 25 of 49) sorted by relevance

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/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_nir.c66 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in si_nir_opts()
67 NIR_PASS(progress, nir, nir_lower_alu_to_scalar, si_alu_to_scalar_filter, sscreen); in si_nir_opts()
68 NIR_PASS(progress, nir, nir_lower_phis_to_scalar, false); in si_nir_opts()
71 NIR_PASS(progress, nir, nir_split_array_vars, nir_var_function_temp); in si_nir_opts()
72 NIR_PASS(lower_alu_to_scalar, nir, nir_shrink_vec_array_vars, nir_var_function_temp); in si_nir_opts()
73 NIR_PASS(progress, nir, nir_opt_find_array_copies); in si_nir_opts()
75 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in si_nir_opts()
76 NIR_PASS(progress, nir, nir_opt_dead_write_vars); in si_nir_opts()
78 NIR_PASS(lower_alu_to_scalar, nir, nir_opt_trivial_continues); in si_nir_opts()
80 NIR_PASS(progress, nir, nir_copy_prop); in si_nir_opts()
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Dsi_nir_optim.c195 NIR_PASS(progress, shader, nir_copy_prop); in si_nir_is_output_const_if_tex_is_const()
196 NIR_PASS(progress, shader, nir_opt_remove_phis); in si_nir_is_output_const_if_tex_is_const()
197 NIR_PASS(progress, shader, nir_opt_dce); in si_nir_is_output_const_if_tex_is_const()
198 NIR_PASS(progress, shader, nir_opt_dead_cf); in si_nir_is_output_const_if_tex_is_const()
199 NIR_PASS(progress, shader, nir_opt_algebraic); in si_nir_is_output_const_if_tex_is_const()
200 NIR_PASS(progress, shader, nir_opt_constant_folding); in si_nir_is_output_const_if_tex_is_const()
/third_party/mesa3d/src/compiler/clc/
Dclc.c96 NIR_PASS(progress, s, nir_split_var_copies); in clc_libclc_optimize()
97 NIR_PASS(progress, s, nir_opt_copy_prop_vars); in clc_libclc_optimize()
98 NIR_PASS(progress, s, nir_lower_var_copies); in clc_libclc_optimize()
99 NIR_PASS(progress, s, nir_lower_vars_to_ssa); in clc_libclc_optimize()
100 NIR_PASS(progress, s, nir_copy_prop); in clc_libclc_optimize()
101 NIR_PASS(progress, s, nir_opt_remove_phis); in clc_libclc_optimize()
102 NIR_PASS(progress, s, nir_opt_dce); in clc_libclc_optimize()
103NIR_PASS(progress, s, nir_opt_if, nir_opt_if_aggressive_last_continue | nir_opt_if_optimize_phi_tr… in clc_libclc_optimize()
104 NIR_PASS(progress, s, nir_opt_dead_cf); in clc_libclc_optimize()
105 NIR_PASS(progress, s, nir_opt_cse); in clc_libclc_optimize()
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/third_party/mesa3d/src/gallium/drivers/lima/
Dlima_program.c130 NIR_PASS(progress, s, nir_lower_alu_to_scalar, NULL, NULL); in lima_program_optimize_vs_nir()
131 NIR_PASS(progress, s, nir_lower_phis_to_scalar, false); in lima_program_optimize_vs_nir()
132 NIR_PASS(progress, s, nir_copy_prop); in lima_program_optimize_vs_nir()
133 NIR_PASS(progress, s, nir_opt_remove_phis); in lima_program_optimize_vs_nir()
134 NIR_PASS(progress, s, nir_opt_dce); in lima_program_optimize_vs_nir()
135 NIR_PASS(progress, s, nir_opt_dead_cf); in lima_program_optimize_vs_nir()
136 NIR_PASS(progress, s, nir_opt_cse); in lima_program_optimize_vs_nir()
137 NIR_PASS(progress, s, nir_opt_peephole_select, 8, true, true); in lima_program_optimize_vs_nir()
138 NIR_PASS(progress, s, nir_opt_algebraic); in lima_program_optimize_vs_nir()
139 NIR_PASS(progress, s, lima_nir_lower_ftrunc); in lima_program_optimize_vs_nir()
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/third_party/mesa3d/src/gallium/drivers/i915/
Di915_screen.c196 NIR_PASS(progress, s, nir_copy_prop); in i915_optimize_nir()
197 NIR_PASS(progress, s, nir_opt_algebraic); in i915_optimize_nir()
198 NIR_PASS(progress, s, nir_opt_constant_folding); in i915_optimize_nir()
199 NIR_PASS(progress, s, nir_opt_remove_phis); in i915_optimize_nir()
200 NIR_PASS(progress, s, nir_opt_conditional_discard); in i915_optimize_nir()
201 NIR_PASS(progress, s, nir_opt_dce); in i915_optimize_nir()
202 NIR_PASS(progress, s, nir_opt_dead_cf); in i915_optimize_nir()
203 NIR_PASS(progress, s, nir_opt_cse); in i915_optimize_nir()
204 NIR_PASS(progress, s, nir_opt_find_array_copies); in i915_optimize_nir()
205NIR_PASS(progress, s, nir_opt_if, nir_opt_if_aggressive_last_continue | nir_opt_if_optimize_phi_tr… in i915_optimize_nir()
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/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c174 NIR_PASS(progress, shader, nir_split_array_vars, nir_var_function_temp); in radv_optimize_nir()
175 NIR_PASS(progress, shader, nir_shrink_vec_array_vars, nir_var_function_temp); in radv_optimize_nir()
183 NIR_PASS(progress, shader, nir_opt_find_array_copies); in radv_optimize_nir()
186 NIR_PASS(progress, shader, nir_opt_copy_prop_vars); in radv_optimize_nir()
187 NIR_PASS(progress, shader, nir_opt_dead_write_vars); in radv_optimize_nir()
188 NIR_PASS(_, shader, nir_lower_vars_to_ssa); in radv_optimize_nir()
190 NIR_PASS(_, shader, nir_lower_alu_width, vectorize_vec2_16bit, NULL); in radv_optimize_nir()
191 NIR_PASS(_, shader, nir_lower_phis_to_scalar, true); in radv_optimize_nir()
193 NIR_PASS(progress, shader, nir_copy_prop); in radv_optimize_nir()
194 NIR_PASS(progress, shader, nir_opt_remove_phis); in radv_optimize_nir()
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Dradv_pipeline.c3007 NIR_PASS(progress, ordered_shaders[i], nir_lower_io_to_scalar_early, mask); in radv_link_shaders()
3010 NIR_PASS(_, ordered_shaders[i], nir_copy_prop); in radv_link_shaders()
3011 NIR_PASS(_, ordered_shaders[i], nir_opt_shrink_vectors); in radv_link_shaders()
3017 NIR_PASS(_, ordered_shaders[i], nir_opt_constant_folding); in radv_link_shaders()
3019 NIR_PASS(_, ordered_shaders[i], nir_opt_cse); in radv_link_shaders()
3031 NIR_PASS(_, ordered_shaders[i], nir_opt_copy_prop_vars); in radv_link_shaders()
3033 NIR_PASS(_, ordered_shaders[i], nir_opt_dce); in radv_link_shaders()
3034 NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables, in radv_link_shaders()
3082 NIR_PASS(_, ordered_shaders[i], nir_remove_dead_variables, nir_var_shader_temp, in radv_link_shaders()
3084 NIR_PASS(_, ordered_shaders[i], nir_opt_dce); in radv_link_shaders()
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/third_party/mesa3d/src/imagination/rogue/
Drogue_nir.c123 NIR_PASS(progress, nir, nir_copy_prop); in rogue_nir_passes()
124 NIR_PASS(progress, nir, nir_opt_cse); in rogue_nir_passes()
125 NIR_PASS(progress, nir, nir_opt_algebraic); in rogue_nir_passes()
126 NIR_PASS(progress, nir, nir_opt_constant_folding); in rogue_nir_passes()
127 NIR_PASS(progress, nir, nir_opt_dce); in rogue_nir_passes()
142 NIR_PASS(progress, nir, nir_opt_algebraic_late); in rogue_nir_passes()
/third_party/mesa3d/src/broadcom/compiler/
Dvir.c653 NIR_PASS(_, c->s, nir_lower_tex, &tex_options); in v3d_lower_nir()
654 NIR_PASS(_, c->s, nir_lower_system_values); in v3d_lower_nir()
655 NIR_PASS(_, c->s, nir_lower_compute_system_values, NULL); in v3d_lower_nir()
657 NIR_PASS(_, c->s, nir_lower_vars_to_scratch, in v3d_lower_nir()
661 NIR_PASS(_, c->s, v3d_nir_lower_scratch); in v3d_lower_nir()
906 NIR_PASS(_, c->s, nir_lower_io_to_scalar_early, in v3d_nir_lower_vs_early()
914 NIR_PASS(_, c->s, nir_remove_unused_io_vars, in v3d_nir_lower_vs_early()
916 NIR_PASS(_, c->s, nir_lower_global_vars_to_local); in v3d_nir_lower_vs_early()
918 NIR_PASS(_, c->s, nir_remove_dead_variables, nir_var_shader_in, NULL); in v3d_nir_lower_vs_early()
922 NIR_PASS(_, c->s, nir_lower_point_size, 1.0f, 0.0f); in v3d_nir_lower_vs_early()
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/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_linker.c54 NIR_PASS(progress, nir, nir_remove_dead_variables, in gl_nir_opts()
59 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in gl_nir_opts()
60 NIR_PASS(progress, nir, nir_opt_dead_write_vars); in gl_nir_opts()
70 NIR_PASS(progress, nir, nir_copy_prop); in gl_nir_opts()
71 NIR_PASS(progress, nir, nir_opt_remove_phis); in gl_nir_opts()
72 NIR_PASS(progress, nir, nir_opt_dce); in gl_nir_opts()
75 NIR_PASS(progress, nir, nir_copy_prop); in gl_nir_opts()
76 NIR_PASS(progress, nir, nir_opt_dce); in gl_nir_opts()
78 NIR_PASS(progress, nir, nir_opt_if, 0); in gl_nir_opts()
79 NIR_PASS(progress, nir, nir_opt_dead_cf); in gl_nir_opts()
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/third_party/mesa3d/src/gallium/frontends/lavapipe/
Dlvp_pipeline.c330 NIR_PASS(progress, nir, nir_lower_flrp, 32|64, true); in optimize()
331 NIR_PASS(progress, nir, nir_split_array_vars, nir_var_function_temp); in optimize()
332 NIR_PASS(progress, nir, nir_shrink_vec_array_vars, nir_var_function_temp); in optimize()
333 NIR_PASS(progress, nir, nir_opt_deref); in optimize()
334 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in optimize()
336 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in optimize()
338 NIR_PASS(progress, nir, nir_copy_prop); in optimize()
339 NIR_PASS(progress, nir, nir_opt_dce); in optimize()
340 NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true); in optimize()
342 NIR_PASS(progress, nir, nir_opt_algebraic); in optimize()
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/third_party/mesa3d/src/microsoft/clc/
Dclc_compiler.c821 NIR_PASS(progress, nir, nir_copy_prop); in clc_spirv_to_dxil()
822 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in clc_spirv_to_dxil()
823 NIR_PASS(progress, nir, nir_opt_deref); in clc_spirv_to_dxil()
824 NIR_PASS(progress, nir, nir_opt_dce); in clc_spirv_to_dxil()
825 NIR_PASS(progress, nir, nir_opt_undef); in clc_spirv_to_dxil()
826 NIR_PASS(progress, nir, nir_opt_constant_folding); in clc_spirv_to_dxil()
827 NIR_PASS(progress, nir, nir_opt_cse); in clc_spirv_to_dxil()
828 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in clc_spirv_to_dxil()
829 NIR_PASS(progress, nir, nir_opt_algebraic); in clc_spirv_to_dxil()
848 NIR_PASS(progress, nir, nir_copy_prop); in clc_spirv_to_dxil()
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/third_party/mesa3d/src/microsoft/spirv_to_dxil/
Ddxil_spirv_nir.c620 NIR_PASS(*requires_runtime_data, nir, in dxil_spirv_nir_passes()
710 NIR_PASS(progress, nir, nir_copy_prop); in dxil_spirv_nir_passes()
711 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in dxil_spirv_nir_passes()
712 NIR_PASS(progress, nir, nir_opt_deref); in dxil_spirv_nir_passes()
713 NIR_PASS(progress, nir, nir_opt_dce); in dxil_spirv_nir_passes()
714 NIR_PASS(progress, nir, nir_opt_undef); in dxil_spirv_nir_passes()
715 NIR_PASS(progress, nir, nir_opt_constant_folding); in dxil_spirv_nir_passes()
716 NIR_PASS(progress, nir, nir_opt_cse); in dxil_spirv_nir_passes()
719 NIR_PASS(progress, nir, nir_copy_prop); in dxil_spirv_nir_passes()
720 NIR_PASS(progress, nir, nir_opt_dce); in dxil_spirv_nir_passes()
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/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_nir.cpp549 NIR_PASS(progress, shader, nir_lower_vars_to_ssa); in optimize_once()
550 NIR_PASS(progress, shader, nir_copy_prop); in optimize_once()
551 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once()
552 NIR_PASS(progress, shader, nir_opt_algebraic); in optimize_once()
553 NIR_PASS(progress, shader, nir_opt_constant_folding); in optimize_once()
554 NIR_PASS(progress, shader, nir_opt_copy_prop_vars); in optimize_once()
555 NIR_PASS(progress, shader, nir_opt_remove_phis); in optimize_once()
559 NIR_PASS(progress, shader, nir_copy_prop); in optimize_once()
560 NIR_PASS(progress, shader, nir_opt_dce); in optimize_once()
563 NIR_PASS(progress, shader, nir_opt_if, nir_opt_if_optimize_phi_true_false); in optimize_once()
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/third_party/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c334 NIR_PASS(progress, nir, nir_lower_regs_to_ssa); in optimise_nir()
339 NIR_PASS(progress, nir, nir_lower_idiv, &idiv_options); in optimise_nir()
350 NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_options); in optimise_nir()
361 NIR_PASS(progress, nir, midgard_nir_lower_image_bitsize); in optimise_nir()
362 NIR_PASS(progress, nir, midgard_nir_lower_helper_writes); in optimise_nir()
363 NIR_PASS(progress, nir, pan_lower_helper_invocation); in optimise_nir()
364 NIR_PASS(progress, nir, pan_lower_sample_pos); in optimise_nir()
373 NIR_PASS(progress, nir, midgard_nir_lower_algebraic_early); in optimise_nir()
379 NIR_PASS(progress, nir, nir_lower_var_copies); in optimise_nir()
380 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in optimise_nir()
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/third_party/mesa3d/src/freedreno/ir3/
Dir3_context.c87 NIR_PASS(progress, ctx->s, nir_lower_locals_to_regs); in ir3_context_init()
92 NIR_PASS(progress, ctx->s, nir_opt_algebraic); in ir3_context_init()
93 NIR_PASS(progress, ctx->s, nir_opt_constant_folding); in ir3_context_init()
102 NIR_PASS(progress, ctx->s, ir3_nir_lower_imul); in ir3_context_init()
105 NIR_PASS(progress, ctx->s, nir_opt_algebraic); in ir3_context_init()
106 NIR_PASS(progress, ctx->s, nir_opt_copy_prop_vars); in ir3_context_init()
107 NIR_PASS(progress, ctx->s, nir_opt_dead_write_vars); in ir3_context_init()
108 NIR_PASS(progress, ctx->s, nir_opt_dce); in ir3_context_init()
109 NIR_PASS(progress, ctx->s, nir_opt_constant_folding); in ir3_context_init()
118 NIR_PASS(progress, ctx->s, nir_lower_phis_to_scalar, true); in ir3_context_init()
/third_party/mesa3d/src/intel/compiler/
Dbrw_nir.c521 NIR_PASS(this_progress, nir, pass, ##__VA_ARGS__); \
963 NIR_PASS(_, producer, nir_lower_io_to_scalar_early, nir_var_shader_out); in brw_nir_link_shaders()
964 NIR_PASS(_, consumer, nir_lower_io_to_scalar_early, nir_var_shader_in); in brw_nir_link_shaders()
972 NIR_PASS(_, producer, nir_remove_dead_variables, nir_var_shader_out, NULL); in brw_nir_link_shaders()
973 NIR_PASS(_, consumer, nir_remove_dead_variables, nir_var_shader_in, NULL); in brw_nir_link_shaders()
985 NIR_PASS(_, producer, nir_lower_global_vars_to_local); in brw_nir_link_shaders()
986 NIR_PASS(_, consumer, nir_lower_global_vars_to_local); in brw_nir_link_shaders()
992 NIR_PASS(_, producer, nir_lower_indirect_derefs, in brw_nir_link_shaders()
995 NIR_PASS(_, consumer, nir_lower_indirect_derefs, in brw_nir_link_shaders()
1003 NIR_PASS(_, producer, nir_lower_io_to_vector, nir_var_shader_out); in brw_nir_link_shaders()
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Dbrw_mesh.cpp110 NIR_PASS(_, nir, nir_lower_io, nir_var_shader_out, in brw_nir_lower_tue_outputs()
124 NIR_PASS(_, nir, nir_lower_vars_to_explicit_types, in brw_nir_lower_tue_outputs()
126 NIR_PASS(_, nir, nir_lower_explicit_io, in brw_nir_lower_tue_outputs()
191 NIR_PASS(adjusted, shader, brw_nir_adjust_task_payload_offsets); in brw_nir_adjust_payload()
193 NIR_PASS(_, shader, nir_opt_constant_folding); in brw_nir_adjust_payload()
235 NIR_PASS(_, shader, brw_nir_lower_load_uniforms); in brw_compile_task()
236 NIR_PASS(_, shader, brw_nir_lower_simd, dispatch_width); in brw_compile_task()
305 NIR_PASS(progress, nir, nir_lower_vars_to_explicit_types, in brw_nir_lower_tue_inputs()
321 NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_task_payload, in brw_nir_lower_tue_inputs()
531 NIR_PASS(_, nir, nir_lower_io, nir_var_shader_out, in brw_nir_lower_mue_outputs()
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/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c256 NIR_PASS(this_progress, nir, pass, ##__VA_ARGS__); \
366 NIR_PASS(_, nir, nir_lower_sysvals_to_varyings, &sysvals_to_varyings); in preprocess_nir()
374 NIR_PASS(_, nir, nir_lower_variable_initializers, nir_var_shader_out); in preprocess_nir()
377 NIR_PASS(_, nir, nir_lower_io_to_vector, nir_var_shader_out); in preprocess_nir()
379 NIR_PASS(_, nir, nir_lower_input_attachments, in preprocess_nir()
388 NIR_PASS(_, nir, nir_lower_system_values); in preprocess_nir()
390 NIR_PASS(_, nir, nir_lower_alu_to_scalar, NULL, NULL); in preprocess_nir()
392 NIR_PASS(_, nir, nir_normalize_cubemap_coords); in preprocess_nir()
394 NIR_PASS(_, nir, nir_lower_global_vars_to_local); in preprocess_nir()
396 NIR_PASS(_, nir, nir_split_var_copies); in preprocess_nir()
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/third_party/mesa3d/src/amd/common/
Dac_nir.c79 NIR_PASS(progress, shader, nir_lower_vars_to_scratch, nir_var_function_temp, 256, in ac_nir_lower_indirect_derefs()
108 NIR_PASS(progress, shader, nir_lower_indirect_derefs, indirect_mask, UINT32_MAX); in ac_nir_lower_indirect_derefs()
/third_party/mesa3d/src/panfrost/bifrost/
Dbifrost_compile.c4433 NIR_PASS(progress, nir, nir_lower_regs_to_ssa); in bi_optimize_nir()
4443 NIR_PASS(progress, nir, pan_nir_lower_64bit_intrin); in bi_optimize_nir()
4444 NIR_PASS(progress, nir, pan_lower_helper_invocation); in bi_optimize_nir()
4446 NIR_PASS(progress, nir, nir_lower_int64); in bi_optimize_nir()
4452 NIR_PASS(progress, nir, nir_lower_idiv, &idiv_options); in bi_optimize_nir()
4454 NIR_PASS(progress, nir, nir_lower_tex, &lower_tex_options); in bi_optimize_nir()
4455 NIR_PASS(progress, nir, nir_lower_alu_to_scalar, bi_scalarize_filter, NULL); in bi_optimize_nir()
4456 NIR_PASS(progress, nir, nir_lower_load_const_to_scalar); in bi_optimize_nir()
4461 NIR_PASS(progress, nir, nir_lower_var_copies); in bi_optimize_nir()
4462 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in bi_optimize_nir()
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/third_party/mesa3d/src/freedreno/vulkan/
Dtu_nir_lower_multiview.c85 NIR_PASS(progress, nir, lower_multiview_mask, &mask); in tu_nir_lower_multiview()
113 NIR_PASS(progress, nir, lower_multiview_mask, &mask); in tu_nir_lower_multiview()
/third_party/mesa3d/src/intel/vulkan/
Danv_pipeline.c155 NIR_PASS(_, nir, nir_lower_sysvals_to_varyings, &sysvals_to_varyings); in anv_shader_stage_to_nir()
161 NIR_PASS(_, nir, nir_opt_access, &opt_access_options); in anv_shader_stage_to_nir()
163 NIR_PASS(_, nir, nir_lower_frexp); in anv_shader_stage_to_nir()
703 NIR_PASS(_, nir, nir_lower_wpos_center); in anv_pipeline_lower_nir()
704 NIR_PASS(_, nir, nir_lower_input_attachments, in anv_pipeline_lower_nir()
711 NIR_PASS(_, nir, anv_nir_lower_ycbcr_textures, layout); in anv_pipeline_lower_nir()
714 NIR_PASS(_, nir, anv_nir_lower_multiview, in anv_pipeline_lower_nir()
720 NIR_PASS(_, nir, brw_nir_lower_storage_image, compiler->devinfo); in anv_pipeline_lower_nir()
722 NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_global, in anv_pipeline_lower_nir()
724 NIR_PASS(_, nir, nir_lower_explicit_io, nir_var_mem_push_const, in anv_pipeline_lower_nir()
[all …]
/third_party/mesa3d/src/asahi/compiler/
Dagx_compile.c1464 NIR_PASS(progress, nir, nir_lower_var_copies); in agx_optimize_nir()
1465 NIR_PASS(progress, nir, nir_lower_vars_to_ssa); in agx_optimize_nir()
1467 NIR_PASS(progress, nir, nir_copy_prop); in agx_optimize_nir()
1468 NIR_PASS(progress, nir, nir_opt_remove_phis); in agx_optimize_nir()
1469 NIR_PASS(progress, nir, nir_lower_phis_to_scalar, true); in agx_optimize_nir()
1470 NIR_PASS(progress, nir, nir_opt_dce); in agx_optimize_nir()
1471 NIR_PASS(progress, nir, nir_opt_dead_cf); in agx_optimize_nir()
1472 NIR_PASS(progress, nir, nir_opt_cse); in agx_optimize_nir()
1473 NIR_PASS(progress, nir, nir_opt_peephole_select, 64, false, true); in agx_optimize_nir()
1474 NIR_PASS(progress, nir, nir_opt_algebraic); in agx_optimize_nir()
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/third_party/mesa3d/src/gallium/auxiliary/nir/
Dtgsi_to_nir.c2453 NIR_PASS(progress, nir, nir_remove_dead_variables, in ttn_optimize_nir()
2458 NIR_PASS(progress, nir, nir_opt_copy_prop_vars); in ttn_optimize_nir()
2459 NIR_PASS(progress, nir, nir_opt_dead_write_vars); in ttn_optimize_nir()
2469 NIR_PASS(progress, nir, nir_copy_prop); in ttn_optimize_nir()
2470 NIR_PASS(progress, nir, nir_opt_remove_phis); in ttn_optimize_nir()
2471 NIR_PASS(progress, nir, nir_opt_dce); in ttn_optimize_nir()
2474 NIR_PASS(progress, nir, nir_copy_prop); in ttn_optimize_nir()
2475 NIR_PASS(progress, nir, nir_opt_dce); in ttn_optimize_nir()
2477 NIR_PASS(progress, nir, nir_opt_if, nir_opt_if_optimize_phi_true_false); in ttn_optimize_nir()
2478 NIR_PASS(progress, nir, nir_opt_dead_cf); in ttn_optimize_nir()
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