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1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "compiler/nir/nir.h"
29 #include "draw/draw_context.h"
30 #include "util/format/u_format.h"
31 #include "util/format/u_format_s3tc.h"
32 #include "util/os_misc.h"
33 #include "util/u_inlines.h"
34 #include "util/u_memory.h"
35 #include "util/u_screen.h"
36 #include "util/u_string.h"
37 
38 #include "i915_context.h"
39 #include "i915_debug.h"
40 #include "i915_public.h"
41 #include "i915_reg.h"
42 #include "i915_resource.h"
43 #include "i915_screen.h"
44 #include "i915_winsys.h"
45 
46 /*
47  * Probe functions
48  */
49 
50 static const char *
i915_get_vendor(struct pipe_screen * screen)51 i915_get_vendor(struct pipe_screen *screen)
52 {
53    return "Mesa Project";
54 }
55 
56 static const char *
i915_get_device_vendor(struct pipe_screen * screen)57 i915_get_device_vendor(struct pipe_screen *screen)
58 {
59    return "Intel";
60 }
61 
62 static const char *
i915_get_name(struct pipe_screen * screen)63 i915_get_name(struct pipe_screen *screen)
64 {
65    static char buffer[128];
66    const char *chipset;
67 
68    switch (i915_screen(screen)->iws->pci_id) {
69    case PCI_CHIP_I915_G:
70       chipset = "915G";
71       break;
72    case PCI_CHIP_I915_GM:
73       chipset = "915GM";
74       break;
75    case PCI_CHIP_I945_G:
76       chipset = "945G";
77       break;
78    case PCI_CHIP_I945_GM:
79       chipset = "945GM";
80       break;
81    case PCI_CHIP_I945_GME:
82       chipset = "945GME";
83       break;
84    case PCI_CHIP_G33_G:
85       chipset = "G33";
86       break;
87    case PCI_CHIP_Q35_G:
88       chipset = "Q35";
89       break;
90    case PCI_CHIP_Q33_G:
91       chipset = "Q33";
92       break;
93    case PCI_CHIP_PINEVIEW_G:
94       chipset = "Pineview G";
95       break;
96    case PCI_CHIP_PINEVIEW_M:
97       chipset = "Pineview M";
98       break;
99    default:
100       chipset = "unknown";
101       break;
102    }
103 
104    snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
105    return buffer;
106 }
107 
108 static const nir_shader_compiler_options i915_compiler_options = {
109    .fdot_replicates = true,
110    .fuse_ffma32 = true,
111    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
112    .lower_extract_byte = true,
113    .lower_extract_word = true,
114    .lower_fdiv = true,
115    .lower_fdph = true,
116    .lower_flrp32 = true,
117    .lower_fmod = true,
118    .lower_rotate = true,
119    .lower_sincos = true,
120    .lower_uniforms_to_ubo = true,
121    .lower_vector_cmp = true,
122    .use_interpolated_input_intrinsics = true,
123    .force_indirect_unrolling = nir_var_all,
124    .force_indirect_unrolling_sampler = true,
125    .max_unroll_iterations = 32,
126    .no_integers = true,
127 };
128 
129 static const struct nir_shader_compiler_options gallivm_nir_options = {
130    .fdot_replicates = true,
131    .lower_bitops = true, /* required for !CAP_INTEGERS nir_to_tgsi */
132    .lower_scmp = true,
133    .lower_flrp32 = true,
134    .lower_flrp64 = true,
135    .lower_fsat = true,
136    .lower_bitfield_insert_to_shifts = true,
137    .lower_bitfield_extract_to_shifts = true,
138    .lower_fdph = true,
139    .lower_ffma16 = true,
140    .lower_ffma32 = true,
141    .lower_ffma64 = true,
142    .lower_fmod = true,
143    .lower_hadd = true,
144    .lower_uadd_sat = true,
145    .lower_usub_sat = true,
146    .lower_iadd_sat = true,
147    .lower_ldexp = true,
148    .lower_pack_snorm_2x16 = true,
149    .lower_pack_snorm_4x8 = true,
150    .lower_pack_unorm_2x16 = true,
151    .lower_pack_unorm_4x8 = true,
152    .lower_pack_half_2x16 = true,
153    .lower_pack_split = true,
154    .lower_unpack_snorm_2x16 = true,
155    .lower_unpack_snorm_4x8 = true,
156    .lower_unpack_unorm_2x16 = true,
157    .lower_unpack_unorm_4x8 = true,
158    .lower_unpack_half_2x16 = true,
159    .lower_extract_byte = true,
160    .lower_extract_word = true,
161    .lower_rotate = true,
162    .lower_uadd_carry = true,
163    .lower_usub_borrow = true,
164    .lower_mul_2x32_64 = true,
165    .lower_ifind_msb = true,
166    .max_unroll_iterations = 32,
167    .use_interpolated_input_intrinsics = true,
168    .lower_cs_local_index_to_id = true,
169    .lower_uniforms_to_ubo = true,
170    .lower_vector_cmp = true,
171    .lower_device_index_to_zero = true,
172    /* .support_16bit_alu = true, */
173 };
174 
175 static const void *
i915_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)176 i915_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir,
177                           enum pipe_shader_type shader)
178 {
179    assert(ir == PIPE_SHADER_IR_NIR);
180    if (shader == PIPE_SHADER_FRAGMENT)
181       return &i915_compiler_options;
182    else
183       return &gallivm_nir_options;
184 }
185 
186 static void
i915_optimize_nir(struct nir_shader * s)187 i915_optimize_nir(struct nir_shader *s)
188 {
189    bool progress;
190 
191    do {
192       progress = false;
193 
194       NIR_PASS_V(s, nir_lower_vars_to_ssa);
195 
196       NIR_PASS(progress, s, nir_copy_prop);
197       NIR_PASS(progress, s, nir_opt_algebraic);
198       NIR_PASS(progress, s, nir_opt_constant_folding);
199       NIR_PASS(progress, s, nir_opt_remove_phis);
200       NIR_PASS(progress, s, nir_opt_conditional_discard);
201       NIR_PASS(progress, s, nir_opt_dce);
202       NIR_PASS(progress, s, nir_opt_dead_cf);
203       NIR_PASS(progress, s, nir_opt_cse);
204       NIR_PASS(progress, s, nir_opt_find_array_copies);
205       NIR_PASS(progress, s, nir_opt_if, nir_opt_if_aggressive_last_continue | nir_opt_if_optimize_phi_true_false);
206       NIR_PASS(progress, s, nir_opt_peephole_select, ~0 /* flatten all IFs. */,
207                true, true);
208       NIR_PASS(progress, s, nir_opt_algebraic);
209       NIR_PASS(progress, s, nir_opt_constant_folding);
210       NIR_PASS(progress, s, nir_opt_shrink_stores, true);
211       NIR_PASS(progress, s, nir_opt_shrink_vectors);
212       NIR_PASS(progress, s, nir_opt_trivial_continues);
213       NIR_PASS(progress, s, nir_opt_undef);
214       NIR_PASS(progress, s, nir_opt_loop_unroll);
215 
216    } while (progress);
217 
218    NIR_PASS(progress, s, nir_remove_dead_variables, nir_var_function_temp,
219             NULL);
220 }
221 
i915_check_control_flow(nir_shader * s)222 static char *i915_check_control_flow(nir_shader *s)
223 {
224    if (s->info.stage == MESA_SHADER_FRAGMENT) {
225       nir_function_impl *impl = nir_shader_get_entrypoint(s);
226       nir_block *first = nir_start_block(impl);
227       nir_cf_node *next = nir_cf_node_next(&first->cf_node);
228 
229       if (next) {
230          switch (next->type) {
231          case nir_cf_node_if:
232             return "if/then statements not supported by i915 fragment shaders, should have been flattened by peephole_select.";
233          case nir_cf_node_loop:
234             return "looping not supported i915 fragment shaders, all loops must be statically unrollable.";
235          default:
236             return "Unknown control flow type";
237          }
238       }
239    }
240 
241    return NULL;
242 }
243 
244 static char *
i915_finalize_nir(struct pipe_screen * pscreen,void * nir)245 i915_finalize_nir(struct pipe_screen *pscreen, void *nir)
246 {
247    nir_shader *s = nir;
248 
249    if (s->info.stage == MESA_SHADER_FRAGMENT)
250       i915_optimize_nir(s);
251 
252    /* st_program.c's parameter list optimization requires that future nir
253     * variants don't reallocate the uniform storage, so we have to remove
254     * uniforms that occupy storage.  But we don't want to remove samplers,
255     * because they're needed for YUV variant lowering.
256     */
257    nir_remove_dead_derefs(s);
258    nir_foreach_uniform_variable_safe(var, s)
259    {
260       if (var->data.mode == nir_var_uniform &&
261           (glsl_type_get_image_count(var->type) ||
262            glsl_type_get_sampler_count(var->type)))
263          continue;
264 
265       exec_node_remove(&var->node);
266    }
267    nir_validate_shader(s, "after uniform var removal");
268 
269    nir_sweep(s);
270 
271    char *msg = i915_check_control_flow(s);
272    if (msg)
273       return strdup(msg);
274 
275    return NULL;
276 }
277 
278 static int
i915_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap cap)279 i915_get_shader_param(struct pipe_screen *screen, enum pipe_shader_type shader,
280                       enum pipe_shader_cap cap)
281 {
282    switch (cap) {
283    case PIPE_SHADER_CAP_PREFERRED_IR:
284       return PIPE_SHADER_IR_NIR;
285    case PIPE_SHADER_CAP_SUPPORTED_IRS:
286       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
287 
288    case PIPE_SHADER_CAP_INTEGERS:
289       /* mesa/st requires that this cap is the same across stages, and the FS
290        * can't do ints.
291        */
292       return 0;
293 
294    /* i915 can't do these, and even if gallivm NIR can we call nir_to_tgsi
295     * manually and TGSI can't.
296     */
297    case PIPE_SHADER_CAP_INT16:
298    case PIPE_SHADER_CAP_FP16:
299    case PIPE_SHADER_CAP_FP16_DERIVATIVES:
300    case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
301       return 0;
302 
303    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
304       /* While draw could normally handle this for the VS, the NIR lowering
305        * to regs can't handle our non-native-integers, so we have to lower to
306        * if ladders.
307        */
308       return 0;
309 
310    default:
311       break;
312    }
313 
314    switch (shader) {
315    case PIPE_SHADER_VERTEX:
316       switch (cap) {
317       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
318       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
319          return 0;
320       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
321       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
322          return 0;
323       default:
324          return draw_get_shader_param(shader, cap);
325       }
326    case PIPE_SHADER_FRAGMENT:
327       /* XXX: some of these are just shader model 2.0 values, fix this! */
328       switch (cap) {
329       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
330          return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN;
331       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
332          return I915_MAX_ALU_INSN;
333       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
334          return I915_MAX_TEX_INSN;
335       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
336          return 4;
337       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
338          return 0;
339       case PIPE_SHADER_CAP_MAX_INPUTS:
340          return 10;
341       case PIPE_SHADER_CAP_MAX_OUTPUTS:
342          return 1;
343       case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
344          return 32 * sizeof(float[4]);
345       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
346          return 1;
347       case PIPE_SHADER_CAP_MAX_TEMPS:
348          /* 16 inter-phase temps, 3 intra-phase temps.  i915c reported 16. too. */
349          return 16;
350       case PIPE_SHADER_CAP_CONT_SUPPORTED:
351       case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
352          return 0;
353       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
354       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
355       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
356       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
357       case PIPE_SHADER_CAP_SUBROUTINES:
358          return 0;
359       case PIPE_SHADER_CAP_INT64_ATOMICS:
360       case PIPE_SHADER_CAP_INT16:
361       case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
362          return 0;
363       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
364       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
365          return I915_TEX_UNITS;
366       case PIPE_SHADER_CAP_DROUND_SUPPORTED:
367       case PIPE_SHADER_CAP_DFRACEXP_DLDEXP_SUPPORTED:
368       case PIPE_SHADER_CAP_LDEXP_SUPPORTED:
369       case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
370       case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
371       case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
372       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
373       case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
374          return 0;
375 
376       default:
377          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
378          return 0;
379       }
380       break;
381    default:
382       return 0;
383    }
384 }
385 
386 static int
i915_get_param(struct pipe_screen * screen,enum pipe_cap cap)387 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
388 {
389    struct i915_screen *is = i915_screen(screen);
390 
391    switch (cap) {
392    /* Supported features (boolean caps). */
393    case PIPE_CAP_ANISOTROPIC_FILTER:
394    case PIPE_CAP_NPOT_TEXTURES:
395    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
396    case PIPE_CAP_POINT_SPRITE:
397    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
398    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
399    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
400    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
401    case PIPE_CAP_VS_INSTANCEID:
402    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
403    case PIPE_CAP_USER_VERTEX_BUFFERS:
404    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
405    case PIPE_CAP_TGSI_TEXCOORD:
406       return 1;
407 
408    case PIPE_CAP_TEXTURE_TRANSFER_MODES:
409    case PIPE_CAP_PCI_GROUP:
410    case PIPE_CAP_PCI_BUS:
411    case PIPE_CAP_PCI_DEVICE:
412    case PIPE_CAP_PCI_FUNCTION:
413       return 0;
414 
415    case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
416       return 0;
417 
418    case PIPE_CAP_SHAREABLE_SHADERS:
419       /* Can't expose shareable shaders because the draw shaders reference the
420        * draw module's state, which is per-context.
421        */
422       return 0;
423 
424    case PIPE_CAP_MAX_GS_INVOCATIONS:
425       return 32;
426 
427    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
428       return 1 << 27;
429 
430    case PIPE_CAP_MAX_VIEWPORTS:
431       return 1;
432 
433    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
434       return 64;
435 
436    case PIPE_CAP_GLSL_FEATURE_LEVEL:
437    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
438       return 120;
439 
440    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
441       return 16;
442 
443    /* Texturing. */
444    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
445       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
446    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
447       return I915_MAX_TEXTURE_3D_LEVELS;
448    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
449       return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
450 
451    /* Render targets. */
452    case PIPE_CAP_MAX_RENDER_TARGETS:
453       return 1;
454 
455    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
456       return 2048;
457 
458    /* Fragment coordinate conventions. */
459    case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
460    case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
461       return 1;
462    case PIPE_CAP_ENDIANNESS:
463       return PIPE_ENDIAN_LITTLE;
464    case PIPE_CAP_MAX_VARYINGS:
465       return 10;
466 
467    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
468       return 0;
469 
470    case PIPE_CAP_VENDOR_ID:
471       return 0x8086;
472    case PIPE_CAP_DEVICE_ID:
473       return is->iws->pci_id;
474    case PIPE_CAP_ACCELERATED:
475       return 1;
476    case PIPE_CAP_VIDEO_MEMORY: {
477       /* Once a batch uses more than 75% of the maximum mappable size, we
478        * assume that there's some fragmentation, and we start doing extra
479        * flushing, etc.  That's the big cliff apps will care about.
480        */
481       const int gpu_mappable_megabytes =
482          is->iws->aperture_size(is->iws) * 3 / 4;
483       uint64_t system_memory;
484 
485       if (!os_get_total_physical_memory(&system_memory))
486          return 0;
487 
488       return MIN2(gpu_mappable_megabytes, (int)(system_memory >> 20));
489    }
490    case PIPE_CAP_UMA:
491       return 1;
492 
493    default:
494       return u_pipe_screen_get_param_defaults(screen, cap);
495    }
496 }
497 
498 static float
i915_get_paramf(struct pipe_screen * screen,enum pipe_capf cap)499 i915_get_paramf(struct pipe_screen *screen, enum pipe_capf cap)
500 {
501    switch (cap) {
502    case PIPE_CAPF_MIN_LINE_WIDTH:
503    case PIPE_CAPF_MIN_LINE_WIDTH_AA:
504    case PIPE_CAPF_MIN_POINT_SIZE:
505    case PIPE_CAPF_MIN_POINT_SIZE_AA:
506       return 1;
507 
508    case PIPE_CAPF_POINT_SIZE_GRANULARITY:
509    case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
510       return 0.1;
511 
512    case PIPE_CAPF_MAX_LINE_WIDTH:
513       FALLTHROUGH;
514    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
515       return 7.5;
516 
517    case PIPE_CAPF_MAX_POINT_SIZE:
518       FALLTHROUGH;
519    case PIPE_CAPF_MAX_POINT_SIZE_AA:
520       return 255.0;
521 
522    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
523       return 4.0;
524 
525    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
526       return 16.0;
527 
528    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
529       FALLTHROUGH;
530    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
531       FALLTHROUGH;
532    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
533       return 0.0f;
534 
535    default:
536       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
537       return 0;
538    }
539 }
540 
541 bool
i915_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned tex_usage)542 i915_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
543                          enum pipe_texture_target target, unsigned sample_count,
544                          unsigned storage_sample_count, unsigned tex_usage)
545 {
546    static const enum pipe_format tex_supported[] = {
547       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8A8_SRGB,
548       PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_FORMAT_R8G8B8A8_UNORM,
549       PIPE_FORMAT_R8G8B8X8_UNORM, PIPE_FORMAT_B4G4R4A4_UNORM,
550       PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_B5G5R5A1_UNORM,
551       PIPE_FORMAT_B10G10R10A2_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM,
552       PIPE_FORMAT_I8_UNORM, PIPE_FORMAT_L8A8_UNORM, PIPE_FORMAT_UYVY,
553       PIPE_FORMAT_YUYV,
554       /* XXX why not?
555       PIPE_FORMAT_Z16_UNORM, */
556       PIPE_FORMAT_DXT1_RGB, PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_DXT1_RGBA,
557       PIPE_FORMAT_DXT1_SRGBA, PIPE_FORMAT_DXT3_RGBA, PIPE_FORMAT_DXT3_SRGBA,
558       PIPE_FORMAT_DXT5_RGBA, PIPE_FORMAT_DXT5_SRGBA, PIPE_FORMAT_Z24X8_UNORM,
559       PIPE_FORMAT_FXT1_RGB, PIPE_FORMAT_FXT1_RGBA,
560       PIPE_FORMAT_Z24_UNORM_S8_UINT, PIPE_FORMAT_NONE /* list terminator */
561    };
562    static const enum pipe_format render_supported[] = {
563       PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM,
564       PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R8G8B8X8_UNORM,
565       PIPE_FORMAT_B5G6R5_UNORM,   PIPE_FORMAT_B5G5R5A1_UNORM,
566       PIPE_FORMAT_B4G4R4A4_UNORM, PIPE_FORMAT_B10G10R10A2_UNORM,
567       PIPE_FORMAT_L8_UNORM,       PIPE_FORMAT_A8_UNORM,
568       PIPE_FORMAT_I8_UNORM,       PIPE_FORMAT_NONE /* list terminator */
569    };
570    static const enum pipe_format depth_supported[] = {
571       /* XXX why not?
572       PIPE_FORMAT_Z16_UNORM, */
573       PIPE_FORMAT_Z24X8_UNORM, PIPE_FORMAT_Z24_UNORM_S8_UINT,
574       PIPE_FORMAT_NONE /* list terminator */
575    };
576    const enum pipe_format *list;
577    uint32_t i;
578 
579    if (sample_count > 1)
580       return false;
581 
582    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
583       return false;
584 
585    if (tex_usage & PIPE_BIND_DEPTH_STENCIL)
586       list = depth_supported;
587    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
588       list = render_supported;
589    else if (tex_usage & PIPE_BIND_SAMPLER_VIEW)
590       list = tex_supported;
591    else
592       return true; /* PIPE_BIND_{VERTEX,INDEX}_BUFFER */
593 
594    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
595       if (list[i] == format)
596          return true;
597    }
598 
599    return false;
600 }
601 
602 /*
603  * Fence functions
604  */
605 
606 static void
i915_fence_reference(struct pipe_screen * screen,struct pipe_fence_handle ** ptr,struct pipe_fence_handle * fence)607 i915_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr,
608                      struct pipe_fence_handle *fence)
609 {
610    struct i915_screen *is = i915_screen(screen);
611 
612    is->iws->fence_reference(is->iws, ptr, fence);
613 }
614 
615 static bool
i915_fence_finish(struct pipe_screen * screen,struct pipe_context * ctx,struct pipe_fence_handle * fence,uint64_t timeout)616 i915_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx,
617                   struct pipe_fence_handle *fence, uint64_t timeout)
618 {
619    struct i915_screen *is = i915_screen(screen);
620 
621    if (!timeout)
622       return is->iws->fence_signalled(is->iws, fence) == 1;
623 
624    return is->iws->fence_finish(is->iws, fence) == 1;
625 }
626 
627 /*
628  * Generic functions
629  */
630 
631 static void
i915_destroy_screen(struct pipe_screen * screen)632 i915_destroy_screen(struct pipe_screen *screen)
633 {
634    struct i915_screen *is = i915_screen(screen);
635 
636    if (is->iws)
637       is->iws->destroy(is->iws);
638 
639    FREE(is);
640 }
641 
642 /**
643  * Create a new i915_screen object
644  */
645 struct pipe_screen *
i915_screen_create(struct i915_winsys * iws)646 i915_screen_create(struct i915_winsys *iws)
647 {
648    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
649 
650    if (!is)
651       return NULL;
652 
653    switch (iws->pci_id) {
654    case PCI_CHIP_I915_G:
655    case PCI_CHIP_I915_GM:
656       is->is_i945 = false;
657       break;
658 
659    case PCI_CHIP_I945_G:
660    case PCI_CHIP_I945_GM:
661    case PCI_CHIP_I945_GME:
662    case PCI_CHIP_G33_G:
663    case PCI_CHIP_Q33_G:
664    case PCI_CHIP_Q35_G:
665    case PCI_CHIP_PINEVIEW_G:
666    case PCI_CHIP_PINEVIEW_M:
667       is->is_i945 = true;
668       break;
669 
670    default:
671       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
672                    __FUNCTION__, iws->pci_id);
673       FREE(is);
674       return NULL;
675    }
676 
677    is->iws = iws;
678 
679    is->base.destroy = i915_destroy_screen;
680 
681    is->base.get_name = i915_get_name;
682    is->base.get_vendor = i915_get_vendor;
683    is->base.get_device_vendor = i915_get_device_vendor;
684    is->base.get_param = i915_get_param;
685    is->base.get_shader_param = i915_get_shader_param;
686    is->base.get_paramf = i915_get_paramf;
687    is->base.get_compiler_options = i915_get_compiler_options;
688    is->base.finalize_nir = i915_finalize_nir;
689    is->base.is_format_supported = i915_is_format_supported;
690 
691    is->base.context_create = i915_create_context;
692 
693    is->base.fence_reference = i915_fence_reference;
694    is->base.fence_finish = i915_fence_finish;
695 
696    i915_init_screen_resource_functions(is);
697 
698    i915_debug_init(is);
699 
700    return &is->base;
701 }
702