/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.cpp | 101 vk::VkImageCreateFlags textureCreateFlags (vk::VkImageViewType viewType, ShaderRenderCaseInstance::… in textureCreateFlags() 106 if (backingMode == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in textureCreateFlags() 497 void UniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const in setup() 547 …return new ShaderRenderCaseInstance(context, m_isVertexCase, *m_evaluator, *m_uniformSetup, m_attr… in createInstance() 552 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context) in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance 572 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance 602 ShaderRenderCaseInstance::ShaderRenderCaseInstance (Context& context, in ShaderRenderCaseInstance() function in vkt::sr::ShaderRenderCaseInstance 631 vk::Allocator& ShaderRenderCaseInstance::getAllocator (void) const in getAllocator() 636 ShaderRenderCaseInstance::~ShaderRenderCaseInstance (void) in ~ShaderRenderCaseInstance() 640 VkDevice ShaderRenderCaseInstance::getDevice (void) const in getDevice() [all …]
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D | vktShaderRender.hpp | 67 class ShaderRenderCaseInstance; 266 typedef void (*UniformSetupFunc) (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords); 274 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const; 283 typedef void (*AttributeSetupFunc) (ShaderRenderCaseInstance& instance, deUint32 numVertices); 443 class ShaderRenderCaseInstance : public vkt::TestInstance class 467 ShaderRenderCaseInstance (Context& context); 468 ShaderRenderCaseInstance (Context& context, 477 virtual ~ShaderRenderCaseInstance (void); 506 ShaderRenderCaseInstance (Context& context, 686 void ShaderRenderCaseInstance::addUniform (deUint32 bindingLocation, vk::VkDescriptorType descripto… in addUniform() [all …]
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D | vktShaderRenderDiscardTests.cpp | 49 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup() 62 class ShaderDiscardCaseInstance : public ShaderRenderCaseInstance 80 …: ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING… in ShaderDiscardCaseInstance()
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D | vktShaderRenderLimitTests.cpp | 48 class FragmentInputComponentCaseInstance : public ShaderRenderCaseInstance 61 : ShaderRenderCaseInstance (context) in FragmentInputComponentCaseInstance()
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D | vktShaderRenderBuiltinVarTests.cpp | 115 class BuiltinGlFrontFacingCaseInstance : public ShaderRenderCaseInstance 126 : ShaderRenderCaseInstance (context) in BuiltinGlFrontFacingCaseInstance() 1742 class BuiltinGlFragCoordXYZCaseInstance : public ShaderRenderCaseInstance 1752 : ShaderRenderCaseInstance (context) in BuiltinGlFragCoordXYZCaseInstance() 1864 class BuiltinGlFragCoordWCaseInstance : public ShaderRenderCaseInstance 1879 : ShaderRenderCaseInstance (context) in BuiltinGlFragCoordWCaseInstance() 1991 class BuiltinGlPointCoordCaseInstance : public ShaderRenderCaseInstance 2003 : ShaderRenderCaseInstance (context), in BuiltinGlPointCoordCaseInstance() 2227 class BuiltinInputVariationsCaseInstance : public ShaderRenderCaseInstance 2242 : ShaderRenderCaseInstance (context) in BuiltinInputVariationsCaseInstance()
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D | vktShaderRenderTextureGatherTests.cpp | 69 typedef ShaderRenderCaseInstance::ImageBackingMode ImageBackingMode; 1062 , sparseCase (ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in GatherCaseBaseParams() 1122 class TextureGatherInstance : public ShaderRenderCaseInstance 1164 : ShaderRenderCaseInstance (context, false, DE_NULL, DE_NULL, DE_NULL, baseParams.sparseCase) in TextureGatherInstance() 1573 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource() 1606 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genFragmentShaderSource() 1647 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall() 1775 if (sparseCase == ShaderRenderCaseInstance::IMAGE_BACKING_MODE_SPARSE) in genGatherFuncCall() 2519 … const ImageBackingMode sparseCase = ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) in makeTextureGatherCase() 2699 …noCorners ? GATHERCASE_DONT_SAMPLE_CUBE_CORNERS : 0, ShaderRenderCaseInstance::IMAGE_BACKING_MODE_… in init() [all …]
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D | vktShaderRenderSwitchTests.cpp | 44 static void setUniforms(ShaderRenderCaseInstance& instance, const tcu::Vec4&) in setUniforms()
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D | vktShaderRenderDerivateTests.cpp | 570 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const; 587 class TriangleDerivateCaseInstance : public ShaderRenderCaseInstance 625 : ShaderRenderCaseInstance (context, true, DE_NULL, uniformSetup, DE_NULL) in TriangleDerivateCaseInstance() 750 void DerivateUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup() 937 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const; 953 void LinearDerivateUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constC… in setup()
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D | vktShaderRenderReturnTests.cpp | 127 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
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D | vktShaderRenderLoopTests.cpp | 292 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const; 298 void LoopUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4&) const in setup()
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D | vktShaderRenderIndexingTests.cpp | 164 virtual void setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) const; 171 void IndexingTestUniformSetup::setup (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoo… in setup()
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D | vktShaderRenderStructTests.cpp | 150 …struct SetUniforms_##NAME { static void setUniforms (ShaderRenderCaseInstance& instance, const tcu… in init() 1249 …static void setUniforms (ShaderRenderCaseInstance& instance, const tcu::Vec4& constCoords) SET_UNI… in init()
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D | vktShaderRenderMatrixTests.cpp | 1385 class ShaderMatrixInstance : public ShaderRenderCaseInstance 1413 …: ShaderRenderCaseInstance (context, isVertex, evaluator, DE_NULL, DE_NULL, IMAGE_BACKING_MODE_REG… in ShaderMatrixInstance()
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D | vktShaderRenderTextureFunctionTests.cpp | 732 class ShaderTextureFunctionInstance : public ShaderRenderCaseInstance 762 …: ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, imageBackingM… in ShaderTextureFunctionInstance() 1478 class TextureQueryInstance : public ShaderRenderCaseInstance 1499 : ShaderRenderCaseInstance (context, isVertexCase, DE_NULL, DE_NULL, DE_NULL) in TextureQueryInstance() 1536 ShaderRenderCaseInstance::setup(); in render() 1538 ShaderRenderCaseInstance::render(numVertices, numTriangles, indices); in render()
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D | vktShaderRenderOperatorTests.cpp | 536 class ShaderOperatorCaseInstance : public ShaderRenderCaseInstance 555 …: ShaderRenderCaseInstance (context, isVertexCase, evaluator, uniformSetup, DE_NULL, IMAGE_BACKING… in ShaderOperatorCaseInstance()
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