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Searched refs:TestFunc (Results 1 – 25 of 61) sorted by relevance

123

/third_party/icu/icu4c/source/test/intltest/
Dtestidna.h32 (U_EXPORT2 *TestFunc) ( const UChar *src, int32_t srcLength, typedef
75 void testToASCII(const char* testName, TestFunc func);
76 void testToUnicode(const char* testName, TestFunc func);
77 void testIDNToUnicode(const char* testName, TestFunc func);
78 void testIDNToASCII(const char* testName, TestFunc func);
80 void testChaining(const char* toASCIIName, TestFunc toASCII,
81 const char* toUnicodeName, TestFunc toUnicode);
86 UBool doCompare, UBool testUnassigned, TestFunc func, UBool testSTD3ASCIIRules=TRUE);
93 void testErrorCases(const char* IDNToASCIIName, TestFunc IDNToASCII,
94 const char* IDNToUnicodeName, TestFunc IDNToUnicode);
[all …]
/third_party/cJSON/tests/unity/examples/example_1/test/test_runners/
DTestProductionCode2_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
DTestProductionCode_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
/third_party/unity/examples/example_1/test/test_runners/
DTestProductionCode2_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
DTestProductionCode_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
/third_party/unity/examples/example_4/test/test_runners/
DTestProductionCode2_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
DTestProductionCode_Runner.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
/third_party/cJSON/tests/unity/test/expectdata/
Dtestsample_head1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_def.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_param.c5 #define RUN_TEST(TestFunc, TestLineNum, ...) \ argument
7 Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
13 TestFunc(__VA_ARGS__); \
Dtestsample_run2.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_mock_def.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_mock_head1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_cmd.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_new2.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
/third_party/unity/test/expectdata/
Dtestsample_head1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_def.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_run2.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_mock_head1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_param.c5 #define RUN_TEST(TestFunc, TestLineNum, ...) \ argument
7 Unity.CurrentTestName = #TestFunc "(" #__VA_ARGS__ ")"; \
13 TestFunc(__VA_ARGS__); \
Dtestsample_cmd.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_new2.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
12 TestFunc(); \
Dtestsample_mock_def.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_run1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \
Dtestsample_new1.c4 #define RUN_TEST(TestFunc, TestLineNum) \ argument
6 Unity.CurrentTestName = #TestFunc; \
14 TestFunc(); \

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