Searched refs:VERT_BIT_POS (Results 1 – 15 of 15) sorted by relevance
166 mask = vao->Enabled & ~(VERT_BIT_POS | VERT_BIT_GENERIC0); in _vbo_loopback_vertex_list()175 } else if (vao->Enabled & VERT_BIT_POS) { in _vbo_loopback_vertex_list()
108 copy_vao(ctx, node->cold->VAO[VP_MODE_SHADER], ~VERT_BIT_POS & VERT_BIT_ALL, in playback_copy_to_current()
107 vao_enabled = vao_filter = VERT_BIT_POS | VERT_BIT_SELECT_RESULT_OFFSET; in vbo_exec_bind_arrays()
145 | ((enabled & VERT_BIT_POS) << VERT_ATTRIB_GENERIC0); in _mesa_vao_enable_to_vp_inputs()148 return (enabled & ~VERT_BIT_POS) in _mesa_vao_enable_to_vp_inputs()
272 if (attrib == VERT_ATTRIB_GENERIC0 && vao->UserEnabled & VERT_BIT_POS) in _mesa_glthread_ClientState()287 if (attrib == VERT_ATTRIB_GENERIC0 && vao->UserEnabled & VERT_BIT_POS) in _mesa_glthread_ClientState()295 vao->Enabled &= ~VERT_BIT_POS; in _mesa_glthread_ClientState()
1442 mask = (VERT_BIT_FF_ALL & ~VERT_BIT_POS) & vao->Enabled; in _mesa_array_element()1465 } else if (vao->Enabled & VERT_BIT_POS) { in _mesa_array_element()
493 return !!(ctx->GLThread.CurrentVAO->UserEnabled & VERT_BIT_POS); in _mesa_glthread_IsEnabled()
150 else if (enabled & VERT_BIT_POS) in update_attribute_map_mode()1916 if (attrib_bits & (VERT_BIT_POS|VERT_BIT_GENERIC0)) in _mesa_enable_vertex_array_attribs()2017 if (attrib_bits & (VERT_BIT_POS|VERT_BIT_GENERIC0)) in _mesa_disable_vertex_array_attribs()4079 *param = !!(vao->Enabled & VERT_BIT_POS); in _mesa_GetVertexArrayIntegervEXT()
1769 return !!(ctx->Array.VAO->Enabled & VERT_BIT_POS); in _mesa_IsEnabled()
167 (VERT_BIT_POS | VERT_BIT_SELECT_RESULT_OFFSET); in make_state_key()
795 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_POS); in find_custom_value()
110 vprog->info.inputs_read |= VERT_BIT_POS; in insert_mvp_dp4_code()211 vprog->info.inputs_read |= VERT_BIT_POS; in insert_mvp_mad_code()
2244 if (inputs & VERT_BIT_POS)
268 _mesa_set_draw_vao(ctx, rs->VAO, VERT_BIT_POS); in st_RasterPos()
243 #define VERT_BIT_POS BITFIELD_BIT(VERT_ATTRIB_POS) macro