Home
last modified time | relevance | path

Searched refs:const_and_shader_buffers (Results 1 – 11 of 11) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_resources.c58 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_const_buffer_desc_fast_path()
97 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_ubo()
119 LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_ssbo()
Dsi_descriptors.c1322 si_set_constant_buffer(sctx, &sctx->const_and_shader_buffers[shader], in si_pipe_set_constant_buffer()
1366 &sctx->const_and_shader_buffers[shader], si_const_and_shader_buffer_descriptors(sctx, shader), in si_get_pipe_constant_buffer()
1419 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_set_shader_buffers()
1456 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_get_shader_buffers()
1750 si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer()
1753 buf, sctx->const_and_shader_buffers[shader].priority_constbuf); in si_rebind_buffer()
1761 if (si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer()
1764 sctx->const_and_shader_buffers[shader].priority) && in si_rebind_buffer()
2737 si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i], desc, num_buffer_slots, in si_init_all_descriptors()
2862 si_release_buffer_resources(&sctx->const_and_shader_buffers[i], in si_release_all_descriptors()
[all …]
Dsi_shader_internal.h62 struct ac_arg const_and_shader_buffers; member
Dsi_debug.c764 sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS; in si_dump_descriptors()
768 (sctx->const_and_shader_buffers[processor].enabled_mask & in si_dump_descriptors()
Dsi_state.h581 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images);
Dsi_compute_blit.c235 if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask & in si_launch_grid_internal_ssbos()
Dsi_shader_llvm_ps.c837 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->const_and_shader_buffers); in si_llvm_build_ps_epilog()
Dsi_pipe.h1090 struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS]; member
Dsi_state_shaders.cpp3119 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images) in si_get_active_slot_masks() argument
3132 *const_and_shader_buffers = u_bit_consecutive64(start, num_shaderbufs + num_constbufs); in si_get_active_slot_masks()
Dsi_shader.c271 assign_params ? &ctx->const_and_shader_buffers : &ctx->other_const_and_shader_buffers); in declare_const_and_shader_buffers()
Dgfx10_shader_ngg.c1431 ret = si_insert_input_ptr(ctx, ret, ctx->const_and_shader_buffers, in gfx10_ngg_culling_build_end()