Searched refs:const_and_shader_buffers (Results 1 – 11 of 11) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shader_llvm_resources.c | 58 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_const_buffer_desc_fast_path() 97 LLVMValueRef ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_ubo() 119 LLVMValueRef rsrc_ptr = ac_get_arg(&ctx->ac, ctx->const_and_shader_buffers); in load_ssbo()
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D | si_descriptors.c | 1322 si_set_constant_buffer(sctx, &sctx->const_and_shader_buffers[shader], in si_pipe_set_constant_buffer() 1366 &sctx->const_and_shader_buffers[shader], si_const_and_shader_buffer_descriptors(sctx, shader), in si_get_pipe_constant_buffer() 1419 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_set_shader_buffers() 1456 struct si_buffer_resources *buffers = &sctx->const_and_shader_buffers[shader]; in si_get_shader_buffers() 1750 si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer() 1753 buf, sctx->const_and_shader_buffers[shader].priority_constbuf); in si_rebind_buffer() 1761 if (si_reset_buffer_resources(sctx, &sctx->const_and_shader_buffers[shader], in si_rebind_buffer() 1764 sctx->const_and_shader_buffers[shader].priority) && in si_rebind_buffer() 2737 si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i], desc, num_buffer_slots, in si_init_all_descriptors() 2862 si_release_buffer_resources(&sctx->const_and_shader_buffers[i], in si_release_all_descriptors() [all …]
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D | si_shader_internal.h | 62 struct ac_arg const_and_shader_buffers; member
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D | si_debug.c | 764 sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS; in si_dump_descriptors() 768 (sctx->const_and_shader_buffers[processor].enabled_mask & in si_dump_descriptors()
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D | si_state.h | 581 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images);
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D | si_compute_blit.c | 235 if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask & in si_launch_grid_internal_ssbos()
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D | si_shader_llvm_ps.c | 837 ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &ctx->const_and_shader_buffers); in si_llvm_build_ps_epilog()
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D | si_pipe.h | 1090 struct si_buffer_resources const_and_shader_buffers[SI_NUM_SHADERS]; member
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D | si_state_shaders.cpp | 3119 uint64_t *const_and_shader_buffers, uint64_t *samplers_and_images) in si_get_active_slot_masks() argument 3132 *const_and_shader_buffers = u_bit_consecutive64(start, num_shaderbufs + num_constbufs); in si_get_active_slot_masks()
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D | si_shader.c | 271 assign_params ? &ctx->const_and_shader_buffers : &ctx->other_const_and_shader_buffers); in declare_const_and_shader_buffers()
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D | gfx10_shader_ngg.c | 1431 ret = si_insert_input_ptr(ctx, ret, ctx->const_and_shader_buffers, in gfx10_ngg_culling_build_end()
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