1 /*
2 * Copyright 2015 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "ac_debug.h"
26 #include "ac_rtld.h"
27 #include "driver_ddebug/dd_util.h"
28 #include "si_compute.h"
29 #include "si_pipe.h"
30 #include "sid.h"
31 #include "sid_tables.h"
32 #include "tgsi/tgsi_from_mesa.h"
33 #include "util/u_dump.h"
34 #include "util/u_log.h"
35 #include "util/u_memory.h"
36 #include "util/u_string.h"
37
38 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41
42 /**
43 * Store a linearized copy of all chunks of \p cs together with the buffer
44 * list in \p saved.
45 */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47 bool get_buffer_list)
48 {
49 uint32_t *buf;
50 unsigned i;
51
52 /* Save the IB chunks. */
53 saved->num_dw = cs->prev_dw + cs->current.cdw;
54 saved->ib = MALLOC(4 * saved->num_dw);
55 if (!saved->ib)
56 goto oom;
57
58 buf = saved->ib;
59 for (i = 0; i < cs->num_prev; ++i) {
60 memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61 buf += cs->prev[i].cdw;
62 }
63 memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64
65 if (!get_buffer_list)
66 return;
67
68 /* Save the buffer list. */
69 saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70 saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71 if (!saved->bo_list) {
72 FREE(saved->ib);
73 goto oom;
74 }
75 ws->cs_get_buffer_list(cs, saved->bo_list);
76
77 return;
78
79 oom:
80 fprintf(stderr, "%s: out of memory\n", __func__);
81 memset(saved, 0, sizeof(*saved));
82 }
83
si_clear_saved_cs(struct radeon_saved_cs * saved)84 void si_clear_saved_cs(struct radeon_saved_cs *saved)
85 {
86 FREE(saved->ib);
87 FREE(saved->bo_list);
88
89 memset(saved, 0, sizeof(*saved));
90 }
91
si_destroy_saved_cs(struct si_saved_cs * scs)92 void si_destroy_saved_cs(struct si_saved_cs *scs)
93 {
94 si_clear_saved_cs(&scs->gfx);
95 si_resource_reference(&scs->trace_buf, NULL);
96 free(scs);
97 }
98
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)99 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100 {
101 if (shader->shader_log)
102 fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103 else
104 si_shader_dump(sscreen, shader, NULL, f, false);
105
106 if (shader->bo && sscreen->options.dump_shader_binary) {
107 unsigned size = shader->bo->b.b.width0;
108 fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109
110 const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
111 shader->bo->buf, NULL,
112 PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113
114 for (unsigned i = 0; i < size; i += 4) {
115 fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116 }
117
118 sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
119
120 fprintf(f, "\n");
121 }
122 }
123
124 struct si_log_chunk_shader {
125 /* The shader destroy code assumes a current context for unlinking of
126 * PM4 packets etc.
127 *
128 * While we should be able to destroy shaders without a context, doing
129 * so would happen only very rarely and be therefore likely to fail
130 * just when you're trying to debug something. Let's just remember the
131 * current context in the chunk.
132 */
133 struct si_context *ctx;
134 struct si_shader *shader;
135
136 /* For keep-alive reference counts */
137 struct si_shader_selector *sel;
138 struct si_compute *program;
139 };
140
si_log_chunk_shader_destroy(void * data)141 static void si_log_chunk_shader_destroy(void *data)
142 {
143 struct si_log_chunk_shader *chunk = data;
144 si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145 si_compute_reference(&chunk->program, NULL);
146 FREE(chunk);
147 }
148
si_log_chunk_shader_print(void * data,FILE * f)149 static void si_log_chunk_shader_print(void *data, FILE *f)
150 {
151 struct si_log_chunk_shader *chunk = data;
152 struct si_screen *sscreen = chunk->ctx->screen;
153 si_dump_shader(sscreen, chunk->shader, f);
154 }
155
156 static struct u_log_chunk_type si_log_chunk_type_shader = {
157 .destroy = si_log_chunk_shader_destroy,
158 .print = si_log_chunk_shader_print,
159 };
160
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)161 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162 struct u_log_context *log)
163 {
164 struct si_shader *current = state->current;
165
166 if (!state->cso || !current)
167 return;
168
169 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170 chunk->ctx = ctx;
171 chunk->shader = current;
172 si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174 }
175
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)176 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177 {
178 const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179
180 if (!state->program)
181 return;
182
183 struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184 chunk->ctx = ctx;
185 chunk->shader = &state->program->shader;
186 si_compute_reference(&chunk->program, state->program);
187 u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188 }
189
190 /**
191 * Shader compiles can be overridden with arbitrary ELF objects by setting
192 * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193 *
194 * TODO: key this off some hash
195 */
si_replace_shader(unsigned num,struct si_shader_binary * binary)196 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197 {
198 const char *p = debug_get_option_replace_shaders();
199 const char *semicolon;
200 char *copy = NULL;
201 FILE *f;
202 long filesize, nread;
203 bool replaced = false;
204
205 if (!p)
206 return false;
207
208 while (*p) {
209 unsigned long i;
210 char *endp;
211 i = strtoul(p, &endp, 0);
212
213 p = endp;
214 if (*p != ':') {
215 fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216 exit(1);
217 }
218 ++p;
219
220 if (i == num)
221 break;
222
223 p = strchr(p, ';');
224 if (!p)
225 return false;
226 ++p;
227 }
228 if (!*p)
229 return false;
230
231 semicolon = strchr(p, ';');
232 if (semicolon) {
233 p = copy = strndup(p, semicolon - p);
234 if (!copy) {
235 fprintf(stderr, "out of memory\n");
236 return false;
237 }
238 }
239
240 fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241
242 f = fopen(p, "r");
243 if (!f) {
244 perror("radeonsi: failed to open file");
245 goto out_free;
246 }
247
248 if (fseek(f, 0, SEEK_END) != 0)
249 goto file_error;
250
251 filesize = ftell(f);
252 if (filesize < 0)
253 goto file_error;
254
255 if (fseek(f, 0, SEEK_SET) != 0)
256 goto file_error;
257
258 binary->elf_buffer = MALLOC(filesize);
259 if (!binary->elf_buffer) {
260 fprintf(stderr, "out of memory\n");
261 goto out_close;
262 }
263
264 nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265 if (nread != filesize) {
266 FREE((void *)binary->elf_buffer);
267 binary->elf_buffer = NULL;
268 goto file_error;
269 }
270
271 binary->elf_size = nread;
272 replaced = true;
273
274 out_close:
275 fclose(f);
276 out_free:
277 free(copy);
278 return replaced;
279
280 file_error:
281 perror("radeonsi: reading shader");
282 goto out_close;
283 }
284
285 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
286 * read them, or use "aha -b -f file" to convert them to html.
287 */
288 #define COLOR_RESET "\033[0m"
289 #define COLOR_RED "\033[31m"
290 #define COLOR_GREEN "\033[1;32m"
291 #define COLOR_YELLOW "\033[1;33m"
292 #define COLOR_CYAN "\033[1;36m"
293
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)294 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295 {
296 struct radeon_winsys *ws = sctx->ws;
297 uint32_t value;
298
299 if (ws->read_registers(ws, offset, 1, &value))
300 ac_dump_reg(f, sctx->gfx_level, offset, value, ~0);
301 }
302
si_dump_debug_registers(struct si_context * sctx,FILE * f)303 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304 {
305 fprintf(f, "Memory-mapped registers:\n");
306 si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
307
308 /* No other registers can be read on radeon. */
309 if (!sctx->screen->info.is_amdgpu) {
310 fprintf(f, "\n");
311 return;
312 }
313
314 si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
315 si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
316 si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
317 si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
318 si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
319 si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
320 si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
321 if (sctx->gfx_level <= GFX8) {
322 si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
323 si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
324 si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
325 }
326 si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
327 si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
328 si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
329 si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
330 si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
331 si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
332 si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
333 si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
334 si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
335 si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
336 fprintf(f, "\n");
337 }
338
339 struct si_log_chunk_cs {
340 struct si_context *ctx;
341 struct si_saved_cs *cs;
342 bool dump_bo_list;
343 unsigned gfx_begin, gfx_end;
344 };
345
si_log_chunk_type_cs_destroy(void * data)346 static void si_log_chunk_type_cs_destroy(void *data)
347 {
348 struct si_log_chunk_cs *chunk = data;
349 si_saved_cs_reference(&chunk->cs, NULL);
350 free(chunk);
351 }
352
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum amd_gfx_level gfx_level)353 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
354 int *last_trace_id, unsigned trace_id_count, const char *name,
355 enum amd_gfx_level gfx_level)
356 {
357 unsigned orig_end = end;
358
359 assert(begin <= end);
360
361 fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
362
363 for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
364 struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
365
366 if (begin < chunk->cdw) {
367 ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
368 trace_id_count, gfx_level, NULL, NULL);
369 }
370
371 if (end <= chunk->cdw)
372 return;
373
374 if (begin < chunk->cdw)
375 fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
376
377 begin -= MIN2(begin, chunk->cdw);
378 end -= chunk->cdw;
379 }
380
381 assert(end <= cs->current.cdw);
382
383 ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
384 gfx_level, NULL, NULL);
385
386 fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
387 }
388
si_print_current_ib(struct si_context * sctx,FILE * f)389 void si_print_current_ib(struct si_context *sctx, FILE *f)
390 {
391 si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
392 NULL, 0, "GFX", sctx->gfx_level);
393 }
394
si_log_chunk_type_cs_print(void * data,FILE * f)395 static void si_log_chunk_type_cs_print(void *data, FILE *f)
396 {
397 struct si_log_chunk_cs *chunk = data;
398 struct si_context *ctx = chunk->ctx;
399 struct si_saved_cs *scs = chunk->cs;
400 int last_trace_id = -1;
401
402 /* We are expecting that the ddebug pipe has already
403 * waited for the context, so this buffer should be idle.
404 * If the GPU is hung, there is no point in waiting for it.
405 */
406 uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
407 PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
408 if (map)
409 last_trace_id = map[0];
410
411 if (chunk->gfx_end != chunk->gfx_begin) {
412 if (chunk->gfx_begin == 0) {
413 if (ctx->cs_preamble_state)
414 ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
415 "IB2: Init config", ctx->gfx_level, NULL, NULL);
416 }
417
418 if (scs->flushed) {
419 ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
420 &last_trace_id, map ? 1 : 0, "IB", ctx->gfx_level, NULL, NULL);
421 } else {
422 si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
423 map ? 1 : 0, "IB", ctx->gfx_level);
424 }
425 }
426
427 if (chunk->dump_bo_list) {
428 fprintf(f, "Flushing. Time: ");
429 util_dump_ns(f, scs->time_flush);
430 fprintf(f, "\n\n");
431 si_dump_bo_list(ctx, &scs->gfx, f);
432 }
433 }
434
435 static const struct u_log_chunk_type si_log_chunk_type_cs = {
436 .destroy = si_log_chunk_type_cs_destroy,
437 .print = si_log_chunk_type_cs_print,
438 };
439
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)440 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
441 {
442 assert(ctx->current_saved_cs);
443
444 struct si_saved_cs *scs = ctx->current_saved_cs;
445 unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
446
447 if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
448 return;
449
450 struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
451
452 chunk->ctx = ctx;
453 si_saved_cs_reference(&chunk->cs, scs);
454 chunk->dump_bo_list = dump_bo_list;
455
456 chunk->gfx_begin = scs->gfx_last_dw;
457 chunk->gfx_end = gfx_cur;
458 scs->gfx_last_dw = gfx_cur;
459
460 u_log_chunk(log, &si_log_chunk_type_cs, chunk);
461 }
462
si_auto_log_cs(void * data,struct u_log_context * log)463 void si_auto_log_cs(void *data, struct u_log_context *log)
464 {
465 struct si_context *ctx = (struct si_context *)data;
466 si_log_cs(ctx, log, false);
467 }
468
si_log_hw_flush(struct si_context * sctx)469 void si_log_hw_flush(struct si_context *sctx)
470 {
471 if (!sctx->log)
472 return;
473
474 si_log_cs(sctx, sctx->log, true);
475
476 if (&sctx->b == sctx->screen->aux_context) {
477 /* The aux context isn't captured by the ddebug wrapper,
478 * so we dump it on a flush-by-flush basis here.
479 */
480 FILE *f = dd_get_debug_file(false);
481 if (!f) {
482 fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
483 } else {
484 dd_write_header(f, &sctx->screen->b, 0);
485
486 fprintf(f, "Aux context dump:\n\n");
487 u_log_new_page_print(sctx->log, f);
488
489 fclose(f);
490 }
491 }
492 }
493
priority_to_string(unsigned priority)494 static const char *priority_to_string(unsigned priority)
495 {
496 #define ITEM(x) if (priority == RADEON_PRIO_##x) return #x
497 ITEM(FENCE_TRACE);
498 ITEM(SO_FILLED_SIZE);
499 ITEM(QUERY);
500 ITEM(IB);
501 ITEM(DRAW_INDIRECT);
502 ITEM(INDEX_BUFFER);
503 ITEM(CP_DMA);
504 ITEM(BORDER_COLORS);
505 ITEM(CONST_BUFFER);
506 ITEM(DESCRIPTORS);
507 ITEM(SAMPLER_BUFFER);
508 ITEM(VERTEX_BUFFER);
509 ITEM(SHADER_RW_BUFFER);
510 ITEM(SAMPLER_TEXTURE);
511 ITEM(SHADER_RW_IMAGE);
512 ITEM(SAMPLER_TEXTURE_MSAA);
513 ITEM(COLOR_BUFFER);
514 ITEM(DEPTH_BUFFER);
515 ITEM(COLOR_BUFFER_MSAA);
516 ITEM(DEPTH_BUFFER_MSAA);
517 ITEM(SEPARATE_META);
518 ITEM(SHADER_BINARY);
519 ITEM(SHADER_RINGS);
520 ITEM(SCRATCH_BUFFER);
521 #undef ITEM
522
523 return "";
524 }
525
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)526 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
527 const struct radeon_bo_list_item *b)
528 {
529 return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
530 }
531
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)532 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
533 {
534 unsigned i, j;
535
536 if (!saved->bo_list)
537 return;
538
539 /* Sort the list according to VM adddresses first. */
540 qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
541
542 fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
543 " Size VM start page "
544 "VM end page Usage" COLOR_RESET "\n");
545
546 for (i = 0; i < saved->bo_count; i++) {
547 /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
548 const unsigned page_size = sctx->screen->info.gart_page_size;
549 uint64_t va = saved->bo_list[i].vm_address;
550 uint64_t size = saved->bo_list[i].bo_size;
551 bool hit = false;
552
553 /* If there's unused virtual memory between 2 buffers, print it. */
554 if (i) {
555 uint64_t previous_va_end =
556 saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
557
558 if (va > previous_va_end) {
559 fprintf(f, " %10" PRIu64 " -- hole --\n", (va - previous_va_end) / page_size);
560 }
561 }
562
563 /* Print the buffer. */
564 fprintf(f, " %10" PRIu64 " 0x%013" PRIX64 " 0x%013" PRIX64 " ",
565 size / page_size, va / page_size, (va + size) / page_size);
566
567 /* Print the usage. */
568 for (j = 0; j < 32; j++) {
569 if (!(saved->bo_list[i].priority_usage & (1u << j)))
570 continue;
571
572 fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(1u << j));
573 hit = true;
574 }
575 fprintf(f, "\n");
576 }
577 fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
578 " Other buffers can still be allocated there.\n\n");
579 }
580
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)581 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
582 {
583 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
584 struct si_texture *tex;
585 int i;
586
587 for (i = 0; i < state->nr_cbufs; i++) {
588 if (!state->cbufs[i])
589 continue;
590
591 tex = (struct si_texture *)state->cbufs[i]->texture;
592 u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
593 si_print_texture_info(sctx->screen, tex, log);
594 u_log_printf(log, "\n");
595 }
596
597 if (state->zsbuf) {
598 tex = (struct si_texture *)state->zsbuf->texture;
599 u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
600 si_print_texture_info(sctx->screen, tex, log);
601 u_log_printf(log, "\n");
602 }
603 }
604
605 typedef unsigned (*slot_remap_func)(unsigned);
606
607 struct si_log_chunk_desc_list {
608 /** Pointer to memory map of buffer where the list is uploader */
609 uint32_t *gpu_list;
610 /** Reference of buffer where the list is uploaded, so that gpu_list
611 * is kept live. */
612 struct si_resource *buf;
613
614 const char *shader_name;
615 const char *elem_name;
616 slot_remap_func slot_remap;
617 enum amd_gfx_level gfx_level;
618 unsigned element_dw_size;
619 unsigned num_elements;
620
621 uint32_t list[0];
622 };
623
si_log_chunk_desc_list_destroy(void * data)624 static void si_log_chunk_desc_list_destroy(void *data)
625 {
626 struct si_log_chunk_desc_list *chunk = data;
627 si_resource_reference(&chunk->buf, NULL);
628 FREE(chunk);
629 }
630
si_log_chunk_desc_list_print(void * data,FILE * f)631 static void si_log_chunk_desc_list_print(void *data, FILE *f)
632 {
633 struct si_log_chunk_desc_list *chunk = data;
634 unsigned sq_img_rsrc_word0 =
635 chunk->gfx_level >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
636
637 for (unsigned i = 0; i < chunk->num_elements; i++) {
638 unsigned cpu_dw_offset = i * chunk->element_dw_size;
639 unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
640 const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
641 uint32_t *cpu_list = chunk->list + cpu_dw_offset;
642 uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
643
644 fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
645 chunk->elem_name, i, list_note);
646
647 switch (chunk->element_dw_size) {
648 case 4:
649 for (unsigned j = 0; j < 4; j++)
650 ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
651 0xffffffff);
652 break;
653 case 8:
654 for (unsigned j = 0; j < 8; j++)
655 ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
656
657 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
658 for (unsigned j = 0; j < 4; j++)
659 ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
660 0xffffffff);
661 break;
662 case 16:
663 for (unsigned j = 0; j < 8; j++)
664 ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
665
666 fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n");
667 for (unsigned j = 0; j < 4; j++)
668 ac_dump_reg(f, chunk->gfx_level, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
669 0xffffffff);
670
671 fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n");
672 for (unsigned j = 0; j < 8; j++)
673 ac_dump_reg(f, chunk->gfx_level, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
674 0xffffffff);
675
676 fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n");
677 for (unsigned j = 0; j < 4; j++)
678 ac_dump_reg(f, chunk->gfx_level, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
679 0xffffffff);
680 break;
681 }
682
683 if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
684 fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
685 }
686
687 fprintf(f, "\n");
688 }
689 }
690
691 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
692 .destroy = si_log_chunk_desc_list_destroy,
693 .print = si_log_chunk_desc_list_print,
694 };
695
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)696 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
697 const char *shader_name, const char *elem_name,
698 unsigned element_dw_size, unsigned num_elements,
699 slot_remap_func slot_remap, struct u_log_context *log)
700 {
701 if (!desc->list)
702 return;
703
704 /* In some cases, the caller doesn't know how many elements are really
705 * uploaded. Reduce num_elements to fit in the range of active slots. */
706 unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
707 unsigned active_range_dw_end =
708 active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
709
710 while (num_elements > 0) {
711 int i = slot_remap(num_elements - 1);
712 unsigned dw_begin = i * element_dw_size;
713 unsigned dw_end = dw_begin + element_dw_size;
714
715 if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
716 break;
717
718 num_elements--;
719 }
720
721 struct si_log_chunk_desc_list *chunk =
722 CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
723 chunk->shader_name = shader_name;
724 chunk->elem_name = elem_name;
725 chunk->element_dw_size = element_dw_size;
726 chunk->num_elements = num_elements;
727 chunk->slot_remap = slot_remap;
728 chunk->gfx_level = screen->info.gfx_level;
729
730 si_resource_reference(&chunk->buf, desc->buffer);
731 chunk->gpu_list = desc->gpu_list;
732
733 for (unsigned i = 0; i < num_elements; ++i) {
734 memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
735 4 * element_dw_size);
736 }
737
738 u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
739 }
740
si_identity(unsigned slot)741 static unsigned si_identity(unsigned slot)
742 {
743 return slot;
744 }
745
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)746 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
747 const struct si_shader_info *info, struct u_log_context *log)
748 {
749 enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
750 struct si_descriptors *descs =
751 &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
752 static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
753 const char *name = shader_name[processor];
754 unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
755 unsigned enabled_images;
756
757 if (info) {
758 enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
759 enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
760 enabled_samplers = info->base.textures_used[0];
761 enabled_images = u_bit_consecutive(0, info->base.num_images);
762 } else {
763 enabled_constbuf =
764 sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
765 enabled_shaderbuf = 0;
766 for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
767 enabled_shaderbuf |=
768 (sctx->const_and_shader_buffers[processor].enabled_mask &
769 1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
770 }
771 enabled_samplers = sctx->samplers[processor].enabled_mask;
772 enabled_images = sctx->images[processor].enabled_mask;
773 }
774
775 if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
776 sctx->vb_descriptors_gpu_list) {
777 assert(info); /* only CS may not have an info struct */
778 struct si_descriptors desc = {};
779
780 desc.buffer = sctx->vb_descriptors_buffer;
781 desc.list = sctx->vb_descriptors_gpu_list;
782 desc.gpu_list = sctx->vb_descriptors_gpu_list;
783 desc.element_dw_size = 4;
784 desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
785
786 si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
787 si_identity, log);
788 }
789
790 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
791 " - Constant buffer", 4, util_last_bit(enabled_constbuf),
792 si_get_constbuf_slot, log);
793 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
794 " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
795 si_get_shaderbuf_slot, log);
796 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
797 " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
798 log);
799 si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
800 " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
801 }
802
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)803 static void si_dump_gfx_descriptors(struct si_context *sctx,
804 const struct si_shader_ctx_state *state,
805 struct u_log_context *log)
806 {
807 if (!state->cso || !state->current)
808 return;
809
810 si_dump_descriptors(sctx, state->cso->stage, &state->cso->info, log);
811 }
812
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)813 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
814 {
815 if (!sctx->cs_shader_state.program)
816 return;
817
818 si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
819 }
820
821 struct si_shader_inst {
822 const char *text; /* start of disassembly for this instruction */
823 unsigned textlen;
824 unsigned size; /* instruction size = 4 or 8 */
825 uint64_t addr; /* instruction address */
826 };
827
828 /**
829 * Open the given \p binary as \p rtld_binary and split the contained
830 * disassembly string into instructions and add them to the array
831 * pointed to by \p instructions, which must be sufficiently large.
832 *
833 * Labels are considered to be part of the following instruction.
834 *
835 * The caller must keep \p rtld_binary alive as long as \p instructions are
836 * used and then close it afterwards.
837 */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)838 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
839 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
840 struct si_shader_inst *instructions,
841 gl_shader_stage stage, unsigned wave_size)
842 {
843 if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
844 .info = &screen->info,
845 .shader_type = stage,
846 .wave_size = wave_size,
847 .num_parts = 1,
848 .elf_ptrs = &binary->elf_buffer,
849 .elf_sizes = &binary->elf_size}))
850 return;
851
852 const char *disasm;
853 size_t nbytes;
854 if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
855 return;
856
857 const char *end = disasm + nbytes;
858 while (disasm < end) {
859 const char *semicolon = memchr(disasm, ';', end - disasm);
860 if (!semicolon)
861 break;
862
863 struct si_shader_inst *inst = &instructions[(*num)++];
864 const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
865 if (!inst_end)
866 inst_end = end;
867
868 inst->text = disasm;
869 inst->textlen = inst_end - disasm;
870
871 inst->addr = *addr;
872 /* More than 16 chars after ";" means the instruction is 8 bytes long. */
873 inst->size = inst_end - semicolon > 16 ? 8 : 4;
874 *addr += inst->size;
875
876 if (inst_end == end)
877 break;
878 disasm = inst_end + 1;
879 }
880 }
881
882 /* If the shader is being executed, print its asm instructions, and annotate
883 * those that are being executed right now with information about waves that
884 * execute them. This is most useful during a GPU hang.
885 */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)886 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
887 unsigned num_waves, FILE *f)
888 {
889 if (!shader)
890 return;
891
892 struct si_screen *screen = shader->selector->screen;
893 gl_shader_stage stage = shader->selector->stage;
894 uint64_t start_addr = shader->bo->gpu_address;
895 uint64_t end_addr = start_addr + shader->bo->b.b.width0;
896 unsigned i;
897
898 /* See if any wave executes the shader. */
899 for (i = 0; i < num_waves; i++) {
900 if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
901 break;
902 }
903 if (i == num_waves)
904 return; /* the shader is not being executed */
905
906 /* Remember the first found wave. The waves are sorted according to PC. */
907 waves = &waves[i];
908 num_waves -= i;
909
910 /* Get the list of instructions.
911 * Buffer size / 4 is the upper bound of the instruction count.
912 */
913 unsigned num_inst = 0;
914 uint64_t inst_addr = start_addr;
915 struct ac_rtld_binary rtld_binaries[5] = {};
916 struct si_shader_inst *instructions =
917 calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
918
919 if (shader->prolog) {
920 si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
921 instructions, stage, shader->wave_size);
922 }
923 if (shader->previous_stage) {
924 si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
925 &num_inst, instructions, stage, shader->wave_size);
926 }
927 si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
928 instructions, stage, shader->wave_size);
929 if (shader->epilog) {
930 si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
931 instructions, stage, shader->wave_size);
932 }
933
934 fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
935 si_get_shader_name(shader));
936
937 /* Print instructions with annotations. */
938 for (i = 0; i < num_inst; i++) {
939 struct si_shader_inst *inst = &instructions[i];
940
941 fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
942 inst->size);
943
944 /* Print which waves execute the instruction right now. */
945 while (num_waves && inst->addr == waves->pc) {
946 fprintf(f,
947 " " COLOR_GREEN "^ SE%u SH%u CU%u "
948 "SIMD%u WAVE%u EXEC=%016" PRIx64 " ",
949 waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
950
951 if (inst->size == 4) {
952 fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
953 } else {
954 fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
955 }
956
957 waves->matched = true;
958 waves = &waves[1];
959 num_waves--;
960 }
961 }
962
963 fprintf(f, "\n\n");
964 free(instructions);
965 for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
966 ac_rtld_close(&rtld_binaries[i]);
967 }
968
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)969 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
970 {
971 struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
972 unsigned num_waves = ac_get_wave_info(sctx->gfx_level, waves);
973
974 fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
975
976 si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
977 si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
978 si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
979 si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
980 si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
981
982 /* Print waves executing shaders that are not currently bound. */
983 unsigned i;
984 bool found = false;
985 for (i = 0; i < num_waves; i++) {
986 if (waves[i].matched)
987 continue;
988
989 if (!found) {
990 fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
991 found = true;
992 }
993 fprintf(f,
994 " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016" PRIx64 " INST=%08X %08X PC=%" PRIx64
995 "\n",
996 waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
997 waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
998 }
999 if (found)
1000 fprintf(f, "\n\n");
1001 }
1002
si_dump_command(const char * title,const char * command,FILE * f)1003 static void si_dump_command(const char *title, const char *command, FILE *f)
1004 {
1005 char line[2000];
1006
1007 FILE *p = popen(command, "r");
1008 if (!p)
1009 return;
1010
1011 fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1012 while (fgets(line, sizeof(line), p))
1013 fputs(line, f);
1014 fprintf(f, "\n\n");
1015 pclose(p);
1016 }
1017
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)1018 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1019 {
1020 struct si_context *sctx = (struct si_context *)ctx;
1021
1022 if (sctx->log)
1023 u_log_flush(sctx->log);
1024
1025 if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1026 si_dump_debug_registers(sctx, f);
1027
1028 si_dump_annotated_shaders(sctx, f);
1029 si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1030 si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1031 }
1032 }
1033
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1034 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1035 {
1036 if (!log)
1037 return;
1038
1039 si_dump_framebuffer(sctx, log);
1040
1041 si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1042 si_dump_gfx_shader(sctx, &sctx->shader.tcs, log);
1043 si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1044 si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1045 si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1046
1047 si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1048 4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1049 log);
1050 si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1051 si_dump_gfx_descriptors(sctx, &sctx->shader.tcs, log);
1052 si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1053 si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1054 si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1055 }
1056
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1057 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1058 {
1059 if (!log)
1060 return;
1061
1062 si_dump_compute_shader(sctx, log);
1063 si_dump_compute_descriptors(sctx, log);
1064 }
1065
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum amd_ip_type ring)1066 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum amd_ip_type ring)
1067 {
1068 struct pipe_screen *screen = sctx->b.screen;
1069 FILE *f;
1070 uint64_t addr;
1071 char cmd_line[4096];
1072
1073 if (!ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, &addr))
1074 return;
1075
1076 f = dd_get_debug_file(false);
1077 if (!f)
1078 return;
1079
1080 fprintf(f, "VM fault report.\n\n");
1081 if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1082 fprintf(f, "Command: %s\n", cmd_line);
1083 fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1084 fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1085 fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1086 fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1087
1088 if (sctx->apitrace_call_number)
1089 fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1090
1091 switch (ring) {
1092 case AMD_IP_GFX: {
1093 struct u_log_context log;
1094 u_log_context_init(&log);
1095
1096 si_log_draw_state(sctx, &log);
1097 si_log_compute_state(sctx, &log);
1098 si_log_cs(sctx, &log, true);
1099
1100 u_log_new_page_print(&log, f);
1101 u_log_context_destroy(&log);
1102 break;
1103 }
1104
1105 default:
1106 break;
1107 }
1108
1109 fclose(f);
1110
1111 fprintf(stderr, "Detected a VM fault, exiting...\n");
1112 exit(0);
1113 }
1114
si_init_debug_functions(struct si_context * sctx)1115 void si_init_debug_functions(struct si_context *sctx)
1116 {
1117 sctx->b.dump_debug_state = si_dump_debug_state;
1118
1119 /* Set the initial dmesg timestamp for this context, so that
1120 * only new messages will be checked for VM faults.
1121 */
1122 if (sctx->screen->debug_flags & DBG(CHECK_VM))
1123 ac_vm_fault_occured(sctx->gfx_level, &sctx->dmesg_timestamp, NULL);
1124 }
1125