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Searched refs:textureQueryLod (Results 1 – 25 of 31) sorted by relevance

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/third_party/glslang/Test/
Dspv.queryL.frag33 lod = textureQueryLod(samp1D, pf);
34 lod += textureQueryLod(isamp2D, pf2);
35 lod += textureQueryLod(usamp3D, pf3);
36 lod += textureQueryLod(sampCube, pf3);
37 lod += textureQueryLod(isamp1DA, pf);
38 lod += textureQueryLod(usamp2DA, pf2);
39 lod += textureQueryLod(isampCubeA, pf3);
41 lod += textureQueryLod(samp1Ds, pf);
42 lod += textureQueryLod(samp2Ds, pf2);
43 lod += textureQueryLod(sampCubes, pf3);
[all …]
D150.frag114 lod = textureQueryLod(samp1D, pf); // ERROR, extension GL_ARB_texture_query_lod needed
115 lod = textureQueryLod(samp2Ds, pf2); // ERROR, extension GL_ARB_texture_query_lod needed
141 lod = textureQueryLod(samp1D, pf);
142 lod = textureQueryLod(isamp2D, pf2);
143 lod = textureQueryLod(usamp3D, pf3);
144 lod = textureQueryLod(sampCube, pf3);
145 lod = textureQueryLod(isamp1DA, pf);
146 lod = textureQueryLod(usamp2DA, pf2);
148 lod = textureQueryLod(samp1Ds, pf);
149 lod = textureQueryLod(samp2Ds, pf2);
[all …]
D400.frag168 lod = textureQueryLod(samp1D, pf);
169 lod = textureQueryLod(isamp2D, pf2);
170 lod = textureQueryLod(usamp3D, pf3);
171 lod = textureQueryLod(sampCube, pf3);
172 lod = textureQueryLod(isamp1DA, pf);
173 lod = textureQueryLod(usamp2DA, pf2);
174 lod = textureQueryLod(isampCubeA, pf3);
176 lod = textureQueryLod(samp1Ds, pf);
177 lod = textureQueryLod(samp2Ds, pf2);
178 lod = textureQueryLod(sampCubes, pf3);
[all …]
Dspv.float16Fetch.frag582 lod += textureQueryLod(s1D, c1);
583 lod += textureQueryLod(s1D, f16c1);
584 lod += textureQueryLod(s2D, c2);
585 lod += textureQueryLod(s2D, f16c2);
586 lod += textureQueryLod(s3D, c3);
587 lod += textureQueryLod(s3D, f16c3);
588 lod += textureQueryLod(sCube, c3);
589 lod += textureQueryLod(sCube, f16c3);
590 lod += textureQueryLod(s1DArray, c1);
591 lod += textureQueryLod(s1DArray, f16c1);
[all …]
D400.geom115 lod = textureQueryLod(samp1D, pf); // ERROR, only in fragment
116 lod = textureQueryLod(samp2Ds, pf2); // ERROR, only in fragment
/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/
Dimage-query-lod.msl22.frag15 FragColor += textureQueryLod(uSampler2D, vUV.xy);
16 FragColor += textureQueryLod(uSampler3D, vUV);
17 FragColor += textureQueryLod(uSamplerCube, vUV);
18 FragColor += textureQueryLod(sampler2D(uTexture2D, uSampler), vUV.xy);
19 FragColor += textureQueryLod(sampler3D(uTexture3D, uSampler), vUV);
20 FragColor += textureQueryLod(samplerCube(uTextureCube, uSampler), vUV);
26 FragColor += textureQueryLod(uSampler2D, vUV.xy);
27 FragColor += textureQueryLod(uSampler3D, vUV);
28 FragColor += textureQueryLod(uSamplerCube, vUV);
29 FragColor += textureQueryLod(sampler2D(uTexture2D, uSampler), vUV.xy);
[all …]
/third_party/glslang/Test/baseResults/
Dhlsl.calculatelodunclamped.dx10.frag.out13 0:? textureQueryLod ( temp float)
25 0:? textureQueryLod ( temp float)
37 0:? textureQueryLod ( temp float)
49 0:? textureQueryLod ( temp float)
62 0:? textureQueryLod ( temp float)
75 0:? textureQueryLod ( temp float)
88 0:? textureQueryLod ( temp float)
102 0:? textureQueryLod ( temp float)
116 0:? textureQueryLod ( temp float)
194 0:? textureQueryLod ( temp float)
[all …]
Dhlsl.calculatelod.dx10.frag.out13 0:? textureQueryLod ( temp float)
25 0:? textureQueryLod ( temp float)
37 0:? textureQueryLod ( temp float)
49 0:? textureQueryLod ( temp float)
62 0:? textureQueryLod ( temp float)
75 0:? textureQueryLod ( temp float)
88 0:? textureQueryLod ( temp float)
102 0:? textureQueryLod ( temp float)
116 0:? textureQueryLod ( temp float)
194 0:? textureQueryLod ( temp float)
[all …]
D150.frag.out14 ERROR: 0:114: 'textureQueryLod' : required extension not requested: GL_ARB_texture_query_lod
15 ERROR: 0:115: 'textureQueryLod' : required extension not requested: GL_ARB_texture_query_lod
16 ERROR: 0:154: 'textureQueryLod' : no matching overloaded function found
18 ERROR: 0:155: 'textureQueryLod' : no matching overloaded function found
227 0:114 textureQueryLod ( global 2-component vector of float)
232 0:115 textureQueryLod ( global 2-component vector of float)
240 0:141 textureQueryLod ( global 2-component vector of float)
245 0:142 textureQueryLod ( global 2-component vector of float)
250 0:143 textureQueryLod ( global 2-component vector of float)
255 0:144 textureQueryLod ( global 2-component vector of float)
[all …]
D400.frag.out32 ERROR: 0:183: 'textureQueryLod' : no matching overloaded function found
34 ERROR: 0:184: 'textureQueryLod' : no matching overloaded function found
410 0:168 textureQueryLod ( global 2-component vector of float)
415 0:169 textureQueryLod ( global 2-component vector of float)
420 0:170 textureQueryLod ( global 2-component vector of float)
425 0:171 textureQueryLod ( global 2-component vector of float)
430 0:172 textureQueryLod ( global 2-component vector of float)
435 0:173 textureQueryLod ( global 2-component vector of float)
440 0:174 textureQueryLod ( global 2-component vector of float)
445 0:176 textureQueryLod ( global 2-component vector of float)
[all …]
/third_party/skia/third_party/externals/spirv-cross/shaders/vulkan/frag/
Dnonuniform-qualifier.vk.nocompat.frag39 vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV);
40 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(i + 10)], vUV);
/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/frag/
Dnonuniform-qualifier.nonuniformresource.sm51.frag39 vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV);
40 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(i + 10)], vUV);
Dquery-lod.desktop.frag9 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
Dcontrol-dependent-in-branch.desktop.frag20 vec2 lod = textureQueryLod(uSampler, vInput.zw);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/frag/
Dnonuniform-qualifier.vk.nocompat.frag.vk46 …vec2 _149 = FragColor.xy + (textureQueryLod(nonuniformEXT(sampler2D(uSamplers[_22], uSamps[_32])),…
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/frag/
Dnonuniform-qualifier.vk.nocompat.frag.vk46 … vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV);
48 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(_139)], vUV);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders/desktop-only/frag/
Dquery-lod.desktop.frag10 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
Dcontrol-dependent-in-branch.desktop.frag21 vec2 lod = textureQueryLod(uSampler, vInput.zw);
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/frag/
Dquery-lod.desktop.frag10 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
Dcontrol-dependent-in-branch.desktop.frag21 vec2 _56 = textureQueryLod(uSampler, vInput.zw);
/third_party/skia/third_party/externals/spirv-cross/shaders/desktop-only/frag/
Dquery-lod.desktop.frag9 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
Dcontrol-dependent-in-branch.desktop.frag20 vec2 lod = textureQueryLod(uSampler, vInput.zw);
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
Dbuiltin_function_declarations.txt733 vec2 textureQueryLod(gsampler1D, float);
734 vec2 textureQueryLod(gsampler2D, vec2);
735 vec2 textureQueryLod(gsampler3D, vec3);
736 vec2 textureQueryLod(gsamplerCube, vec3);
737 vec2 textureQueryLod(gsampler1DArray, float);
738 vec2 textureQueryLod(gsampler2DArray, vec2);
739 vec2 textureQueryLod(gsamplerCubeArray, vec3);
740 vec2 textureQueryLod(sampler1DShadow, float);
741 vec2 textureQueryLod(sampler2DShadow, vec2);
742 vec2 textureQueryLod(samplerCubeShadow, vec3);
[all …]
/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt274 | vec2 textureQueryLod(f16sampler1D sampler, float16_t P) | Returns the mipmap array(s) |
275 | vec2 textureQueryLod(f16sampler2D sampler, f16vec2 P) | that would be accessed in the|
276 | vec2 textureQueryLod(f16sampler3D sampler, f16vec3 P) | x component of the return |
277 | vec2 textureQueryLod(f16samplerCube sampler, f16vec3 P) | value. |
278 | vec2 textureQueryLod(f16sampler1DArray sampler, | ... |
280 | vec2 textureQueryLod(f16sampler2DArray sampler, f16vec2 P) | |
281 | vec2 textureQueryLod(f16samplerCubeArray sampler, | |
283 | vec2 textureQueryLod(f16sampler1DShadow sampler, | |
285 | vec2 textureQueryLod(f16sampler2DShadow sampler, | |
287 | vec2 textureQueryLod(f16samplerCubeShadow sampler, | |
[all …]
/third_party/openGLES/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt274 | vec2 textureQueryLod(f16sampler1D sampler, float16_t P) | Returns the mipmap array(s) |
275 | vec2 textureQueryLod(f16sampler2D sampler, f16vec2 P) | that would be accessed in the|
276 | vec2 textureQueryLod(f16sampler3D sampler, f16vec3 P) | x component of the return |
277 | vec2 textureQueryLod(f16samplerCube sampler, f16vec3 P) | value. |
278 | vec2 textureQueryLod(f16sampler1DArray sampler, | ... |
280 | vec2 textureQueryLod(f16sampler2DArray sampler, f16vec2 P) | |
281 | vec2 textureQueryLod(f16samplerCubeArray sampler, | |
283 | vec2 textureQueryLod(f16sampler1DShadow sampler, | |
285 | vec2 textureQueryLod(f16sampler2DShadow sampler, | |
287 | vec2 textureQueryLod(f16samplerCubeShadow sampler, | |
[all …]

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