/third_party/glslang/Test/ |
D | spv.queryL.frag | 33 lod = textureQueryLod(samp1D, pf); 34 lod += textureQueryLod(isamp2D, pf2); 35 lod += textureQueryLod(usamp3D, pf3); 36 lod += textureQueryLod(sampCube, pf3); 37 lod += textureQueryLod(isamp1DA, pf); 38 lod += textureQueryLod(usamp2DA, pf2); 39 lod += textureQueryLod(isampCubeA, pf3); 41 lod += textureQueryLod(samp1Ds, pf); 42 lod += textureQueryLod(samp2Ds, pf2); 43 lod += textureQueryLod(sampCubes, pf3); [all …]
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D | 150.frag | 114 lod = textureQueryLod(samp1D, pf); // ERROR, extension GL_ARB_texture_query_lod needed 115 lod = textureQueryLod(samp2Ds, pf2); // ERROR, extension GL_ARB_texture_query_lod needed 141 lod = textureQueryLod(samp1D, pf); 142 lod = textureQueryLod(isamp2D, pf2); 143 lod = textureQueryLod(usamp3D, pf3); 144 lod = textureQueryLod(sampCube, pf3); 145 lod = textureQueryLod(isamp1DA, pf); 146 lod = textureQueryLod(usamp2DA, pf2); 148 lod = textureQueryLod(samp1Ds, pf); 149 lod = textureQueryLod(samp2Ds, pf2); [all …]
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D | 400.frag | 168 lod = textureQueryLod(samp1D, pf); 169 lod = textureQueryLod(isamp2D, pf2); 170 lod = textureQueryLod(usamp3D, pf3); 171 lod = textureQueryLod(sampCube, pf3); 172 lod = textureQueryLod(isamp1DA, pf); 173 lod = textureQueryLod(usamp2DA, pf2); 174 lod = textureQueryLod(isampCubeA, pf3); 176 lod = textureQueryLod(samp1Ds, pf); 177 lod = textureQueryLod(samp2Ds, pf2); 178 lod = textureQueryLod(sampCubes, pf3); [all …]
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D | spv.float16Fetch.frag | 582 lod += textureQueryLod(s1D, c1); 583 lod += textureQueryLod(s1D, f16c1); 584 lod += textureQueryLod(s2D, c2); 585 lod += textureQueryLod(s2D, f16c2); 586 lod += textureQueryLod(s3D, c3); 587 lod += textureQueryLod(s3D, f16c3); 588 lod += textureQueryLod(sCube, c3); 589 lod += textureQueryLod(sCube, f16c3); 590 lod += textureQueryLod(s1DArray, c1); 591 lod += textureQueryLod(s1DArray, f16c1); [all …]
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D | 400.geom | 115 lod = textureQueryLod(samp1D, pf); // ERROR, only in fragment 116 lod = textureQueryLod(samp2Ds, pf2); // ERROR, only in fragment
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/frag/ |
D | image-query-lod.msl22.frag | 15 FragColor += textureQueryLod(uSampler2D, vUV.xy); 16 FragColor += textureQueryLod(uSampler3D, vUV); 17 FragColor += textureQueryLod(uSamplerCube, vUV); 18 FragColor += textureQueryLod(sampler2D(uTexture2D, uSampler), vUV.xy); 19 FragColor += textureQueryLod(sampler3D(uTexture3D, uSampler), vUV); 20 FragColor += textureQueryLod(samplerCube(uTextureCube, uSampler), vUV); 26 FragColor += textureQueryLod(uSampler2D, vUV.xy); 27 FragColor += textureQueryLod(uSampler3D, vUV); 28 FragColor += textureQueryLod(uSamplerCube, vUV); 29 FragColor += textureQueryLod(sampler2D(uTexture2D, uSampler), vUV.xy); [all …]
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/third_party/glslang/Test/baseResults/ |
D | hlsl.calculatelodunclamped.dx10.frag.out | 13 0:? textureQueryLod ( temp float) 25 0:? textureQueryLod ( temp float) 37 0:? textureQueryLod ( temp float) 49 0:? textureQueryLod ( temp float) 62 0:? textureQueryLod ( temp float) 75 0:? textureQueryLod ( temp float) 88 0:? textureQueryLod ( temp float) 102 0:? textureQueryLod ( temp float) 116 0:? textureQueryLod ( temp float) 194 0:? textureQueryLod ( temp float) [all …]
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D | hlsl.calculatelod.dx10.frag.out | 13 0:? textureQueryLod ( temp float) 25 0:? textureQueryLod ( temp float) 37 0:? textureQueryLod ( temp float) 49 0:? textureQueryLod ( temp float) 62 0:? textureQueryLod ( temp float) 75 0:? textureQueryLod ( temp float) 88 0:? textureQueryLod ( temp float) 102 0:? textureQueryLod ( temp float) 116 0:? textureQueryLod ( temp float) 194 0:? textureQueryLod ( temp float) [all …]
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D | 150.frag.out | 14 ERROR: 0:114: 'textureQueryLod' : required extension not requested: GL_ARB_texture_query_lod 15 ERROR: 0:115: 'textureQueryLod' : required extension not requested: GL_ARB_texture_query_lod 16 ERROR: 0:154: 'textureQueryLod' : no matching overloaded function found 18 ERROR: 0:155: 'textureQueryLod' : no matching overloaded function found 227 0:114 textureQueryLod ( global 2-component vector of float) 232 0:115 textureQueryLod ( global 2-component vector of float) 240 0:141 textureQueryLod ( global 2-component vector of float) 245 0:142 textureQueryLod ( global 2-component vector of float) 250 0:143 textureQueryLod ( global 2-component vector of float) 255 0:144 textureQueryLod ( global 2-component vector of float) [all …]
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D | 400.frag.out | 32 ERROR: 0:183: 'textureQueryLod' : no matching overloaded function found 34 ERROR: 0:184: 'textureQueryLod' : no matching overloaded function found 410 0:168 textureQueryLod ( global 2-component vector of float) 415 0:169 textureQueryLod ( global 2-component vector of float) 420 0:170 textureQueryLod ( global 2-component vector of float) 425 0:171 textureQueryLod ( global 2-component vector of float) 430 0:172 textureQueryLod ( global 2-component vector of float) 435 0:173 textureQueryLod ( global 2-component vector of float) 440 0:174 textureQueryLod ( global 2-component vector of float) 445 0:176 textureQueryLod ( global 2-component vector of float) [all …]
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/third_party/skia/third_party/externals/spirv-cross/shaders/vulkan/frag/ |
D | nonuniform-qualifier.vk.nocompat.frag | 39 vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV); 40 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(i + 10)], vUV);
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/third_party/skia/third_party/externals/spirv-cross/shaders-hlsl/frag/ |
D | nonuniform-qualifier.nonuniformresource.sm51.frag | 39 vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV); 40 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(i + 10)], vUV);
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D | query-lod.desktop.frag | 9 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
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D | control-dependent-in-branch.desktop.frag | 20 vec2 lod = textureQueryLod(uSampler, vInput.zw);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vulkan/frag/ |
D | nonuniform-qualifier.vk.nocompat.frag.vk | 46 …vec2 _149 = FragColor.xy + (textureQueryLod(nonuniformEXT(sampler2D(uSamplers[_22], uSamps[_32])),…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vulkan/frag/ |
D | nonuniform-qualifier.vk.nocompat.frag.vk | 46 … vec2 queried = textureQueryLod(nonuniformEXT(sampler2D(uSamplers[i + 10], uSamps[i + 40])), vUV); 48 queried += textureQueryLod(uCombinedSamplers[nonuniformEXT(_139)], vUV);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/desktop-only/frag/ |
D | query-lod.desktop.frag | 10 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
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D | control-dependent-in-branch.desktop.frag | 21 vec2 lod = textureQueryLod(uSampler, vInput.zw);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/frag/ |
D | query-lod.desktop.frag | 10 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
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D | control-dependent-in-branch.desktop.frag | 21 vec2 _56 = textureQueryLod(uSampler, vInput.zw);
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/third_party/skia/third_party/externals/spirv-cross/shaders/desktop-only/frag/ |
D | query-lod.desktop.frag | 9 FragColor = textureQueryLod(uSampler, vTexCoord).xyxy;
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D | control-dependent-in-branch.desktop.frag | 20 vec2 lod = textureQueryLod(uSampler, vInput.zw);
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | builtin_function_declarations.txt | 733 vec2 textureQueryLod(gsampler1D, float); 734 vec2 textureQueryLod(gsampler2D, vec2); 735 vec2 textureQueryLod(gsampler3D, vec3); 736 vec2 textureQueryLod(gsamplerCube, vec3); 737 vec2 textureQueryLod(gsampler1DArray, float); 738 vec2 textureQueryLod(gsampler2DArray, vec2); 739 vec2 textureQueryLod(gsamplerCubeArray, vec3); 740 vec2 textureQueryLod(sampler1DShadow, float); 741 vec2 textureQueryLod(sampler2DShadow, vec2); 742 vec2 textureQueryLod(samplerCubeShadow, vec3); [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/ |
D | AMD_gpu_shader_half_float_fetch.txt | 274 | vec2 textureQueryLod(f16sampler1D sampler, float16_t P) | Returns the mipmap array(s) | 275 | vec2 textureQueryLod(f16sampler2D sampler, f16vec2 P) | that would be accessed in the| 276 | vec2 textureQueryLod(f16sampler3D sampler, f16vec3 P) | x component of the return | 277 | vec2 textureQueryLod(f16samplerCube sampler, f16vec3 P) | value. | 278 | vec2 textureQueryLod(f16sampler1DArray sampler, | ... | 280 | vec2 textureQueryLod(f16sampler2DArray sampler, f16vec2 P) | | 281 | vec2 textureQueryLod(f16samplerCubeArray sampler, | | 283 | vec2 textureQueryLod(f16sampler1DShadow sampler, | | 285 | vec2 textureQueryLod(f16sampler2DShadow sampler, | | 287 | vec2 textureQueryLod(f16samplerCubeShadow sampler, | | [all …]
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/third_party/openGLES/extensions/AMD/ |
D | AMD_gpu_shader_half_float_fetch.txt | 274 | vec2 textureQueryLod(f16sampler1D sampler, float16_t P) | Returns the mipmap array(s) | 275 | vec2 textureQueryLod(f16sampler2D sampler, f16vec2 P) | that would be accessed in the| 276 | vec2 textureQueryLod(f16sampler3D sampler, f16vec3 P) | x component of the return | 277 | vec2 textureQueryLod(f16samplerCube sampler, f16vec3 P) | value. | 278 | vec2 textureQueryLod(f16sampler1DArray sampler, | ... | 280 | vec2 textureQueryLod(f16sampler2DArray sampler, f16vec2 P) | | 281 | vec2 textureQueryLod(f16samplerCubeArray sampler, | | 283 | vec2 textureQueryLod(f16sampler1DShadow sampler, | | 285 | vec2 textureQueryLod(f16sampler2DShadow sampler, | | 287 | vec2 textureQueryLod(f16samplerCubeShadow sampler, | | [all …]
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