/third_party/glslang/Test/baseResults/ |
D | 440.vert.out | 27 ERROR: 0:101: 'xfb_offset' : cannot declare a default, use a full declaration 30 ERROR: 0:116: 'xfb_offset' : overlapping offsets at offset 32 in buffer 3 31 ERROR: 0:117: 'xfb_offset' : overlapping offsets at offset 0 in buffer 2 32 ERROR: 0:119: 'xfb_offset' : overlapping offsets at offset 24 in buffer 2 34 ERROR: 0:126: 'xfb_offset' : overlapping offsets at offset 4 in buffer 1 39 ERROR: 0:152: 'xfb_offset' : overlapping offsets at offset 64 in buffer 0 41 ERROR: 0:158: 'xfb_offset' : must be a multiple of size of first component 42 ERROR: 0:159: 'xfb_offset' : type contains double or 64-bit integer; xfb_offset must be a multiple … 43 ERROR: 0:161: 'xfb_offset' : must be a multiple of size of first component 44 ERROR: 0:162: 'xfb_offset' : type contains double or 64-bit integer; xfb_offset must be a multiple … [all …]
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D | xfbUnsizedArray.error.vert.out | 2 ERROR: 0:4: 'xfb_offset' : unsized array in buffer 0 18 0:13 direct index (layout( xfb_buffer=0 xfb_offset=0) smooth temp 4-component vector of floa… 19 0:13 'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out unsized 1-element array o… 30 0:? 'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out unsized 1-element array of 4-co… 52 0:13 direct index (layout( xfb_buffer=0 xfb_offset=0) smooth temp 4-component vector of floa… 53 0:13 'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out 1-element array of 4-comp… 64 0:? 'xfb_buffer' (layout( xfb_buffer=0 xfb_offset=0) smooth out 1-element array of 4-component …
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D | 430.vert.out | 223 0:? 'bbinst2' ( out block{layout( xfb_buffer=0 xfb_offset=64) out 4-component vector of float b… 224 0:? 'bge' (layout( xfb_buffer=2 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of f… 225 0:? 'bhe' (layout( xfb_buffer=3 xfb_offset=32 xfb_stride=64) smooth out 4-component vector of f… 226 …0) out block{layout( xfb_buffer=2 xfb_offset=16) out 4-component vector of float bbv1, layout( xfb… 227 …' ( out block{layout( xfb_buffer=3 xfb_offset=0) out 4-component vector of float bbv1, layout( xfb… 238 0:? 'bbinst2g' ( out block{layout( xfb_buffer=3 xfb_offset=64) out 4-component vector of float … 239 0:? 'bg' (layout( xfb_buffer=1 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of fl… 240 0:? 'bh' (layout( xfb_buffer=1 xfb_offset=32 xfb_stride=80) smooth out 4-component vector of fl… 241 0:? 'bbinst4' (layout( xfb_stride=80) out block{layout( xfb_buffer=1 xfb_offset=16) out 4-compo… 242 …' ( out block{layout( xfb_buffer=1 xfb_offset=0) out 4-component vector of float bbv1, layout( xfb… [all …]
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/third_party/glslang/Test/ |
D | 440.vert | 85 layout(xfb_offset=64) vec4 bbv; 91 layout(xfb_offset=16) vec4 bbv; // in xfb_buffer 3 95 layout(xfb_offset=16) vec4 bbv; // ERROR, not in a uniform 98 layout(xfb_buffer=2, xfb_offset=48, xfb_stride=80) out vec4 bg; 99 layout( xfb_offset=32, xfb_stride=64) out vec4 bh; 101 layout(xfb_offset=48) out; // ERROR 103 layout(xfb_stride=80, xfb_buffer=2, xfb_offset=16) out bblck4 { 109 layout(xfb_offset=0) vec4 bbv1; 110 layout(xfb_stride=64, xfb_buffer=3, xfb_offset=48) vec4 bbv2; 115 layout(xfb_offset=0) vec4 bbv1; [all …]
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D | 430.vert | 78 layout(xfb_offset=64) vec4 bbv; // ERROR 83 layout(xfb_buffer=2, xfb_offset=48, xfb_stride=80) out vec4 bge; // ERROR 84 layout( xfb_offset=32, xfb_stride=64) out vec4 bhe; // ERROR 86 layout(xfb_stride=80, xfb_buffer=2, xfb_offset=16) out bblck4e { // ERROR 92 layout(xfb_offset=0) vec4 bbv1; // ERROR 93 layout(xfb_stride=64, xfb_buffer=3, xfb_offset=48) vec4 bbv2; // ERROR 129 layout(xfb_offset=64) vec4 bbv; 134 layout(xfb_buffer=1, xfb_offset=48, xfb_stride=80) out vec4 bg; 135 layout( xfb_offset=32, xfb_stride=80) out vec4 bh; 137 layout(xfb_stride=80, xfb_buffer=1, xfb_offset=16) out bblck4 { [all …]
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D | spv.xfb.vert | 5 layout(xfb_offset = 12, location = 0) out float out1; 9 layout(xfb_buffer = 2, xfb_stride = 32, xfb_offset = 8) float out2; 13 layout(xfb_stride = 64, xfb_offset = 60) float out3; 16 layout(location = 4, xfb_buffer = 0, xfb_offset = 4) out float out4;
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D | spv.16bitxfb.vert | 10 layout(location = 0, xfb_buffer = 0, xfb_stride = 6, xfb_offset = 0) out f16vec3 of16v3; 11 layout(location = 1, xfb_buffer = 1, xfb_stride = 6, xfb_offset = 0) out F16Out 17 layout(location = 5, xfb_buffer = 2, xfb_stride = 6, xfb_offset = 0) out i16vec3 oi16v3; 18 layout(location = 6, xfb_buffer = 3, xfb_stride = 6, xfb_offset = 0) out I16Out
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D | spv.xfbOffsetOnStructMembersAssignment.vert | 10 layout(location=0, xfb_offset = 16) out S s1; 12 layout(location=5, xfb_buffer=1, xfb_offset=8) out struct S2 {
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D | spv.xfbOverlapOffsetCheckWithBlockAndMember.vert | 5 layout(location=5, xfb_buffer = 3, xfb_offset = 12) out block2 { 8 layout(xfb_offset = 40) vec4 w;
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D | spv.builtInXFB.vert | 5 layout (xfb_buffer = 1, xfb_offset = 16) out gl_PerVertex
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D | spv.xfbOffsetOnBlockMembersAssignment.vert | 4 layout(location=5, xfb_offset=0) out block2 {
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D | spv.xfb2.vert | 10 layout (xfb_buffer = 3, xfb_offset = 16) out gl_PerVertex
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D | spv.xfb3.vert | 10 layout (xfb_buffer = 3, xfb_offset = 16) out gl_PerVertex
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D | xfbUnsizedArray.error.vert | 4 layout (xfb_offset = 0) out vec4 xfb_buffer[]; // ERROR: unsized array cannot be used for an xfb bu…
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D | vulkan.vert | 72 layout(xfb_offset = nonLit) vec4 nonLit4; // ERROR, non literal
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/third_party/skia/third_party/externals/spirv-cross/shaders/vert/ |
D | transform-feedback-decorations.vert | 2 layout(xfb_stride = 32, xfb_offset = 16, xfb_buffer = 2, location = 0) out vec4 vFoo; 6 layout(xfb_offset = 4) vec4 gl_Position; 12 layout(xfb_stride = 16, xfb_offset = 0, location = 1) vec4 vBar;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/vert/ |
D | transform-feedback-decorations.vert | 5 layout(xfb_offset = 4) vec4 gl_Position; 9 layout(location = 0, xfb_buffer = 2, xfb_stride = 32, xfb_offset = 16) out vec4 vFoo; 12 layout(location = 1, xfb_offset = 0) vec4 vBar;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/vert/ |
D | transform-feedback-decorations.vert | 5 layout(xfb_offset = 4) vec4 gl_Position; 9 layout(location = 0, xfb_buffer = 2, xfb_stride = 32, xfb_offset = 16) out vec4 vFoo; 12 layout(location = 1, xfb_offset = 0) vec4 vBar;
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/third_party/skia/third_party/externals/spirv-cross/shaders/geom/ |
D | transform-feedback-streams.geom | 4 layout(stream = 1, xfb_stride = 32, xfb_offset = 16, xfb_buffer = 2, location = 0) out vec4 vFoo; 8 layout(xfb_offset = 4) vec4 gl_Position; 14 layout(xfb_stride = 16, xfb_offset = 0, location = 1) vec4 vBar;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/geom/ |
D | transform-feedback-streams.geom | 7 layout(xfb_offset = 4) vec4 gl_Position; 11 layout(location = 0, xfb_buffer = 2, xfb_stride = 32, xfb_offset = 16, stream = 1) out vec4 vFoo; 14 layout(location = 1, xfb_offset = 0) vec4 vBar;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/geom/ |
D | transform-feedback-streams.geom | 7 layout(xfb_offset = 4) vec4 gl_Position; 11 layout(location = 0, xfb_buffer = 2, xfb_stride = 32, xfb_offset = 16, stream = 1) out vec4 vFoo; 14 layout(location = 1, xfb_offset = 0) vec4 vBar;
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/third_party/mesa3d/src/compiler/nir/ |
D | nir_lower_io_arrays_to_elements.c | 37 unsigned *element_index, unsigned *xfb_offset, in get_io_offset() argument 55 *xfb_offset = 0; in get_io_offset() 64 *xfb_offset += index * glsl_get_component_slots((*p)->type) * 4; in get_io_offset() 135 unsigned xfb_offset = 0; in lower_array() local 137 var, &elements_index, &xfb_offset, in lower_array() 146 element->data.offset = var->data.offset + xfb_offset; in lower_array()
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/third_party/openGLES/extensions/ARB/ |
D | ARB_enhanced_layouts.txt | 140 layout(xfb_buffer = 0, xfb_offset = 0) out vec3 var1; 141 layout(xfb_buffer = 0, xfb_offset = 24) out vec3 var2; 142 layout(xfb_buffer = 1, xfb_offset = 0) out vec4 var3; 146 captured when xfb_offset is used.) 301 specified via the /xfb_offset/ layout qualifier or assigned according to 432 "xfb_buffer", "xfb_offset", or "xfb_stride" layout qualifiers. When 438 feedback binding point at an offset specified by the "xfb_offset" layout 454 When no "xfb_buffer", "xfb_offset", or "xfb_stride" layout qualifiers are 463 "xfb_offset" layout qualifiers. The strides associated with each binding 514 * has an "xfb_offset" layout qualifier that is not a multiple of [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_enhanced_layouts.txt | 130 layout(xfb_buffer = 0, xfb_offset = 0) out vec3 var1; 131 layout(xfb_buffer = 0, xfb_offset = 24) out vec3 var2; 132 layout(xfb_buffer = 1, xfb_offset = 0) out vec4 var3; 136 captured when xfb_offset is used.) 291 specified via the /xfb_offset/ layout qualifier or assigned according to 422 "xfb_buffer", "xfb_offset", or "xfb_stride" layout qualifiers. When 428 feedback binding point at an offset specified by the "xfb_offset" layout 444 When no "xfb_buffer", "xfb_offset", or "xfb_stride" layout qualifiers are 453 "xfb_offset" layout qualifiers. The strides associated with each binding 504 * has an "xfb_offset" layout qualifier that is not a multiple of [all …]
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/third_party/mesa3d/src/compiler/glsl/ |
D | gl_nir_link_varyings.c | 462 unsigned xfb_offset = 0; in xfb_decl_store() local 477 xfb_offset = xfb_decl->offset / 4; in xfb_decl_store() 479 xfb_offset = info->Buffers[buffer].Stride; in xfb_decl_store() 481 info->Varyings[info->NumVarying].Offset = xfb_offset * 4; in xfb_decl_store() 504 xfb_offset + num_components > in xfb_decl_store() 521 const unsigned first_component = xfb_offset; in xfb_decl_store() 522 const unsigned last_component = xfb_offset + num_components - 1; in xfb_decl_store() 547 xfb_decl->orig_name, xfb_offset * 4); in xfb_decl_store() 615 info->Outputs[info->NumOutputs].DstOffset = xfb_offset; in xfb_decl_store() 619 xfb_offset += output_size; in xfb_decl_store() [all …]
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