1 /*
2 * Copyright (c) 2022 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "disp_dev.h"
17 #include "input_dev.h"
18 #include "cmsis_os2.h"
19 #include "common/graphic_startup.h"
20 #include "common/image_decode_ability.h"
21 #include "common/input_device_manager.h"
22 #include "common/task_manager.h"
23 #include "engines/gfx/soft_engine.h"
24 #include "font/ui_font.h"
25 #include "font/ui_font_header.h"
26 #include "font/ui_font_vector.h"
27 #include "gfx_utils/graphic_log.h"
28 #include "graphic_config.h"
29 #include "hal_tick.h"
30 #include "ui_adapter.h"
31
32 #define ENABLE_FPS
33 #ifdef ENABLE_ACE
34 #include "product_adapter.h"
35 #endif
36
37 #define FONT_MEM_LEN (512 * 1024)
38
39 static uint32_t g_fontMemBaseAddr[OHOS::MIN_FONT_PSRAM_LENGTH / 4];
40
41 using namespace OHOS;
42
InitFontEngine(void)43 static void InitFontEngine(void)
44 {
45 GraphicStartUp::InitFontEngine(
46 reinterpret_cast<uintptr_t>(g_fontMemBaseAddr),
47 MIN_FONT_PSRAM_LENGTH,
48 VECTOR_FONT_DIR,
49 DEFAULT_VECTOR_FONT_FILENAME);
50 }
51
InitImageDecodeAbility(void)52 static void InitImageDecodeAbility(void)
53 {
54 uint32_t imageType = IMG_SUPPORT_BITMAP | OHOS::IMG_SUPPORT_JPEG | OHOS::IMG_SUPPORT_PNG;
55 ImageDecodeAbility::GetInstance().SetImageDecodeAbility(imageType);
56 }
57
InitHal(void)58 static void InitHal(void)
59 {
60 DispDev *display = DispDev::GetInstance();
61 SoftEngine::InitGfxEngine(display);
62
63 InputDev *input = InputDev::GetInstance();
64 InputDeviceManager::GetInstance()->Add(input);
65 }
66
UiAdapterInit(void)67 void UiAdapterInit(void)
68 {
69 GraphicStartUp::Init();
70 InitHal();
71 InitFontEngine();
72 InitImageDecodeAbility();
73 }
74
RunApp(void)75 __attribute__((weak)) void RunApp(void)
76 {
77 GRAPHIC_LOGI("RunApp default");
78 }
79
80 #ifdef ENABLE_ACE
RenderTEHandler(void)81 static void RenderTEHandler(void)
82 {
83 }
84 #endif
85
UiAdapterTask(void * arg)86 static void UiAdapterTask(void *arg)
87 {
88 (void)arg;
89
90 static constexpr uint32_t UI_TASK_DELAY = 100; // 1 sec delay for services init finish
91 osDelay(UI_TASK_DELAY);
92
93 UiAdapterInit();
94 RunApp();
95
96 #ifdef ENABLE_ACE
97 const ACELite::TEHandlingHooks hooks = {RenderTEHandler, nullptr};
98 ACELite::ProductAdapter::RegTEHandlers(hooks);
99 #endif
100 #ifdef ENABLE_FPS
101 uint32_t cnt = 0;
102 uint32_t start = HALTick::GetInstance().GetTime();
103 #endif
104
105 while (1) {
106 #ifdef ENABLE_ACE
107 // Here render all js app in the same task.
108 ACELite::ProductAdapter::DispatchTEMessage();
109 #endif
110 DispDev::GetInstance()->UpdateFBBuffer();
111 uint32_t temp = HALTick::GetInstance().GetTime();
112 TaskManager* inst = TaskManager::GetInstance();
113 inst->TaskHandler();
114 uint32_t time = HALTick::GetInstance().GetElapseTime(temp);
115 if (time < DEFAULT_TASK_PERIOD) {
116 osDelay(DEFAULT_TASK_PERIOD - time);
117 }
118 #ifdef ENABLE_FPS
119 const int TICKS_OF_SEC = 1000;
120 cnt++;
121 time = HALTick::GetInstance().GetElapseTime(start);
122 if (time >= TICKS_OF_SEC && time != 0) {
123 start = HALTick::GetInstance().GetTime();
124 cnt = 0;
125 }
126 #endif
127 }
128 }
129
UiAdapterRun(void)130 void UiAdapterRun(void)
131 {
132 const int UI_TASK_SIZE = (32 * 1024);
133
134 osThreadAttr_t attr = {0};
135 attr.stack_size = UI_TASK_SIZE;
136 attr.priority = osPriorityNormal;
137 attr.name = "UiAdapterThread";
138 if (osThreadNew((osThreadFunc_t)UiAdapterTask, NULL, &attr) == NULL) {
139 GRAPHIC_LOGE("Failed to create UiAdapterTask");
140 }
141 }
142