• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (c) 2021 Bestechnic (Shanghai) Co., Ltd. All rights reserved.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 #ifndef GRAPHIC_LITE_TOUCH_INPUT_H
16 #define GRAPHIC_LITE_TOUCH_INPUT_H
17 
18 #include "dock/pointer_input_device.h"
19 #include "touch_if.h"
20 
21 namespace OHOS {
22 class TouchInput : public PointerInputDevice {
23 public:
TouchInput()24     TouchInput(){}
~TouchInput()25     virtual ~TouchInput() {}
26     static TouchInput* GetInstance();
27     bool Read(DeviceData& data) override;
28 
29 private:
30     bool IsValidTouchMsg(struct touch_msg *msg);
31     bool init = false;
32     DevHandle handle = nullptr;
33     struct touch_msg msg = {0};
34 };
35 } // namespace OHOS
36 #endif // GRAPHIC_LITE_TOUCH_INPUT_H
37