1 /* 2 * Copyright (c) 2021 Bestechnic (Shanghai) Co., Ltd. All rights reserved. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 #ifndef GRAPHIC_LITE_TOUCH_INPUT_H 16 #define GRAPHIC_LITE_TOUCH_INPUT_H 17 18 #include "dock/pointer_input_device.h" 19 #include "touch_if.h" 20 21 namespace OHOS { 22 class TouchInput : public PointerInputDevice { 23 public: TouchInput()24 TouchInput(){} ~TouchInput()25 virtual ~TouchInput() {} 26 static TouchInput* GetInstance(); 27 bool Read(DeviceData& data) override; 28 29 private: 30 bool IsValidTouchMsg(struct touch_msg *msg); 31 bool init = false; 32 DevHandle handle = nullptr; 33 struct touch_msg msg = {0}; 34 }; 35 } // namespace OHOS 36 #endif // GRAPHIC_LITE_TOUCH_INPUT_H 37