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1 /*
2  * Copyright (c) 2021 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "frameworks/bridge/js_frontend/frontend_delegate.h"
17 
18 #include <string>
19 
20 #include "core/common/ace_application_info.h"
21 #include "frameworks/bridge/common/utils/utils.h"
22 #include "frameworks/core/components_ng/base/inspector.h"
23 
24 namespace OHOS::Ace::Framework {
25 namespace {
26 
27 const char SLASH = '/';
28 const char SLASHSTR[] = "/";
29 const char SUPDIRECTORY[] = "../";
30 
GetFileInfo(const std::string & fileUri,std::string & fileName,std::string & filePath)31 void GetFileInfo(const std::string& fileUri, std::string& fileName, std::string& filePath)
32 {
33     size_t slashPos = fileUri.find_last_of(SLASH);
34     if (slashPos == std::string::npos) {
35         fileName = fileUri;
36     } else {
37         fileName = fileUri.substr(slashPos + 1);
38         filePath = fileUri.substr(0, slashPos + 1);
39     }
40 
41     if (StartWith(filePath, SLASHSTR)) {
42         filePath = filePath.substr(1);
43     }
44 }
45 
ParseWorkerUri(const RefPtr<AssetManager> & assetManager,const std::string & fileUri,std::string & assetsFilePath)46 bool ParseWorkerUri(const RefPtr<AssetManager>& assetManager, const std::string& fileUri, std::string& assetsFilePath)
47 {
48     if (!assetManager || fileUri.empty() || (fileUri.length() > PATH_MAX)) {
49         return false;
50     }
51 
52     std::string fileName;
53     std::string filePath;
54     GetFileInfo(fileUri, fileName, filePath);
55     if (StartWith(filePath, SUPDIRECTORY)) {
56         filePath = filePath.substr(3); // 3 : offset of filePath
57     }
58     std::vector<std::string> files;
59     assetManager->GetAssetList(filePath, files);
60 
61     bool fileExist = false;
62     for (const auto& file : files) {
63         size_t filePos = file.find_last_of(SLASH);
64         if (filePos != std::string::npos) {
65             if (file.substr(filePos + 1) == fileName) {
66                 assetsFilePath = filePath + fileName;
67                 fileExist = true;
68                 break;
69             }
70         }
71     }
72     return fileExist;
73 }
74 
ParseFileUri(const RefPtr<AssetManager> & assetManager,const std::string & fileUri,std::string & assetsFilePath)75 bool ParseFileUri(const RefPtr<AssetManager>& assetManager, const std::string& fileUri, std::string& assetsFilePath)
76 {
77     if (!assetManager || fileUri.empty() || (fileUri.length() > PATH_MAX)) {
78         return false;
79     }
80 
81     std::string fileName;
82     std::string filePath;
83     GetFileInfo(fileUri, fileName, filePath);
84     std::vector<std::string> files;
85     assetManager->GetAssetList(filePath, files);
86 
87     bool fileExist = false;
88     for (const auto& file : files) {
89         bool startWithSlash = StartWith(file, SLASHSTR);
90         if ((startWithSlash && (file.substr(1) == fileName)) || (!startWithSlash && (file == fileName))) {
91             assetsFilePath = filePath + file;
92             fileExist = true;
93             break;
94         }
95     }
96 
97     return fileExist;
98 }
99 
100 } // namespace
101 
102 template<typename T>
GetResourceData(const std::string & fileUri,T & content)103 bool FrontendDelegate::GetResourceData(const std::string& fileUri, T& content)
104 {
105     std::string targetFilePath;
106     if (!ParseFileUri(assetManager_, fileUri, targetFilePath)) {
107         LOGE("GetResourceData parse file uri failed.");
108         return false;
109     }
110     if (!GetAssetContentAllowEmpty(assetManager_, targetFilePath, content)) {
111         LOGE("GetResourceData GetAssetContent failed.");
112         return false;
113     }
114 
115     return true;
116 }
117 
GetRectangleById(const std::string & key,NG::Rectangle & rectangle)118 void FrontendDelegate::GetRectangleById(const std::string& key, NG::Rectangle& rectangle)
119 {
120     NG::Inspector::GetRectangleById(key, rectangle);
121 }
122 
123 template<typename T>
GetResourceData(const std::string & fileUri,T & content,std::string & ami)124 bool FrontendDelegate::GetResourceData(const std::string& fileUri, T& content, std::string& ami)
125 {
126     std::string targetFilePath;
127     if (!ParseWorkerUri(assetManager_, fileUri, targetFilePath)) {
128         LOGE("GetResourceData parse file uri failed.");
129         return false;
130     }
131     ami = assetManager_->GetAssetPath(targetFilePath, true) + targetFilePath;
132     LOGI("GetResourceData ami: %{private}s.", ami.c_str());
133     if (!GetAssetContentAllowEmpty(assetManager_, targetFilePath, content)) {
134         LOGE("GetResourceData GetAssetContent failed.");
135         return false;
136     }
137     return true;
138 }
139 
140 template<typename T>
GetResourceData(const std::string & fileUri,const RefPtr<AssetManager> & assetManager,T & content)141 bool FrontendDelegate::GetResourceData(const std::string& fileUri, const RefPtr<AssetManager>& assetManager, T& content)
142 {
143     std::string targetFilePath;
144     if (!ParseFileUri(assetManager, fileUri, targetFilePath)) {
145         LOGE("GetResourceData parse file uri failed.");
146         return false;
147     }
148     if (!GetAssetContentAllowEmpty(assetManager, targetFilePath, content)) {
149         LOGE("GetResourceData GetAssetContent failed.");
150         return false;
151     }
152 
153     return true;
154 }
155 
156 template bool FrontendDelegate::GetResourceData(const std::string& fileUri, std::string& content);
157 template bool FrontendDelegate::GetResourceData(const std::string& fileUri, std::vector<uint8_t>& content);
158 template bool FrontendDelegate::GetResourceData(
159     const std::string& fileUri, std::vector<uint8_t>& content, std::string& ami);
160 template bool FrontendDelegate::GetResourceData(
161     const std::string& fileUri, const RefPtr<AssetManager>& assetManager, std::vector<uint8_t>& content);
162 
163 } // namespace OHOS::Ace::Framework
164